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Kelyar-Ihrno

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Posts posted by Kelyar-Ihrno

  1. Yes, a number of the normal Vahnatai graphics have that neck coif thing, but all are non-casters. I'll upload a version without the coif when I get home, at least so you can compare. My reasoning was to vary the graphic a little, and that an adventuring Vahnatai caster might adopt the extra protection or whatever that coif provides.

     

    Will "Create New PC" nodes be able to assign an NPC graphic to the new PC? If so, that's another very good use for the custom PC graphic functionality, if the scenario designer wants to add unique characters directly to a party.

  2.  

    By the way, what's your preferred pronoun set, if you want to say? I've just been calling you ze/zir when discussing your work with CM.

     

     

    He and other predominately male pronouns will do nicely.

     

     

    The crystal wall isn't very good at all, sorry. But maybe you expected that.

     

     

    As a matter of fact, I did. >.<

     

    Slightly modified:

     

    Vahnatai%20PC%20caster%20v2_zpsohxjw8nw.png

     

    Magic slightly shrunk, colored blue, right arm moved out from under his robe.

  3. After looking through someone's Exile II Let's Play, the closest description I found to support my assumption called them "many-jointed", so its fairly ambiguous. In any case, I'll focus on making them more similar to the extant Vahnatai graphics.

     

    Ok, so caster version 2:

     

    Vahnatai%20PC%20caster%20v2_zpsj5yqalmu.png

     

    and for fun, the full size image which I then scale down and tweak:

     

    Full%20size%20vahnatai%20caster_zpsksplhscp.png

     

    As for the warrior, I was going for a fencer sort of pose, but he ended up just looking rather awkward. More edits for him are forthcoming.

     

    EDIT:

    I also found the Crystal Walls graphics I made as a kid (edited from the blue bubbly unicorn walls from ZKR). Posting that as well.

     

    Crystal%20Wall_zpswjnpg74o.png

  4. Ah, no, neither of those are based on any graphics from BoA; both were made from scratch in Photoshop. The plain looking poncho with the simple border just looked like that style.

     

    As for the legs, I thought I read a dialog in Exile 2 somewhere that described Vahnatai with reversed knees, but I guess not. I can fix that as well, along with the slightly over-sized waveblade.

     

    I've almost finished giving the caster a new robe with more detail and rounder shape. Just need to make a new spell-flame thing; the green one from the first draft was too small.

  5. Actually, it's a piecemeal of parts from Exiles I-III. The Abyss is there, Vahnatai lands are there, and Upper Exile is there. And so are the following cities:

     

    0 - Fort Exile

    1 - Fort Duvno

    2 - Tower of the Magi L1

    3 - Silvar

    4 - Olgai

    5 - Slime Cave

    6 - Mertis

    7 - Archives of Motrax

    8 - Tamron

    9 - Athron's Lair

    10 - Formello

    11 - Crystal Cavern

    12 - Portal Fortress

    13 - Almaria

    14 - Secret Empire Camp

    15 - Spider Cave

    16 - Fort Draco

    17 - Patrick's Tower

    18 - Fort Emerald

    19 - Fort Lairgath

    20 - Fort Emergence

    21 - Safehouse

    22 - Kelyar's Tower

    23 - Long Tunnel

    24 - Egli

    25 - Avit

    26 - Ruined Town

    27 - Fort Maskirova

    28 - Fort Saffron

    29 - Dharmon

    30 - Gnass

    31 - Fort Remote

    32 - Cotra

    33 - Tower of the Magi L2

    34 - New Cotra

    35 - New Formello

    36 - The Castle

    37 - Blosk

    38 - Crumbling Tower

    39 - Fort Spire

    40 - Vahnatai Testing

    41 - Spire

    42 - Harston

    43 - Bargha

    44 - Fort Haledon

    45 - Barrier Grotto

    46 - Mancuso

    47 - Shrine of Crystals

    48 - Fort Goodling

    49 - Fort Dranlon

    50 - Hrrlass

    51 - Fort Ganrick

    52 - Erika's Tower L1

    53 - Erika's Tower L2

    54 - Sschthasuarsa

    55 - Slith Palace

    56 - Suthach

    57 - Chthassartha

    58 - Hidden Cove

     

    And that's alotta towns.

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