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PantherShadow

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Posts posted by PantherShadow

  1. I can understand why Jeff didn't make the encounter unending. But it certainly was fun in E2 - I'd keep my final save right there, and whenever I wanted to kick sme Empire tail, I'd load up and fry those poor little imp-loving momma's boys.

    On a somewhat-related note, is the Third Empire Army encounter in A3 infinite? Or can you finally get in there?

  2. After the little movie at the end, a window pops up saying something to the effect of there's still a lot more to do. I mean, I had a few minor quests left, and I had really cool stuff to drop off at my house! (I'm a pack rat; you never know when three suits of blessed plate mail will come in handy! Plus, do you really want that kind of power availible to the general public?)

    The only problem is, the window says Quit, Restart, or Restore. Is there any way to continue playing the game, like there was in A1 and 2? confusedmadconfused

  3. Quote:
    The only plus is you get all the experience for that guy.
    True, but I never had much of a problem with experience in E2... I mean, my characters didn't hit the cap, but they were certainly the most dangerous thing in the caves.
  4. Just do what Jeff recommends in the letter he sends when you register: make a backup copy of Avernum.dat (for Windows users, at least) and store it in a safe place. I store it in three safe places for extra security: USB flash drive, CD-RW, and as an attachment that I emailed to myself.

  5. Hmm... Been a while since I've played A2. But here's what I remember, without giving too much away:

     

    Check around the area where you got the bug. (North of Mancuso, if I remember correctly.) There should be an altar somewhere around there. With the bug in your inventory, something interesting should happen. It may take several times, and the special happening may be repeatable - like I said, it's been a while, and I'm not 100% sure. Just play around with bugs and the altar and eventually something good will occur.

     

    EDIT: Please let me know if this works.

  6. I like the name "Exile" a lot better. It just sounds cooler. I can imagine bits of A1 in the movie though - the party comes out of the castle and head west. They rise over a hill (I know, no hills in that area... Call it poetic license.) and see Fort Remote. In ruins. All of those brave soldiers, some of them the party's good friends. They then swear an oath to hunt down the monster that committed this atrocity. Fade to black.

  7. Quote:
    Originally written by Justice by Trial and Error:
    The basic tenets of the Anama aren't so wrong, although they take it to extremes. Magic is dangerous in the hands of people like Rentar-Ihrno, countless insane necromancers, demonologists, and the odd Jordan/Bojar. A more careful licensing system and tracking of all wands, crystals, alembics, and other paraphernalia of the mage would go a long way.
    Yeah, but if only good people control magic, then adventurers everywhere would be out of jobs. Unless you really like the courier jobs, in which case, have at it!

    On a similar note, my party uses magic for, shall we say, less-than-noble purposes. I kinda have the attitude of, "If I can steal it and get away with it, I will, because ultimately I am the only thing that stands between these people and their untimely demise."
  8. Simulacrum is the only spell I use... I had an Efreet in there, but my Naga took its place. I only use the Naga, though, when the enemy outnumbers me by some huge ratio (7:1 or higher, usually).

     

    I never get anything good with arcane summon, though I must admit that Divine Host scrolls are incredibly useful against things like Fetid Zombies - they are my meat shield, I stay back with arrows, razordisks, and spells.

     

    EDIT: As my Soul Crystal slots have changed, so has my mind. In A3, stick a Dark Wyrm in there - I use him for big, special fights (like the endgame against Rentar, who I would dearly love to be able to destroy, but that's off-topic...) and he can usually drop three or four guys - that's three or four guys that I don't have to worry about, and I accordingly retarget my spells.

  9. In the demo of E3 (no money to register E3 yet), I pulled together a very nice Anama party.

     

    Priest skill all around, with PCs 1, 2, and 3 having sword, spear/throwing, and mace/archery, respectively.

     

    Assassination was eventually given to the first three (who were mainly there to keep melee enemies from the other three).

     

    Alchemy on PC number six, item lore given to #4, and #5 was used as a pack horse/healer.

     

    Races were Nephil, Slith, Nephil, Nephil, Human, and Slith, in order.

  10. Quote:
    Originally written by pindrop:
    Ok, I get drunk, I use skibbane but what other cool things can I do? I smuggler skibbane all the time lol and my home in is lorile lol!!!
    Oh, good Lord. Please tell me you're not asking if it's possible to have sex in Avernum 3. One, that's just wrong. Two, it's a sprite-based, (essentially) two-dimensional game, so the graphics wouldn't be too appealing. Three, it's just wrong.
    <sarcasm>Please, do us all a favor and try to use the Orb of Thralni to survive a jump off the Golden Gate Bridge.</sarcasm>

    EDIT: On second thought, I may have been a little harsh. But the only change I'll make is the sarcasm tag addition.
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