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araziel

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. Did it. Woop! Cost me a few mass healing scrolls and res scrolls but now I have 17 mage spells skill, excuse me while I go get mah spell on
  2. Ah, thanks a lot! Already got to the first encounter with the shadow, gonna take a little while to get there it seems but it's a ton easier than my previous attempt which included some drakes and/or bridge guards (south bridge) with ~1000hp.
  3. Sooo.. I was planning on waiting with buying the mage skill until I could train it. I was sure I was going to be able to do it after the eastern gallery quests, but now I find I have to kill this damned lizard first too. I'm having a hard time getting to Formello to do it. I know it's mad, but it's worked fine so far (also I haven't got any spells above the first 6 on either my priest or mage, hah, I think my mage has like 80 unspent skillpoints) What I really need is the absolutely easiest way into Formello to complete the quest and escape. Anyone care to help?
  4. Yeah, I knew the formula, just wondered if there was some kind of cap à la the 10 point cap on some skills not stated there. And I guess gold is better spent elsewhere but I always had enough of it in the earlier games so I could max both skills and spells. Probably won't bother in A6 though since it seems a bit more hard to come by+the skribbane thing. Thanks
  5. So, instead of just making a new topic I thought I'd just ask here. Is there a cap on spell level effectiveness? That is, does having level 5 haste give you anything compared to level 3? I tried some simple statistics and it seemed level 5 didn't give any benefit in duration, but as it was a small sample it's not conclusive by any means. In all the previous Avernums I maxed spell levels at trainers then read the books. Then again I'm probably borderline insane when it comes to min-maxing.
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