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Bubbles

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Curious Artila

Curious Artila (3/17)

  1. what do you mean 'stairs on the proper level'? i can walk over them
  2. no error message and its set to twelve. town 4 exists. the trap door ladder wont work either, incedentally.
  3. oh. i meant outdoor in the sense that its not underground like my tunnel.
  4. its just not working i have this script: begintownscript; variables; body; beginstate INIT_STATE; break; beginstate EXIT_STATE; break; beginstate START_STATE; break; beginstate 11; move_to_new_town(1,4,5); break; beginstate 12; move_to_new_town(4,16,28) break; the state 11 moves me from the ladder to the trap door and 12 goes from the stairs to an outdoor town.It wont do anything. I used state 11 in another script. does that matter?
  5. ok now, in the tunnel, i have the trap door ladder and stairs leading to the surface. 1. how do i put 2 of the state 11's in one townscript?how will the computer know I want the ladder going to the trap door and the stairs to the surface? 2.how do i make a party appear on the surface? the move to town wont work. Thanks in advance
  6. it worked!!! thank you all!!
  7. well i did that and i got an trapdoor1 error: state not found - 0 message. The name of my script is trapdoor1
  8. hehe. Maybe a shrink would be benificial?
  9. Uhhhh... no error messages. what do you mean breaks? i put it all on one line. Is this one of those indentation things or something?
  10. still didnt work. i tried it with the script in both towns. Which town is the script supposed to be in?
  11. ok. i put a special encounter on the trap door and gave it 11 as the state(special node, whatever). then i attached the script to the town that is supposed to have the player go to(it is written EXACTLY LIKE THIS): begintownscript; variables; body; beginstate 11; move_to_new_town=(2,16,24); break; when i walk on the trap door in the first town nothing happens. I also tried attaching the script to the town the trap door was in and that didnt work.HELP!!!
  12. it mighta been long but it helped thanks
  13. ok one more thing how do i find x and y coordinates? start counting from the center?
  14. ah thank you very much! i understood that completely! EDIT: How do i attach the script, or more to the point, whats a special node? Is that the state thats called?
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