marphod
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Posts posted by marphod
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Related question:
Where the bloody heck is the guy you're supposed to speak to when Hosharr is dead?
I went back to the town where I got the quest, an couldn't find them.
(edit to finish the post, as I accidentally hit post early).
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Quote:Are they capped out at level 20? I have had the same experience 19775 for a while now
(Now, if some of your party is getting experience and other's aren't, thats a bug.) -
Slartucker's item list covers what items are and their statistics.
(On the other hand, I don't know what the abbreviations mean, or their impact.)
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Quote:The way I currently picture Avernum 5 is:
One of the things I liked most about 1&2 was the ability to choose which paths to follow and when. in 3 (and it looks like in 4, although I just finished the demo, and I'm not going to be able to play the rest of it for a week or 2), the storyline is rather linear. Side quests can be done whenever, but the main plot plods forward, without any significant forking.
Changes for Better or Worse?
in Second Avernum Trilogy
Posted
ii. The new first aid and death systems.
iii. The new seamless world. (Avernum 4 would not exist if it weren't for this. I was completely fatigued with designing in the old system. Also, I'm not sure why people say there is no outdoors. Most of the game is outdoors, and the Avernum 4 outdoors has more detail and characters and stuff than any of the earlier games!)
However, the size of towns, compared to their surrounding territories is ridiculous. THe size of several towns and their notable metro area is significantly larger than the distance between towns. Avernum has felt, until A4, like a vast expanse of uncontrolled wilderness with occasional bouts of civilization. Now it feels like a sprawling metro area. (Compare, as before A4 it felt like the midwest/great plains. Towns and cities of size, but if you want, you can drive for days or weeks and never deal with anything larger than the occasional hamlet. Now, Avernum feels like the Boston-Washington metro area. There are expanses and open areas, but they are occasional and far between. Cities and major towns make up most of the land).
iv. No secret passages. (Bumping into every wall was just lame.)