Omnislash
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Posts posted by Omnislash
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hi,
after playing eftp year or two back I've come to an idea of trying avernum 6 to get a similar experience. there's actually a lot of annoying differences. I can get over most of them, however. but there's one I find very hard to ignore. the quest xp rewards seems literally pathetic. I was used to eftp quest xp rewards where it was normal to get half a level after finishing quest (especially near beginning). now I got measly ~100xp for finishing crypt wight quest, which is somewhere aroung 10% of level at level 6 or 7. I got no motivation for questing when there's practically zero xp reward for finishing quest
will this get better later on or should I just stop playing and hope that the new avernum remake will be closer to eftp in this aspect?
a6 quest xp rewards
in Second Avernum Trilogy
Posted
thanks guys
I doubt that I was above the expected level with crypt wight and my 5/6 level
so what is the main source of xp in avernum 6? at the end of eftp I was somewhere around 40 level. I can't imagine getting anywhere near in a6 - is that even real?
I tried but as you said the storytelling and the setting really are different and actually not that much interesting to me.. and to tell you the truth it seemed a little bit oversimplified to me
I tried that too as from the story point of view (I expect it's loose continuation of eftp events) it allures me most. however it's really ancient thing graphics/gameplay-wise. nevertheless I will probably try it again if you say side quest xp rewards are adequate