Hi! Really enjoying A3:RW so far. I've noticed a bug: for some reason, missile weapon hits sometimes take a while (like, 800ms) to register damage. The hit is registered immediately (I can tell from the sound), but the damage only procs a bit later. This is an incredibly tiny annoyance, except for the fact that you can prevent the damage from registering at all if you fire again quickly - it seems to cancel the damage registration process on the previous shot. This isn't super common, but it's pretty easily reproducible for me with adrenaline rush (or when sniper procs).
Note that the first shot (on the left guy) hits, but damage is never registered. This is happening with a longbow (I haven' t tested normal bows), on MacOS 10.13 using the Steam release.
A3:RW bug: multiple missile shot race condition
in Avernum Trilogy (2011-2018 Remastered Versions)
Posted
Hi! Really enjoying A3:RW so far. I've noticed a bug: for some reason, missile weapon hits sometimes take a while (like, 800ms) to register damage. The hit is registered immediately (I can tell from the sound), but the damage only procs a bit later. This is an incredibly tiny annoyance, except for the fact that you can prevent the damage from registering at all if you fire again quickly - it seems to cancel the damage registration process on the previous shot. This isn't super common, but it's pretty easily reproducible for me with adrenaline rush (or when sniper procs).
Here's a video: https://www.youtube.com/watch?v=8grPWaExNc8&feature=youtu.be
Note that the first shot (on the left guy) hits, but damage is never registered. This is happening with a longbow (I haven' t tested normal bows), on MacOS 10.13 using the Steam release.