FeirosAz
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Posts posted by FeirosAz
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27 minutes ago, Zaego said:
EDIT 1: Okay, I tried some field tests with Avernum III as I had it handy. Geneforge I is now installing as we speak in the background. In A3, as long as the file format was 24-bit .bmp -file, the game launched and showed the character art just fine, even a red text "ADVENTURER" I wrote with a brush in Microsoft Paint.
NICE! Thanks a lot. Downgrading the colors to 256 Did the trick for Geneforge 1. I'll try to color the characters with that limitation in mind from now on, at least for the games based in the old engine.
Thanks again Zaego!
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Hey everyone, new user here.
So as the title says, i'm trying to replace the in game Geneforge 1 character art with some of my own artwork but the game is giving me a crash.
Each of my drawings are bmp's with the the exact dimensions as the originals(124x231). Any ideas?
Trying to replace the characters portraits with my own artwork
in Geneforge Series - Originals
Posted
Looks perfect, thanks.