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Nobear

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Posts posted by Nobear

  1. Mikus, I mostly like your template, but I tweaked it a bit.

     

    The biggest change I made was to give both mages 8 Priest Spells, so I dropped the TU and luck on the first mage. I kept the priest with 6 TU, but I took Nimble Fingers on all PCs. To do this:

    a. for the fighter, I dropped Recovery and Fast Recovery.

    b. for the mages, I dropped 1 Swordmage and Fast Recovery.

     

    If Summoning Focus doesn't apply to Simulacrum, I might drop those traits, another in Swordmage and Recovery, and put 5 in Endurance instead. Endurance is just as valuable a trait as Int, since it frees you to assign more Int with the same health pool if you want.

  2. Am I reading the Sniper description wrong in-game, or mistaken about the effect I seem to notice? It says nothing about action points, it says "5%/level chance of taking a bonus shot in a combat round." In practice, when it triggers, I notice my shot seems to do more damage (as if I were firing two arrows at once), and I see no refund of action points. I am playing version 2.0.0.2 from GoD. Can someone explain this discrepancy? Thanks.

  3. Hey guys,

     

    I'm running Mac OS 10.6.8 and Avernum 3 1.0.0.1, even though the installer says it's version 1.0.0.5. Is there a newer version from GoG?

     

    The bug is that, when I hold down the mouse button to move, it will go into this mode where I won't stop moving until I walk into an NPC or activate a dialog box. It makes the game basically unplayable for me. Does anyone know the bug, and hopefully a solution? Thanks.

  4. Hey guys,

     

    I got the sweet deal from GoG a couple months ago, and have been loving A1 and A2. But A3 has a weird movement bug that makes it basically unplayable for me. I'm on Mac OS 10.6.8, and this is the Windows version that uses Wine so it can work with the latest Mac OSs. Version 1.0.0.1 is what I see under "get info."

     

    The bug is that, when I hold down the mouse to move multiple spaces at a time, it toggles to a mode where I'm always moving and can't stop it unless I run to a place that brings up a dialog box. Does anyone know of this bug, and of a possible solution?

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