- Is all gained experience listed in the message box? I'm guessing that the answer is yes.
- Do you have to be within a certain distance of a dying opponent to gain experience? It seems to me that once or twice I've dosed up an opponent on poison and/or acid; it's run away in one direction, and I've run away (to heal) in the other. I'm far enough away that I don't get any messages about the creature taking damage from acid, and I don't get any message about gaining experience. When I search around, though, the creature is nowhere, presumed dead.
- If one of my creations goes rogue and I kill it, do I get experience? (I could test this one myself, but I'm too lazy -- right now I'm focusing on a solo build.) I hope not: having one of my creations go rogue seems like a failure of my abilities as a shaper, and so shouldn't be rewarded.
- Conversely, I don't like it that I don't get experience when creatures I've charmed kill other opponents, or when other opponents kill creatures that I've charmed: the only reason they're fighting each other is through my actions, so I should get rewarded when they die by receiving experience. (I had a lot of fun going through Bonepeak Ruins casting Acid Shower and then Mass Madness everywhere, but I didn't get anywhere near as much experience as if I'd tried to carefully pick off the bad guys one at a time.)