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Monster Type?


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The type is not the species, but the number that represents exactly what creature the party will encounter. For example, by default, creature type 1 is "Merchant" and type 3 is "Beggar."

 

I do not think Jeff officiated a formal terminology for distinguishing the many similar terms used when referring to data in the game, but it all usually make sense. A simple test should answer questions like these. Remember that for monsters, you sometimes have to supply their ID, creature type, creature number of the town, or their species, so try to keep everything clear in your mind.

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If the call worked any other way, I guess it would yield strange generic monsters with "?" graphics. But they would have the appropriate number of limbs and shading according to species, of course.

 

In case you are wondering, you never really have to refer to the town number of the items you place. Species is checked only in the calls that specifically say "species." A placed monster's ID is only useful with NPCs that join the party. No, there are no calls that check for specific item types on a given location (the items can only be referred to by their special class in this case).

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