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A suggestion for the quests[G5]


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I have a suggestion. I get really frustrated when I know I can't do a quest, but it stays on my quest list. For example, Jelinek's Inn. Well, in my game, Jelinek dies. Don't care if he lives. I just want his stuff! lol So, if he dies, why is the quest still on my list? Is there a way, perhaps in the next game, to either be able to cross off a quest or if it's un-finishable, to have it disappear from the quest list?

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It's fairly trivial, and you can implement it yourself with scripts, I believe. Simply have any conditions that render the quest impossible trigger the quest's removal. This happens in many cases. Others are probably just deemed not worth Jeff's time.

 

—Alorael, who can imagine cases in which learning something can't be completed in fact gives more information than you should have. There aren't many of them in Spiderweb games, but there are a few.

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