Wow! I suppose that's why Kelandon has such a high rating. Now if only he worked for BT (that's British Telecom for non-UK readers, which I accept is most of you) telephone enquiries, it might not have taken me a month to get Broadband set up! I seem to have completed the vast majority of those, although some I don't remember (who on earth is Stuart?).
Continuing the theme of creating God-like parties (without having recourse to the character editor), I don't understand why the levels of skills listed don't always seem to correspond to the world of Avernum in combat. (If I were feeling scientifically minded I might want to make an analogy with genetic code not being expressed at the phenotypic level. But I'm not.) For example, although my mage and priest both have Willpower of above 30, which should mean that they can never be charmed, dumbfounded, etc, they still can be. Similarly, both my archer and fighter have Melee Weapons skill of 18+, which should mean they never miss - yet they do, albeit rarely. Any ideas why?