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Gunshy

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About Gunshy

  • Birthday 07/29/1946

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Seasoned Roamer

Seasoned Roamer (5/17)

  1. I give them very English names like Norman, Graeme, Sharon, etc. Malcolm the Mage is a particular favourite.
  2. There's a secret chamber off the main room. Talk to the bartender first. Be very careful about stealing anything.
  3. Nailed it. Thanks, guys. Potion skill of 13. I'll have to buy a couple of Knowledge Brews to bump it up.
  4. OK, I found it in the desk on the top floor of you-know-where and was told my party now possessed it...but when I looked at my potion-makers' array of recipes, it was nowhere to be seen. Clicking on "Info"/"Potions" shows it in the list. How do I go about making it, please?
  5. I got through the Golem Factory...with the walkthrough and repeated visits to the Character Editor. There! I feel better for confessing. Now I can go back and clear out all the good gear and flog it in Tevrono, in good conscience.
  6. My Priest is Hssska, whom I recruited in New Cotra, near the start of the game. He has good polearm skills, plus his natural advantage of being a slith, so I gave him the Radiant Slith Spear. Sometimes he runs out of SP and it makes a handy old equaliser!
  7. Leave it until you've done at least two plagues then buff up and kill everything. Conjure/summon as many mercs/meat shields, as you can, and kill! kill! kill! (Did I say that out loud?) The summoned help is indiscriminate, btw - mine killed two cows in a pen, before they started on the guards!
  8. I've now got a rakshasa and a drake lord, but as my mage always seems to be at the back in a fight and as they always materialise behind him (more or less), they aren't always a battle-winner.
  9. Head back to Fort Emergence and find Eva in the animal pen SE of the map. She raises the dead for reasonable rates. Make sure you pick up any gear the dear departed dropped at the time of their passing or else you end with an unequipped and underdressed party member. btw, why do they have to wear Pants (apart from a point or two of protection)? The character images are all decently dressed and I've never had NPCs react against one of my party whom I've forgotten to equip with Pants.
  10. Fair enough That gives me a question: do you make notes, as you go through, of where things/people are, locations of stuff/quests, etc. that you'll be coming back to, warnings, e.g. stay out of Erox, until you're really fit? I don't and must admit I've wasted a fair bit of game time scouring around. Perhaps I should print out the maps.
  11. You sad lot! Tidying virtual rooms, indeed. I find it hard enough to remember where I've left stuff, when it's right out there on the floor. If I had to search every time, the game would take four times as long!
  12. Dear Pink and Pretty Lord, Duly noted, but an answer to Jill's question about overwriting slots in the Simulacrum would be mightily appreciated. (Geez, I just took an off-topic whipping in Gebra. Those Mad Monks are - well, mad! Sorry, back to the topic.)
  13. The walk through is brilliant - it's just that my crew keep getting their clocks cleaned! They just aren't tough enough. I shall explore everywhere else and try things like the Knowledge Brew quest, in the hopes of acquiring a few more sp.
  14. Well, I've been bustling about, scaring up every coin I can and buying up all the stocks of Invulnerability, Energy and herbs I can find. I've got Beastslayer and something else cool, plus Radiant Slith Spear. None of my armour is Blessed though. My cleric has Lv.3 Mass Healing, but it eats SP. I'll go looking for these legendary items - I've got the skinny on the Black Halberd, so I'll kick off with that.
  15. Does that mean tiptoeing about in combat mode, hitting 'D' a lot and using physical ranged attacks whenever possible? Plus, every time one of my guys whacks one of those darn crystals on the first/ground floor, he/she takes about 60 of damage. Ouch.
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