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Teh Ubar Pie

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Everything posted by Teh Ubar Pie

  1. Quote: Originally written by Muffins Hate Karma: I would have a drakon that looked like an unbound. And I would name it Unbound. Share you jeloss;ajeiness. Easy to do. I actually have a script for that laying around.
  2. My guess is that he's talking about the Win16 version of Windoze 2000. I would personally suggest buying XP Professional.
  3. Kai, half figured it out. I need the I.D of wingbolts and eyebeasts. I.D's plox!
  4. While installing GF4, I get the following error: Error 2238.Database: . Missing FROM clause in SQL query: Select`Component`, `Directory_`, `RuntimeFlags[] FROM `Component` WHERE (`Component`.`ActionRequest` = 1 AND (`Component`.`Installed` = 0 OR `Component` I... Anyone have a clue what all of that means/how to fix it? Running Windoze XP. Computer is a crappy dell with a screwy hard drive. :x
  5. I would have to know the name of the area which said locked door is in to help you there.
  6. What would I use to allow the shaping of wingbolts/eyebeasts? Can't figure it out. ;-;
  7. Personally I use a magic/fire combination. 2 wingbolts, 1 drayk. I own everything. :3
  8. Meh. Might as well turn this into a place to post scripts, ne? Some of my random stuffz: begindefinecreature 48; cr_name = "Shaper"; //cr_graphic_coloradj = 272; //cr_graphic_appearadj = 4; cr_graphic_template = 110; cr_max_health = 20; cr_max_energy = 40; //cr_max_essence = 60 //cr_regen_rate = 8; //cr_energy_regen_rate = 8; //cr_base_level = 5; //cr_walk_speed = 30; //cr_bonus_aps = 1; Replace the Lifecraft script-age with that, and you'll play as a shaper. begindefinecreature 244; // Servile, srs. // base for all War Trall imports import = 9; cr_name = "Servile"; cr_graphic_template = 130; cr_max_health = 400; cr_regen_rate = 20; cr_base_level = 32; cr_creature_type = 1; cr_default_attitude = 1; cr_default_courage = 100; cr_sound_when_slain = 127; cr_stain_when_slain = 0; cr_default_strategy = 1; cr_resistances 0 = 30; cr_resistances 2 = 40; cr_resistances 6 = 40; cr_resistances 7 = 60; cr_abil_num 0 = 0; // punch attack cr_abil_level 0 = 2; cr_abil_step_of_launch 0 = 8; cr_abil_anim_in_reverse 0 = 1; cr_abil_num 1 = 21; // rock cr_abil_level 1 = 2; cr_abil_step_of_launch 1 = 7; cr_abil_anim_in_reverse 1 = 1; cr_abil_time_per_step 1 = 1; Replace War Trall script with that to shape serviles.
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