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Posts posted by militantm1nd
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Ok well, anyone have any ideas on how to resurrect the Ft. Draco blacksmith to fix the DemonSlayer?
hahaha. Oh man. Super dummy.
Edit: Actually, I checked and he's (the blacksmith) still alive, just very, very angry. You know, when I stole the supplies and got attacked- initially, I ran out of the town hoping to somehow placate the situation. After returning later and not discovering a way to do so- I took some well deserved aggression out on a few choice townsfolk.
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Best. Coding. Ever.
Thank you all SO much for your help and care! The colon to semi-colon did the trick: when I click on the center boat in Brandon's shop I get the dialogue and the first boat on the right of the dock.
Thank you!!!!!
P.S. I am level 28 FINALLY getting able to do Find Soberg. LOL
Edit: That's Solberg with an "L" not Lisa with an "z". ;P
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Still a dummy :
So when I change the t14 dialogue txt file and I enter into Fr. Draco I get:
t14fort Dracodlg.txt script failure: Invalid symbol in line 18.
t14fort Dracodlg.txt Error: Tried to process invalid dialogue script..
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I get an error no dialogue node with given tag...
Re: code:
code =
(set_boat_range_property(8,12);
break;
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So I need to get to Solberg's tower from Ft. Draco. In theory this sounds simple; buy a boat from Brandon and sail on by. Except for s-m-r-t me: I stole Draco's supplies and had to kill Brandon ending his longstanding marine engineering career. Now is there anyway to steal those nice boats in behind poor Brandon's shop?
Thanks,
militantm1nd
A:EftP - Dummy.
in Avernum Trilogy (2011-2018 Remastered Versions)
Posted
I was *NOT* egregious!
...to quote the Team America title song "^&*K Yeah!"