Sorry but I believe you all missed the point I am trying to raise. You are unable to see an enemies health status at times in the iOS version.
The Steam version has #3 feature. The iOS version does not. At least in the Steam version if the enemies health bar is hidden you can still see its health by right clicking.
I wanted to warn the OP about the differences between the two versions, in case it happened to matter to them.
When an enemies health bar is hidden by objects and you have no feedback at all on whether a sticky stab with a dagger or a spine crushing with a lightning spell is called for, you break the tactical side of the combat. Especially in a game where mana is not replenished by potions or similar. In fact one of the “features” of this new engine as detailed in the advertising descriptions, is that you should only use spells when really necessary, as it is part of the new way combat works.
Not knowing an enemies health status is critical information. I originally tried playing on Veteran difficulty and it was nil impossible to win battles when the enemies hp bar was hidden, on iOS. This disability is not present in the Steam version.
You can tell me asking for a refund is a “bit much” if you wish. Of coarse I will disagree as I genuinely feel the iOS version is lacking a critical element of the game, and when I do get the refund I will consider if I want to buy the Steam version instead. The reason why I hesitate is because I don’t play games much on pc anymore.
Perhaps I am too hostile about this omission from the iOS version. Could be coming from the fact that the detailed email and screenshot about this concern of mine I sent to Jeff has not resulted in at the very least an acknowledgement of my email.
Or perhaps it’s just because I am sick to the back teeth of mobile games being dumbed down or having features removed for a more “casual” gamer.
Whatever the reason, I believe the iOS version should have the same gameplay/interface feedback, that the Steam version has. Just asking that things be fair is all.