Cheeseball-Seven
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Posts posted by Cheeseball-Seven
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So that's how the Slime Tunnels work! I'd always thought it was just a 'flail-around-until-a-door-opens' kinda thing.
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(After finding a job board in Vahnatai lands)
"It is refreshing to know that, whatever the differences between your peoples, the vahnatai race is as sincere as humanity in its desire to get you killed."
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I can't seem to figure out how to get into the Lake of Trials on my third play through. I managed to get in the last two times, but now both of the passages have closed off. What's the formula for getting in through the slime tunnels? Help would be much appreciated.
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Well, thanks for the help! I hope Jeff fixes it in the next patch...
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Yeah, backtostart is the one cheat I use, most of the time. I guess I should probably stop, huh?
Does anyone know if there's a remedy for this?
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I have Avernum 5 for the Macintosh, v1.0. I've been enjoying the game immensely, until until all of a sudden, on my second playthrough, disaster struck! All the items seem to have disappeared. I'm in The Dark River, and having just completed two of Melanchion's Tribute quests, I returned to Goro, got my two Dragon Keys, and opened one of the reward rooms. To my surprise, there's nothing in there! Thinking it a fluke, I tried another one, still no items. I opened a few boxes which I knew had items in them, and still nothing! I tried loading another save game, and it works fine. Can someone please help me out?
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How long is "a while"? I've been at it for quite a bit and nothing seems to want to happen...
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Quote:Originally written by VCH:
I found the 2 summons to be more powerful than the multiple summons of past Avernum games. -
Man, that Bloodspear is awesome...
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Quote:Originally written by Locmaar:
Quote:Originally written by Randomizer:
Quote:Originally written by Waterbearer:
—Alorael, who actually wasn't able to start that quest chain. Where, exactly, do you find the Xian Skull? -
Also, the Bloodspear looks coolest. ;-)
With that aside, all in all, it is a truly awesome weapon.
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I had two human dedicated spellcasters (mage and priest, respectively), a slith pole/secondary priest, and nephil archer with nature lore / tool use.
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Quote:Originally written by *i:
I tried 'portal' as well a week ago or so and it locked up my game eventually. I figured it was a debugging thing for Jeff so I left it alone. If you got it to work, more power to you. -
I like Jared, it's fun to watch him go slowly insane, allthough Greta does have the most character deveopment.
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Quote:Originally written by Leftover Sauerkraut:
I would also like to be able to make charged creations in combat. I mean everyone else can shape, why can't you? -
Quote:Originally written by Dikiyoba:
Originally by DrPraetorious:Quote:It'd be nice if creations (as well as other allies) had a secondary attack button so that they too could switch attacks. This has been a gripe of mine about fire creations since GF1, that it can be a real pain to get them to bite people.
Dikiyoba.
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Thanks a lot. I checked them all before I got the quest, and I guess I didn't see the papers.
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I killed Shaper Monarch, but I can't seem to be able to find the papers Greta wants. Any help?
Avernum 6 Discussion
in Second Avernum Trilogy
Posted
The PCs would be trying to stop the war...by beating stuff up!
That being said, I would like to see an ancient progenitor race who made the caves, or the return of Undead Mecha-Hawthorne, or both.
More gameplay-wise, more single-target spells at higher levels would be nice. The fact that everything becomes AoE when you hit high levels is kinda annoying and odd...