Ineffable Wingbolt mikeprichard Posted September 18, 2016 Share Posted September 18, 2016 If you retrain/respec a character's skill points (either through the trainer in Goldcrag or the Shift+D "retrain" cheat), the character's base attributes are automatically altered compared to their base pre-respec values: Intelligence is decreased by one point, and Endurance is increased by one point. (Bug confirmed in Windows version.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted September 18, 2016 Share Posted September 18, 2016 It's actually more complicated than that, as it depends what your level is when you retrain/respec. I think what actually happens is that it starts handing out stats with whatever level you're currently on, and doesn't reset the four-level cycle for level 1. This bug has existed, I believe, in every SW game that's used this stat system. It's also been reported repeatedly, so I guess it's just an accepted wrinkle in the game mechanics, currently. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt mikeprichard Posted September 18, 2016 Author Share Posted September 18, 2016 Good to know - thanks for the info. It's a relatively minor bug, but hopefully Jeff will fix it eventually. Quote Link to comment Share on other sites More sharing options...
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