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About TheFerventPeasant

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    New Arrival
  1. -POTENTIAL SPOILERS ALERT- That was fun. I'm looking forward to part two. But first... I tried not to miss anything, but clearly I missed a little, and I'm looking for some help. No spoilers or hints, just a yes or a no to my questions. I kept notes whenever I wanted to get back to something in the game. These are the things I never figured out by the time I finished: I was told to find a man named Miles near Ft Duvno about potions with mandrake. I found a Miles in Formello with potions, but nothing regarding mandrake. Was there another Miles somewhere? I was told to find a woman named Elizabeth near Silvar to let her know a man named Matthias was waiting for her in Ft Emerald. I didn't find her, but I did end up killing a witch with a few goblins digging a tunnel just south of Silvar. Was that her? At the Ancient Crypt, where two adventurers were camped trying to figure out a way to open the door, one of those adventurers, Yong-Mi, said she wanted some special arrows, and she had a recipe for poison she wouldn't give me. I tried bringing her those arrows, but nothing changed. Was there a way to trade the arrows to her for her poison recipe? I found the two bodies hidden within the wall in Cotra, and spoke to a suspicious assassin character there in the tavern. I also informed the mayor about the bodies, but nothing changed. Was there a way to solve that mystery? I found the strange cave near Erika's tower where the ancient race is buried and waits to return, with the force barriers that regenerate and prevent you from trying to pass deeper into the cave. I figured if I had some of the blue crystals with me (with their spirits inside?), I might be able to pass, but nope. Was it possible to get further into that cave? There's a dark alter in the demon Grah-Hoth's former fortress, Akhronath. Destroying it has a very bad effect with no obvious reward as with other dark alters you destroy in the game. Was it important in any other way? One of the big slith fortresses had a temple with an alter that could not be approached. Wind blew me back every time I tried to get closer. Could I get to it somehow? One of the attendants of the dragon Motrax named his cats after words he heard the dragon speaking, epsilon and delta. Those sound like passwords to something, but nothing I found. Were they important? In the dragon Khoth's fortress, there's a circular path of runes on the floor of one library. You cannot walk to the center of the path without being forced back. I tried walking the entire path from the far end to the center, crossing every rune one at a time, but that didn't help. Was there any way to get to the center? There were also two frozen creatures in another of Khoth's libraries. Was there a way to free/speak to them? Thanks for your time and comments!
  2. Thanks for the quick and helpful replies. @TriRodent... I think I have a bit of the OCD thing too. No problem, though. I'm really liking the game anyway and appreciate the work that went into it in every way. Thanks for the workaround tip. @ Minion... As a matter of fact, I do keep handwritten notes, probably more than I use the journal. It's all part of the old school appeal. I also remember those blank pages at the end of older game manuals, and I still have several of those game manuals, though my OCD prevented me from ever 'defacing' the actual game manual by writing in it ;p
  3. In tracking quests and other interesting bits of the story with my journal, I see after I delete entries blank pages between remaining entries. So, every time I save a new entry, it's sandwiched between older entries, which makes it harder to find what I'm looking for. Is there any way to consolidate or organize entries so there are no blank pages in between? If there's a simple key combo to do this and it's printed in bold letters in the game manual, I apologize for being blind Thanks for the help!
  4. Hi. I'm several hours into the first game in the trilogy, and really enjoying it. Although I like to figure things out on my own without hints, I've got a couple of lingering questions about magic... 1. If a spell can target 4 enemies, for example, but there are only 3 enemies available to target, is there a way to activate that spell on just those 3 enemies, or is that spell useless unless I face at least 4? 2. The game docs indicate that spells may be learned from scrolls. I've looted several scrolls from defeated enemies, and I see how to cast those spells from the scrolls, but I don't see how to learn them. What am I missing? Thanks for your help!
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