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Posts posted by Elune
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For me, definitely Avernum 3. Took weeks to get through all of it (even with editor-enhanced characters). Of course, it was back when I didn't have an Internet connection, so a lot of stuff I did out of curiosity and without a walkthrough. I'm currently in the middle of completing the last Avernum game (6) from the original saga, and the last 2 Geneforge games (4 and 5), but like to go back to Avernum 3 from time to time to explore it all again.
I am really looking forward to how Jeff manages the new Avernum 3 remake, especially the surface world of Valorim. With a semi-new engine, I hope there'll be more twists and things to explore on the surface.
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Hello!
I recently completed Avernum 2 (finally) after a long time, thus completing the first Avernum trilogy (I'd already beaten Avernum 1 and 3 twice - they were that good!).
Anyhow, one thing I do not feel comfortable with is the auto-combat that happens when your character(s) engage with any enemy, even something as small as a rat. In Avernum 1 - 3 I just let my warrior clean up simple enemies without having to engage in combat. That made things go faster. However, I am stuck with always entering combat in 4, which I don't like very much. Any way to disable this?
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Nevermind, I need to go back to Motrax's cave to learn the information about the barriers. Time to cross the whole of Avernum once more.
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Hi, thank you for the welcome ^^
I have the Phoenix Egg, cleaned out Angierach already, and my mage has level 3 Dispel Barriers spell. It's still showing that message to me, though?
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[spoilers below] I've no idea how to create spoiler tags.
Hi there, Avernites!
I was just looking for some help with the Phoenix Egg that you get from Pyrog's Lair.
Once I reach the magic barriers in Angierach, a dialogue box appears, saying how I should find a mage to bring down the barriers. Apparently, my cleric and mage aren't too bright, hm?
Thanks for your help!
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Command and Conquer: Red Alert 1 and 2
Elder Scrolls: Morrowind
Blades of Avernum
Avernum 3
Fallout 3, New Vegas
Animal Crossing (gamecube)
TimeSplitters 2
Tomb Raider: Anniversary, Legend, Underworld
Grand Theft Auto: San Andreas
Character Editor?
in Geneforge Series - Remasters
Posted
Like the above reply mentioned, just edit the "GFitemschars.txt" file and go to "cr_name = "Shaper";" (or Agent/Guardian if playing that class).
The skills will be underneath as "cr_statistic", and you can edit your starting health/essence/energy as well (you must make a new character to have the edits work).
Example:
cr_statistic 0 = 99;
cr_statistic 1 = 99;
cr_statistic 2 = 99;
cr_statistic 3 = 99;
cr_statistic 4 = 99;
Now when you make a new character you'll have 99s in the primary stats (Strength, Intelliegence, etc.).