I have read in many articles on this, as well as other sites related to programming, that one needs to "plan" before starting to actually design. What I want to ask is how "thoroughly" one ought to plan?
Like, should I just make a note of all the quests, side quests, sdfs, etc. that are relevant to a certain town or go deeper and even note down what characters are there in the town, with their character nos and what they say, etc. before I begin ?
I tried to do the latter and soon realised that it was too much of a work. So I decided to quit that practice. But that only resulted in me getting totally confused.
What do other designers do? How exactly o you guys go about planning? Maybe, if I could get some order into my venture, I could one day hope of creating something I can release to the community.