Mill Wilkinson
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Posts posted by Mill Wilkinson
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Tears will run if this doesn't come at the start of summer (which begins right after I fly to vacation from university).
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Hi, a new guy lulling about making oldies angry. ^^
If there is a rewrite, I'd like to see one thing above all: no TIME that messes up things. I know the time limits and whatnot are pretty lax, but I am a player that wants to enjoy the game in a slow-paced manner. Even when you give me loose leash I will be like "omigod omigod will I have time to explore this region omigod omigod oh noes". And then, when I read the time-limits afterwards I am like "oh good lords what an ass I was."
Of course I'd enjoy some good (and hilarious!) linearts for the character screen as usual. I still remember Avernum 2 Potion Making -skill flavour picture.
And I want to assassinate stuff with ranged weapons.
Avernum: Escape from the Pit - Strategy Central (**NEED HELP? LOOK HERE FIRST**)
in Avernum Trilogy (2011-2018 Remastered Versions)
Posted
((I'll delete post if in wrong place.))
So, does this sound a viable group and would you have some input?
1. Melee shield+sword, protection tank.
2. dual-wield/2 handed (2 handed might be better for the lack of skill points needed) +bows dexterity fighter.
3. Priest with, mayhap, some Mage
4. Mage with, mayhap, some Priest