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Fungus Shamegne 26

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Posts posted by Fungus Shamegne 26

  1. One thing a singleton needs is LOTS of endurace. Remember, most enemies will divert their attention to you (not that there is anyone else), so you will take more damage. Also, it's more painful to get money, but you din't need as much. Also, can you augment weapons in Avernum? Because you should do that if you can.

  2. One thing a singleton needs is LOTS of endurace. Remember, most enemies will divert their attention to you (not that there is anyone else), so you will take more damage. Also, it's more painful to get money, but you din't need as much. Also, can you augment weapons in Avernum? Because you should do that if you can.

  3. Quote:
    Originally written by chicho1102:
    I liked Erika...I hope that she magically resurrects for A5...that things may happen... :rolleyes:
    I've had one Idea, where you go back in time and stop Erika from getting the curse, so she is able to kill Rentar-Ihrno without dying herself. Then she has to go on like she has the curse, you go through the whole thing again (your actual selves are not there) and coming to the fight, Renter blasts the whole, but it does nothing. Rentar gets death arrowed.

    Speaking of that, why can't a PC be a Vahnatai?
  4. I agree with the archmage. Look at my name for cryin out loud! It may be hard to think of new spells, but we can help. Some really cool ideas have come round, like shockwave or mind duel or spray fields. But we really need something unique, like thunder storm, which strikes randomly at the ground around enemies. Or, there could be something like Face of fear, where when an enemy tries to hit you, they get the crap scared out of them :p

  5. As a matter of fact, I think all your characters should be customised. This way you can easily smoosh to types together.

     

    Also it's use full to slight ly train everyone in preistly stuff, as you can use it through armour, and its use ful to heal wounds an smite those nasty undead. Greasy little bastards. Ah yeeeees, what happened to thrown weapons? confused

  6. I never really liked either Isometric styles. Exile is beter because you get 6 party members, The skill points required for skills stay the same, and its dificult getting used to the essence of retarded compass points in avernum.

    For something like nethergate, it's fine. Also, you get to define what your health and spell points are. And you cant headbang! WHY DO YOU STINKING CLOUD (curse) ME?!?!

     

    And theres no editor in Avernum 4.

     

    EDIT: hold on. that didn't realy have any thing to do with the isometricness. Anyways, FLATLANDS TO DA CORE! and there's less spells. INCLUDING DEATH ARROWS AND QUICKFIRE!

  7. What I tend to do is have NO humans. They may level-up more quickly, but at the start they weigh you down.

     

    1: Slith Custom(acolyte). Swords and fireballs baby!

     

    2: Nephil Shaman. Mage & Preist.

     

    3: Slith Archer. Give 'im a spear as well.

     

    4: Slith Sourceror. ICY RAIN!

     

    NOTE: Give every one a bow. In Avernum 4 you don't need to buy arrows, and it's very fliggin' easy to hit people with that.

  8. Quote:
    Originally written by SevenMass:

    I personally like the way this is balanced.
    Balanced eh? The glory of the previous Exile series was that you could do what ever you wanted out side of the story. All this realy does is confine you to the story. They pulled an EV Nova.

    [EDIT]
    If you use a mac and you haven't heard of EV, eek
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