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ribidons

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. Thanks for the responses. I'm enjoying the game so far (just met Zhethron); if the game has a retrainer, only two "all the buffalo brains you can spare" quests, and a clear indication of the Very Final Dungeon, then I'm probably good to go. I AM playing on the hardest difficulty, but I don't foresee an issue yet, ESPECIALLY if I can retrain people to meet specific late-game challenges.
  2. I'm playing this game mostly guide-free, but from long experience, I'm also accustomed to RPGs having poorly-marked gotchas, missables, and points-of-no-return. Most of these can be described briefly and without much spoiling of plot or gameplay. So, does Avadon contain much material of this sort? For instance, should I be gathering (and not selling/destroying) any particular "junk" for a quest? Are there any really awful quest resolutions? Is there a major way to bork character development? Is there some big item I need to buy now, not later (because the merchant goes to visit the parents in the Yukon halfway through)? Will stuff I've stashed in my room poof to be replaced by a candlestick, a napkin, and a bread roll? And so forth. Update: Hint list from the thread (in case someone else has the same basic question later): Originally Posted By: Various Friendly Forum Members Hold on to Arcane Scrolls and Drake skins for a quest. All other items can be used, sold, or otherwise disposed of freely. Check NPCs frequently for sidequests; some are not available forever. Purchase lockpicks whenever possible, and don't use more than one lockpick at a time on an object until some party character has learned level 4 lockpicking. Lockpicks are a limited resource. Don't worry too much about level-up stat and skill choices; an NPC later in the game can retrain them as often as necessary for free. Points of no return in the main quest are clearly marked. To be safe, simply save when the game suggests saving. The main character will occasionally have to travel and fight by themselves for brief periods. If the main character is a very focused build (i.e. no offense or no healing), bring along some damage-dealing or healing items.
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