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Sandbenders

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. ~52 days a year (in average) is hardly a seventh of my life. It's a seventh of my last 5 years. And I don't regret a bit, made a lot of friends on and offline. Can't wait for Guild Wars 2!
  2. Originally Posted By: Cthulhu 258 ingame days on Guild Wars? That's pretty epic, good sir/ma'am. Yes, but in 5 years time. And i'm a man but please not 'sir' ;P
  3. I played A6 for two weeks flat, between 2-10 hours/day (average of about 5-6 hours). 14 days * 6 = 84 hours. Maybe more. Bear in mind I did every quest and read every text (that I found). Not the longest game I've played (I'm 6200 hours on Guild Wars, though it's a MMO) but it's one of the few games that was long but felt short!
  4. I loved the sneaking to Formello. An adding a spoiler tag, Click to reveal.. I loved the sneaking to Formello and the fight with Ghavassa-Os. The whole sneak-in, fight Khrez-Yss, get Kerrorr to help you. How I got Ghavassa-Os to actually come down and fight. Oh and the escape! Still in fight-mode moving one char at a time until one of them touches the teleport! Although the chars 'jump' from square-to-square, in my mind it was like: running for your life and my ranger jumping in the last second to touch the teleport and disappear when still in the air. In my mind!
  5. Hi, it is the first post for me though I've been silencing lurking in the shadow for a while now (game influences?). Anyway, I'm about to finish A6 (loving it), just met the King himself. BTW it was a real let-down. Hoping for a unique sprite and portrait. It's the King! Well, I wonder if I get A5 or GF5 next. I tried GF5 demo and it was kind of disappointing. The sprites actually have movement animation but I already got used to it on A6. The interface is worse the A6 (having to draaaag the item from the chest to inventory, not just click-get, come on!). I all seems very slow. Now, thanks for your help, and if it is on the wrong section, please move it. BTW loved A6. In the beginning it was like: the guys don't animate? What's up with these portraits? But I gave it a shot and I don't regret it a bit. Great story, great ambient, the first RPG where I actually read every text. Now, with better visuals it would go mainstream and be the best RPG ever!
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