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Slariton

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Posts posted by Slariton

  1. There are lots of examples of serviles who didn't follow those paths. Most productively, the G2 Awakened. If they could modify themselves to use magic, shaping doesn't seem like it would be so out of the question.

     

    The Awakened may be gone, but it does seem that Jeff will have to invent some kind of third element, some "other" (much like the Vahnatai in Ex/Av) in order for the story to really progress at all. The war is too massive, the powers involved too great, for anything interesting to happen otherwise. I suppose this could be the Sholai's cue to return.

  2. I suspect that the job board would seem a lot more welcome if you played A4 without it. A4 seems to have FAR more short quests per area than any previous Ex/Av game, and managing them all might become tedious without the board and the job log.

     

    ...On the other hand, I wish there were fewer quests, but that they were more complex, particularly the main missions. The quests are mostly formulaic, and dungeons seem watered down compared to previous ones. Where are my Kothtars and my Pyrog Labs, my Abandoned River Forts and Tombs of Dahris-Bok, full of surprises and exciting twists? Even the goblin and nephil maps used to be less repetitive, I feel like.

     

    Come to think of it, G3 had the same plot problems, with a very Lufia-esque, undeviating and repetitive sequence of events...

     

    -- Slartucker, who still really likes the game, despite all his negativity

  3. AAaaaahAHhhh!

     

    Shikeys but this guy is tough. Wow. Even on Easy, he seems a bit much for my singleton to handle. The demon is pretty much irrelevant. I suppose I could just shell out the cash for Heal, and cast that and shoot my bow every turn, and use some very large number of energy potions... but jeez. There's gotta be a better way.

     

    Synergy, any thoughts?

     

    I think I'm just gonna have to wait for a second +AP item, and come back once I've gotten that significant power boost.

  4. AAaaaahAHhhh!

     

    Shikeys but this guy is tough. Wow. Even on Easy, he seems a bit much for my singleton to handle. The demon is pretty much irrelevant. I suppose I could just shell out the cash for Heal, and cast that and shoot my bow every turn, and use some very large number of energy potions... but jeez. There's gotta be a better way.

     

    Synergy, any thoughts?

     

    I think I'm just gonna have to wait for a second +AP item, and come back once I've gotten that significant power boost.

  5. Enduring Priest Update: I've now completed most of the Eastern Gallery. Well, not the chitrach tunnels. Ugh. I think I'll take those out with Bolt of Fire. Even if I have to go back to town once to restore MP, that's better than sitting through each bug swinging and missing five times in a row.

     

    I'm at level 20, and the game has become *laughably* easy, a lot like singleton play in Exile, except slower. It's still fun though, or at least it is in the areas that have more than 1 or 2 types of enemies repeated ad naseum.

     

    I have been switching around the difficulty a bit, to see how challenging the higher levels are... they aren't challenging at ALL. Counting item bonuses I have 10 Dex, 10 Luck, 3 Gymnastics, and 6 Defense. Enduring Shield gives me an extra bonus of 40% or so, and rising as I start buying Spellcraft and Magery. On the higher difficulties things will hit sometimes, but still infrequently enough that all my MP (I bought up to 6 Intelligence, for Magery of course) makes them easy enough to take care of.

     

    The game does become more tedious on the higher difficulties, though.

     

    I haven't missed Tool Use at all. After getting Augmentation, I haven't met a trap that can stump me. (Except that *blasted* town alarm trap in Grindstone, that really pissed me off.) Unlock Doors is fine for doors.

     

    I will probably buy some Arcane Lore (4 points of it, to get to 6, or 12 with equipment) but not till I find a good spellbook. Kelner's Dispel Barrier spell only requires 5 arcane lore, by the way, Synergy... not a stretch at all.

     

    If I really wanted to buy Nature Lore (or more Arcane lore, or Tool Use) it wouldn't be a problem. Not on Easy or Normal, anyway. Having 20 fewer skill points would not make a big deal to me right now, and passing up the next 20 would really not be a problem.

  6. Enduring Priest Update: I've now completed most of the Eastern Gallery. Well, not the chitrach tunnels. Ugh. I think I'll take those out with Bolt of Fire. Even if I have to go back to town once to restore MP, that's better than sitting through each bug swinging and missing five times in a row.

     

    I'm at level 20, and the game has become *laughably* easy, a lot like singleton play in Exile, except slower. It's still fun though, or at least it is in the areas that have more than 1 or 2 types of enemies repeated ad naseum.

     

    I have been switching around the difficulty a bit, to see how challenging the higher levels are... they aren't challenging at ALL. Counting item bonuses I have 10 Dex, 10 Luck, 3 Gymnastics, and 6 Defense. Enduring Shield gives me an extra bonus of 40% or so, and rising as I start buying Spellcraft and Magery. On the higher difficulties things will hit sometimes, but still infrequently enough that all my MP (I bought up to 6 Intelligence, for Magery of course) makes them easy enough to take care of.

     

    The game does become more tedious on the higher difficulties, though.

     

    I haven't missed Tool Use at all. After getting Augmentation, I haven't met a trap that can stump me. (Except that *blasted* town alarm trap in Grindstone, that really pissed me off.) Unlock Doors is fine for doors.

     

    I will probably buy some Arcane Lore (4 points of it, to get to 6, or 12 with equipment) but not till I find a good spellbook. Kelner's Dispel Barrier spell only requires 5 arcane lore, by the way, Synergy... not a stretch at all.

     

    If I really wanted to buy Nature Lore (or more Arcane lore, or Tool Use) it wouldn't be a problem. Not on Easy or Normal, anyway. Having 20 fewer skill points would not make a big deal to me right now, and passing up the next 20 would really not be a problem.

  7. Friend of mine from Chicago, he's a grad student there now. *shrug* Worth a shot.

     

    There have been several attempts made to phoneticize English spelling in this country. They all died out pretty quickly, though we can still see the results of one in the White Sox and Red Sox baseball team names. (YEAH sox!)

     

    Personally, I think it would be fun to force all languages to transliterate into IPA (the International Phonetic Alphabet), but then, I'm crazy.

     

    -- [slar'tUkr]

  8. *nods*

     

    I'm not sure the situation with more specialized words (I'm going to use that rather than "precise" which seems imprecise to me) is as bleak as you suggest. At least not compared to the way it was "previously." The language relics we have from, say, the 1800s, are the things that people wrote down. Who wrote these things down? Writers, poets, newspaper reporters, editors, academics... in short, the most literate segments of the population.

     

    The most literate segments of the population today know that "awesome" can have something to do with "awe." They have a rich and a dynamic vocabulary. As a recent refugee from the scholarly life I can assure you that sesquipedalianism is alive and well. But do you really think the vernacular, 100 years ago, 200 years ago, whenever, was any LESS full of slang, or of vague words? Do you really think the vernacular had any more access to specialized vocabulary?

     

    I wish people read more, too. But if you take a little historical or geographical perspective, people in our society STILL read WAY more than they did 200 years ago... maybe even 100. And they read way more than people in many parts of the world do. I'm not supporting TV and video games over books, believe me, but I don't think you can blame the vagueness of our vernacular on them.

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