Kyshakk Koan Darkdread Posted February 25, 2007 Share Posted February 25, 2007 I just killed Shaftoe. Now I visited Eliza and she started summing lots of creations. I explored her bunker a bit but couldn't really operate crystal nor controls (is my mechanics 8 not enough?) Any hints? should I try to disable some source of power or this will be just another tought fight? Thanks! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 25, 2007 Share Posted February 25, 2007 You need about 12-14 mechanics to disable the spirals, depending on whether you mind them blowing up or not; 8 mechanics plus bonuses from the Tinker's Bauble, Tinker's Gloves and Infiltrator's Tunic should be enough. Disabling them only stops you from taking energy damage every round, though; she'll still make creations. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Darkdread Posted February 25, 2007 Author Share Posted February 25, 2007 Thank you, I don't have anything you mentioned, I guess I should forge them. Anyway, I will fight her "the old way" Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted February 25, 2007 Share Posted February 25, 2007 You don't forge 'em, you find 'em. Tinker's Gloves are in Purity Workshop B, Tinker's Bauble is a reward for bringing enough Melted Sand to the alchemist in Dillame, and the Infiltrator's Tunic is in a trapped cabinet in a warehouse in Dillame. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted February 26, 2007 Share Posted February 26, 2007 The problem though is you need 12 mechanics to disable the trap on the cabinet with the infiltrator's tunic (though if you buff yourself enough you might be able to survive the explosion). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 26, 2007 Share Posted February 26, 2007 Mechanics of 10 is a good number for Illya province. Combined with the tinker's gloves gives you a 12 to get the infiltrator's tunic. Killing Mythisus gives the infiltrator's cloak and now you have 14. Eliza isn't too bad, it's dazing or killing the summons since the artila type is nasty. The thahds are easy to deal with and give her damage. If you've been north then essence shackles can help. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Darkdread Posted February 26, 2007 Author Share Posted February 26, 2007 Thank you, I must have sold the things you mention for now I have: Runed Jade Necklace, Thirsting gloves and Shaped Fiber cloak. However, I will show my blade to Eliza and her creations... Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted February 26, 2007 Share Posted February 26, 2007 Better idea when fighting with the creations: If you have the spell Dominate and are fairly good with mental magic, try to dominate the creations Eliza summons. That way, you can keep the focus on Eliza, and even have a little backup. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Leftover Sauerkraut Posted February 26, 2007 Share Posted February 26, 2007 What class are you, whats your level, and what creations do you have? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Darkdread Posted February 26, 2007 Author Share Posted February 26, 2007 I am lifecrafter (very rebel ), my level before killing Eliza was 28. Now I killed her . I think Shaftoe was tougher though... Oh I almost forgot, I attacked with a Glaahk and a levl 28 Drayk. Quote Link to comment Share on other sites More sharing options...
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