Just wanted to thank you despite the age of this, I always find it annoying that "character formulas" are hidden. I understand that avoiding max-min is preferable in a game that is aimed more at roleplay, but the core of roleplay is to willingly accept weaknesses for a faulted character... with most people being more concerned on quick max-min and less about what stuff actually does, this is a nice jewel.
/me believes the internet is infinite and that data and thanks can be given regardless of age.
Avernum 1 Damage Stat Effects
in Avernum Trilogy (2000-2002 original versions)
Posted
Just wanted to thank you despite the age of this, I always find it annoying that "character formulas" are hidden. I understand that avoiding max-min is preferable in a game that is aimed more at roleplay, but the core of roleplay is to willingly accept weaknesses for a faulted character... with most people being more concerned on quick max-min and less about what stuff actually does, this is a nice jewel.
/me believes the internet is infinite and that data and thanks can be given regardless of age.