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Aoslare

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Posts posted by Aoslare

  1. Quote:
    Originally written by CrouchingOwl:
    However, we don't want to go the direction of some RPG's that have such complicated stats systems that its impossible to know what they all actually do and you stop really caring. Like Final Fantasy 1 for instance.
    Did you mean Final Fantasy 11 or 12? Final Fantasy 1 has five stats, four of which have one extremely simple effect each and one of which does nothing.
  2. Nioca, read the posts. Muffin suggested talking to the guy (which the original poster had clearly already done) and pointed out that the quest he's asking about isn't necessary to finish the game.

     

    Please explain to me how either of those statements are less than completely obvious. And please explain to me how exactly they answer Maledictis's question.

     

    If you want to accuse me of being unfriendly, go ahead; but don't accuse me of saying untrue things.

  3. Presumably this doesn't mean infinite XP, since that will still get capped. What it does mean is theoretically infinite gold via item drops. Now we can see who the true munchkins are, as they will fight endless random battles in order to buy every buyable skill for every character. Whoopee...

  4. Quote:
    Originally written by Nioca:
    Quote:
    Originally written by Yama:
    Why do you insist on replying to questions you don't have the answer to with information that is obvious and irrelevant?
    What's gotten into you lately? Is there some compulsive need on your part to be condescending to anyone with a member number higher than 7000?
    I resent the implication. I'm an equal opportunity curmudgeon, as I think I've proved on more than one occasion. I mean, what do I need to do, change my PDN to Wowbagger?

    For the record, I have no problem with Muffin. Others have attacked him over his personality, his story, etc. I haven't. But I find these kind of posts both ridiculous and annoying. They deserve to be discouraged. The observation I made is entirely factual.
  5. Quote:
    Originally written by Spidweb:
    General Manfred Redmark, a distant cousin of Erika (though, of course, Erika died around the time he was born).
    Hmm... Erika died in 833. A4 took place circa 855. (There is no exact date given, but from various pieces of information in the game, we know it is very close.)

    Depending on how much time has passed between A4 and A5, this Manfred Redmark may turn out to be a pretty young general.
  6. I think there may be a few more Roman/Celt differences. I tried killing Queen Rit as Romans and she didn't drop anything at all, for example.

     

    The Spider Queen is actually the Widow Queen, and she's listed twice. Sleek is also listed twice -- once in the Circle Warrens (?).

     

    The list also says you can get a Selkie Chief's Skin from Blackfang Woods. Is that true? That's a neat extra if you can, as you can complete the hagfen quest without going evil.

     

    Finally, killing Raven (which requires attacking an innocent) earns you an All Circle Scroll, which grants +3 to all spell circles. A pretty big deal for Romans.

  7. Reptrakos was really hard, as a singleton at least. The fire damage roasts any allies you summon and the melee attacks are pretty vicious. The other problem is that he regenerates quickly. So without either invulnerability or the special heroic brew AP boost, it's very hard to deal more than he heals while still healing as much as he deals.

     

    A traditional party might have an easier time, with a tank to take damage, one or two PCs on healing, and the tank hacking away with someone else on ranged attack (hello, Doom!). Using the secret entrance and letting him get mad might help set up for this.

  8. Quote:
    Originally written by Spidweb:
    What I really wanted Avernum 4 to be was a journey. I had a lot of Lord of the Rings in my head, and I wanted it to be a long trip through many cool lands. I wasn't as happy with how that came out, because, in my view, the stuff you encountered on the trip wasn't distinctive enough.
    I think part of the problem here is that, pretty much everywhere, things were much more mundane than previously. Lava fields that once held an enchained, traitorous haakai, and a battle between demons and wizards that had been frozen in time, became in A4 the site of some random fire lizards, buried herbs, and one nearly empty crypt. The Unsettled Lands once held a mighty dragon and two complex multi-level forts full of different kinds of magic. They were replaced with one big fort full of a zillion pylons. And so on.
  9. Strength provides triple the effect of the weapon skills (including Roman Training). (I think. I'm not 100% sure about this since I can only test with averages, but all my testing suggests it.) High strength also allows you to completely ignore Tool Use (and Pass Portal) which is great for a singleton. And it also increases your carrying capacity. I actually found that, after the very beginning of the game, I ran out of item slots far more often than I ran out of weight capacity.

     

    Unlike in older games, Fast on Feet provides the exact same effect as AP boosting items -- they all give a chance (25%? not sure) of an extra AP. But they all stack. That makes FOF useful even in conjunction with speed items, and it's still super useful without them.

     

    The Widow Queen drops an Obsidian Spear. Kill her early (after giving her the amber for the Boots of Apollo, and getting her advice for the GIFTS).

     

    Hero of Old costs too much MP for a light magic user to plan on using, so don't.

     

    With just 1 PC, you can choose to use combat mode and walkabout mode strategically. In Normal, most enemies should die in 1 to 2 hits if you're properly equipped and trained, so against non-ranged enemies, often walkabout mode makes battles simple.

     

    High resistance to an element can block nearly all damage from that element. These are also hard to get. Putting points into Luck and Roman Training can be useful simply to boost resistances.

     

    Items will eventually be outdone by your natural capabilities, but not for a long time. Wands of Ice are useful early on, and Wands of Fire and Void Crystals are great through most of the game, as are Call Hunt and Call Spirit scrolls. Potions are obviously all useful. Save Ambrosia and Heroic Brew for when you really need it.

     

    Basilisks SUCK, A LOT, and crystal gear doesn't seem to make much difference. If you can't sneak up on them and there are multiple basilisks, be prepared for gross amounts of reloading.

  10. Definitely better than I expected. The interface largely works extremely well for the Nethergate scenario, and is cleaner and somewhat easier to use than the original. The new skill system, the thing I expected to dislike the most, seems to work fairly well also.

     

    NR gets my vote for an excellent refurbishment.

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