JoltJade
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Posts posted by JoltJade
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Is it possible to create a spell that checks primary statistics? For example if a character's highest stat is Intelligence then they get Arcane, Strength gets Blades, etc.? That would solve the diversity discouragement problem. Seems quite powerful, so it should replace Arcane. The problem (assuming this can be done at all) is what to do with the other slots. Cloak of Curses is fine, but the other two become pointless. You could have a defensive one, but that steps into Ward territory.
Perhaps the two in the middle could be personal modifications to the spellcaster. For example, a spell that gives the user Invulnerability, Daze, and Immobility, essentially turning the caster into a tanking statue- Cloak of Stone. (Which I can see being broken with Unshackle Mind. )
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About Spirit Echo, there's an issue with enemies using it in outdoor fights and warping far into the black, where they are unreachable. This traps you in the fight and forces a reload. I assume Divine does the same, but I've no way to verify. I like the sound of Splinter, it seems like an interesting addition.
Also, the Echos are still listed as Summon Shade and Divine Host on the character info screen.
Avernum: Escape from the Pit - Avernum Remix 1.1 Released
in Avernum Trilogy (2011-2018 Remastered Versions)
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Hmm... I don't suppose temporary stat boosts are possible independent of status effects? If a spell just multiplied all stats by 1.1, then each character would improve mostly at their specialty. I haven't noticed any non-status boosts, though. I'm sorry to be so ignorant of the available mechanics. D: