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Apollyon

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Everything posted by Apollyon

  1. Okay, now that I'm on my MacBook, I created a quick party and ran to the bandit cave to test out the speed of the game in XP (which I can already see by walking around that it's much better). By far the slowest action in OS X was Bolt of Fire, so I tested it on a bandit. BAM! Flew across the screen like lightning and he crumpled to the ground. Then I got semi-excited and I opened up A3 in OS X and try Bolt of Fire on a rat... Still slow. I don't understand it. And I thought these games were made for Mac...
  2. Quote: An article from TidBits on Conflict Catcher: Wanted: Conflict Catcher for Mac OS X Here's the good news. Mac OS X doesn't suffer from the same sort of conflicts that Mac OS 9 did. You will seldom, if ever, find that installing a new piece of software causes some other program to act in an unnatural, demon-possessed fashion. Apple promised that level of reliability, and they delivered. I've also noticed that playing Starcraft on my Mac's, the movie cut-scenes run slower than I would expect. It's not the CD either. Am I the only one with this problem? So is there anyone out there with the same problem? EDIT: I'm gonna try running A3 in Parallels, Win XP Pro. Theories anyone?
  3. I've got a nice shiny new Macbook with 1 GB of RAM. I also have a new Intel iMac. I used to have a 400 Mhz iBook with 192 MB RAM. I've played Avernum 3 on all three (separate downloads) and they pretty much run at the same speed: slooooow. By slow I mean there's a slight delay when I click, and any graphic that is supposed to move fast (javelin, firebolt, other spells) moves with about the speed of dial-up internet download. I play it with no other apps running, I turn off background noises and special effects, I try different resolution configurations, I try running it out of full screen mode... nothing works. Avernum works fine, Avernum 2 is slightly slower, and Avernum 4 is awesome. Why would Avernum 3 run slow on my Mac's, and can it be fixed?
  4. Hey sorry if I've upset you RC but incompetent newbies get on my nerves (I know, I know, "Dont read what they have to say, then" right?)
  5. Well if he was never killed, he should still be there. He moves around so you may have to search and maybe leave and come back a lot. I've never played as Awakened so I dont know the mission, but moving people can be hard to find sometimes. HINT: More people will read this on the GF board, most likely.
  6. Can this question be asked any more? Honestly! Please search, everyone!
  7. I think the portal idea is the one to go with. This is what it is: it is a portal created by the ancestors of the shapers. They guarded it with a powerful locking spell that the takers couldn't even break and left it for a certain somone (you in GF3) to come and open it. It is a portal to their last settlement, kinda but not exactly like the third Avernum. These people are nice to you but become angry when the council follows you in and creates an uproar with what they call "dipomacy". You must spend the game dealing with the council and with this civilization and try to restore these peoples' way of life before they loose control and destroy everything. Of course there will be random factions that will offer you insane amounts of power in exchange for the gewl hanging from the neck of the chief of the good people so they can finish research on an insanely powerful device that kills everyone but you dont know that to the end so you cant know not to join them until then That's just my thought...
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