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Fort

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Posts posted by Fort

  1. The editor that Jeff made for BoA seems to be somewhat difficult to work with and requires an awful lot of clicking and external programs to aid the programmer.

     

    I wonder what kind of program Jeff used to create the Avernum games (and possibly the Exile games). He must have had something a little more stream-lined, but it was probably lack-luster.

     

    I also heard that Jeff has made the editor open-source. Is there going to be an orchestrated project to make a new variant of the Editor by the community?

  2. Probably just corrupted data. The game worked before the transfer, right? I seriously doubt Windows is to blame for this grievous problem. Try moving the files again.

  3. Have you noticed that the world view is tilted 45 degrees into an isometric view instead of a completely 2d view? The playing world's map is shaped like a diamond while the automap is shaped like a square. The top right is north, I believe and moving straight left would cause you to move northeast. Lower right is south, I think.

  4. If you are playing as Celts, than you should go to the abandoned mines west of Nethergate that is occupied by goblins and has a big gate in it. Go down the stairs at the western corner of the fort and search the lower levels. You should eventually meet up with a somewhat tough fomorian. The bronze disk is in his chambers I think.

  5. You could use the fight end cheat to get in there, although there are numerous death special encounters everywhere. Celtic rewards and talk nodes have been taken out if you play as Romans. But, you can go and kill everyone there and then you can take there stuff. Just kill the druid and crone first.

     

    I was always annoyed that the Celts could get into Shadow Valley Fort but the Romans couldn't get into Nethergate.

  6. I know you get Total Healing from the Runied Hall basement at the altar, but when I go there as Romans I never have enough Rune Reading skill at the time. But after getting out of there with the scroll and completing the demo, I decide to come back to see if I could read it then. The special encounter doesn't even show up! What's wrong?

  7. I wish beneficial spells could be cast on friendly monsters as well as yourself, and that attack spells could be cast on yourself in case you ever wanted to. I'd also want to be able to target certain terrain spots so I could get rid of invisible monsters, although I know it would be difficult because of the Avernum engine. Summoning spells, bind foe, and terror also need to be improved.

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