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Useful Scripting Info


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Script Code Stats GF4

 

These change the benefits of weapons and armor

 

0= strength

1 = dexterity

2 = intelligence

3 = endurance

4 = melee weapons

5 = missile weapons

6 = quick action

7 = parry

8 = creation armor (only works as it_pet_stats_to_affect = 8 )

9 = battle magic

10 = mental magic

11 = blessing magic

12 = spellcraft

15 = fire shaping

16 = battle shaping

17 = magic shaping

18 = healing craft

20 = leadership

21 = mechanics

22 = luck

40 = firebolt

41 = burning spray

42 = searer

43 = ice spray

44 = lighting aura

45 = essence orbs

46 = acid Shower

47 = kill

48 = essence Lances

49 = aura of flames

50 = daze

51 = mental Barrier

52 = wrack

53 = unlock

54 = terror

55 = dominate

56 = essence shackles

57 = strong daze

58 = charm

59 = mass Madness

60 = war blessing

61 = protection

62 = essence shield

63 = speed

64 = spine shield

65 = mass energize

66 = steel shield

67 = essence armor

68 = elemental cloak

69 = battle roar

70 = minor heal

71 = cure affliction

72 = augmentation

73 = heal

74 = regeneration

75 = group heal

76 = banish affliction

77 = major heal

78 = aura of cleansing

79 = mass restore

80 = create fyora

81 = create roamer

82 = create drayk

83 = create kyshakk

84 = create drakon

85 = create thahd

86 = create clawbug

87 = create battle Alpha

88 = create rotghroth

89 = create war trall

90 = create artila

91 = create vlish

92 = create glaahk

93 = create wingbolt

94 = create gazer

100 = set of spore mine early; 1= blue, 2= green, 3= red

200 = melee damage protection

201 = action points

202 = chance to hit, multiplied by 5

203 = levels damage in combat

204 = hostile effect resistance

205 = energy resistance

206 = fire resistance

207 = poison resistance

208 = acid resistance

210 = mind effect resistance

211 = stun resistance

212 = cold resistance

213 = damage shield

214 = energy preservation

215 = stealth

216 = radiance (undead bane)

217 = vampiric touch

220 = blessing

221 = fire essence

222 = cold essence

223 = acid infusion

224 = curse power

225 = magic essence

226 = speed

227 = spines

228 = stability

229 = strong blessing

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Item Abilites

 

These are what an item does when used, i.e. a spray crystal has Essense Orbs, while a bronze shortsword has Shortsword

 

0 = Melee Attack

1 = Bite

2 = Shortsword

3 = Firebolt

4 = Searer

5 = Essence Orbs

7 = Diamond Spray

10 = Stun

13 = Terror (Monster Cast)

14 = Terror (PC Cast)

15 = Dominate

16 = Fyora Fire

17 = Ice Breath

18 = Ice Spray

19 = Ice Spray (Shaila Version)

20 = Javelin

21 = Flung Rock

22 = Stunning Rock

23 = Drayk/Drakon Fire

24 = Ur-Drakon Fire

25 = Disruption

50 = Thorn

52 = Venom Thorn

54 = Acid Thorn

56 = Submission Thorn

58 = Reapers

60 = Decaying Ray (Ray Damage+Poison)

62 = Charm Ray (Ray Damage+Charm)

64 = Slowing Mist (Ray Damage+Slow)

65 = Confusing Mist (Ray Damage+Curse)

80 = Poison Sting (Ray Damage+Poison)

81 = Poison Bite (Ray Damage+Poison)

82 = Icy Touch (Cold Damage+Slow)

83 = Rotting Touch (Melee Damage+Acid)

84 = Stunning Blow (Melee Damage+Stun)

85 = Radiate Energy (Stronger Stunning Blow)

86 = Confusing Touch (Damage+Curse)

87 = Terror Touch (Damage+Terror)

90 = Broadsword

91 = Stunblade

92 = Venomblade

93 = Oozing Blade

94 = Draining Blade

100 = War Blessing

101 = Elemental Cloak

110 = Speed

120 = Unlock

130 = Mass Restore

140 = Mass Energize

160 = Burning Spray

161 = Venomous Spray

162 = Acid Shower

164 = Aura of Flames

165 = Stunning Aura

166 = Kill

168 = Daze

170 = Strong Daze

172 = Mass Madness

174 = Mental Barrier

178 = Essence Shield

180 = Essence Armor

182 = Steel Skin

183 = Spine Shield

184 = Augmentation

185 = Regeneration

186 = Battle Roar

190 = Light

191 = Charm

192 = Wrack

192 = Essence Shackles

195 = Lightning Aura

196 = Essence Lance

197 = Unbound Death Breath

198 = Unbound Fear Breath

200 = Heal

201 = Heal Self

202 = Heal Group

206 = Minor Heal

207 = Major Heal

210 = Cure Affliction

211 = Cure Self

212 = Cure Group

213 = Banish Affliction

214 = Aura of Cleansing

215 = Haste Other

216 = Haste Self

217 = Haste Group

220 = Restore Essence

225 = Protection

226 = Shield Self

227 = Shield Group

230 = Bless Other

231 = Bless Self

232 = Bless Group

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you might have seen that each character has a specific number associated with it (eg shaper=0) which decides what skin template should be used for it. so by changing these numbers at run-time, we should be able to turn a character to another character.

 

like fyora into wingbolt.

 

what do you think ? and are you a game modder ?

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