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Drakon Master

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About Drakon Master

  • Birthday 04/23/1988

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Curious Artila

Curious Artila (3/17)

  1. Is it just me or does none of these links actually work? I tried all of them and it keeps coming up with a 404 error. I'm not sure if its deleted or something but I'm getting a little fusterated
  2. I was just wondering if there is a call for a time limit eg. Say, in the scenerio, some dude told you that you had to be back by a certain time. I was hoping there was a call to get the ticks from when you leave the place till you get back.
  3. Quote: I think there is a rule for that somewhere in the articles. About not making noise around your unborn scenario, I think. If there is a rule like that I think it would be a bit unfair because I like talking and sharing ideas about my scenario and other people's with each other. It's great to know what might be coming or what might just be r a rumor
  4. I've been looking at the dates and stuff of recently posted stuff and I've noticed that it has been pretty slow this week. Am I wrong or what? Please tell me that I'm wrong because I've been to so many boards that didn't make it because people just stopped posting!
  5. If anyone wants someone else to test their scenario to get maybe a different point of view please email your scenario to me at quick_attack15@hotmail.com THANX Just email and tell me what you want me to test if it's unfinished. I'll will send a email in reply to tell you what I think and what maybe could be improved. The minimum I'd prefer you to send would be one town
  6. Does anyone know how to get an Item to do only work for one turn then go away. I'm trying to make a wand which, once you use it, it turns on the set_total_visibility call. But I only want to do this once a turn so when you use it turns on the toatl visibility and then once you move it turns itself back off. It's not seeming to work for me am I doing anything wrong. Heres the code Code: beginstate 15; play_sound(10); set_total_visibility(1); print_str_color("You can now see Everywhere",2); pause(); play_sound(10); set_total_visibility(0);break; it looks wrong but I'm not sure what to change. Please Help! Anyone?
  7. Quote: My first project for BoA will be a huge, massive, epic-sized, grandiose, umm, thingy, that will be at least five times the size of AC3 and will feature a world filled with thousands of npc's, each so detailed and fleshed out that you can spend hours just speaking to each one. It doesn't sound like you did that much yet but could you send like your unfinished scenario to me I need some ideas. Yours sounds good and I weouldn't mind seeing a bit of it. If you can send it to quick_attack15@hotmail.com um....THANX....I hope (I hope your scenario goes well)
  8. That would be cool if wecould get Vanahti or whatever. There is a way that I know of to do it but it involves a bit of graphic moving and stuff and it will only happen on YOUR OWN computer
  9. Hey How many people are making scenarios at the moment. If you are, could you maybe write little info about it and what we can expect in it. Maybe even the rough date of when it might come out. I'm working on one myself. It will be called "Deception" You are a thief. You have to venture in the scenario trying to find quests to complete and "Jobs" to do. It's not a Linear Game and it doesn't really have a Linear Story Line. At the moment I'm working on the first dungeon of the game and touching up the scripts. Hopefully it will be out by the end of this year but I'm not to certain. Well if anyone else would like to talk about their scenario please go ahead. :-)
  10. hey....um...najdorf or wateva ur name is. I'm wonderin if ur still taking up on that offer. Um....u know....about those dungeons and stuff. I'd like to see them. Thanx :-)
  11. A problem I am trying to solve at the moment is how to do text bubbles. Mainly I want to know how I can make a textbubble appear for a few turns then dissapear for a few turns and then come back and so forth. I also would like to know how you make one textbubble after the other come because I can't seem to make it work! Oh and another thing. Can someone help me out with this cutscene stuff i can't figure it out!
  12. An article on Dungeon Making would be Cool Also one on Making custom graphics My Favorite Article: Creating Compelling Characters
  13. Yeah Id agree with most of that but I think that the dialog would go last because that puts the story together
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