Jump to content

Detteh Mehkej

Member
  • Posts

    42
  • Joined

  • Last visited

    Never

Posts posted by Detteh Mehkej

  1. I think +3 to creations' strength is more useful than +2 to my damage levels.

    At the time I can get Emerald Chestguard, I already have high stun resistance.

    And my combat tactics consists of "hit them before they can hit you", so armor does not count for much.

     

    I don't think I would use the EC even with a Guardian. Even my Agent had a rooster of creations almost from the beginning (well, from gaining second level, when I upped fire shaping to get that first fyora).

     

    Maybe I would reconsider on Torment, but in the previous games, the only difference between normal and torment I noticed was that I reloaded more often. So it was just annoying instead of more challenging.

  2. Ehm ... did you *read* my post?

    I already *wrote* that the only difference between them is base level ...

     

    I am the person responsible for the detailed creation data in the GF2 FAQ and I already have similar file on GF3.

     

    On an alternate note, the differnce in to-hit percentage is because Rodhzidron has about 4 higher level, so it has 2 higher strength, which means 10% higher to-hit chance (and +2 levels of damage).

     

    On an completely alternate note, the manuals *lie* about what strength and dexterity do.

    Strength governs to-hit chance and damage of both melee and ranged attacks, even for magically based attacks.

  3. Quote:
    Originally written by I'll Steal Your Toast:
    A very minor change would be to allow us to customize the colors on our main characters graphic. A minor change.
    That is already possible. At least in the windows version.
    Well, you can change the main character color. Changing them to color-it-yourself pictures isn't.
  4. Doesn't the crystalline shroud give +something to creations strength, unlike the emerald chestguard?

    I seem to recollect that *that* was the difference that made me prefer it ...

    And I think I got +3 to creations' strength from the guardian's claymore ...

  5. From the datafiles:

    Rodhzidron is just a higher-level Rothgoroth.

    A 40 level Rodh is exactly the same as a 40 level Roth, except

    1) it costs much more essence and

    2) does not need a lot of experience to get to that point.

     

    I don't have the files handy, but IIRS:

    Roth has base-level 34, Rodh has base-level 40.

    To make a Rodh, you need +3 more to battle shaping, which makes your new Roths level 36.

    Not a big diference, if you ask me - some 4d12 of damage, when the roth would already be doing around 40d12.

  6. I tried it and Khyrryk does *not* teach Drayks.

    Nobody teaches Drayks and Drakons.

    Khyrryk teaches Rotghoroths.

    Possibly Gazers, but I can only attest (as I am far from my computer and I only *really* remeber that he does not teach Drayks or Drakons, and does teach Roths) to what I have already written above.

  7. When I try to select a character or conversation topic by pressing a number, nothing happens.

    I need to press SHIFT+number to get it work.

    Does anyone else have the same problem or is it my configuration?

    I *did* try switching capslock. I din't yet try to switch numlock though.

  8. If it is slow because of scripting processing, then it *is* badly programmed.

    (Programming includes not only coding but also design ... bad design makes for more problems than bad coding)

    I rather doubt that. There are examples of bad design (if I put arbitrary limits like 'max 30 scenarios, if you want more just shuffle them manually' in any of my programs at uni, I would not pass that course until I removed them), but if it works on one computer and slows down on another similar computer ...

×
×
  • Create New...