Curious Artila onyxblade Posted May 13, 2008 Share Posted May 13, 2008 Going through my second G4 game and I just ran into something I could not solve the first time either. Istill can't find the controls to inactivate the electrified field in the North end of Shaila's inner sanctum. Let's see: there is her magic circle and north of that her bedroom and then north of that the aforementioned electrified field protecting 1-2 boxes. A friend is going through his third round and also can't find it. Anyone knows where is the control to inactivate the field? Puleese! P.S. Playing it as a lifecrafter is soooo amazingly easy after doing it as an infiltrator singleton!! I'm stunned. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 13, 2008 Share Posted May 13, 2008 Look near the pillar in the area to the west of the field. Jeff loves to hide levers and items so you can't really see them. Move the cursor around to see it light up. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted May 13, 2008 Share Posted May 13, 2008 (EDIT to eliminate all substance from a useless post) Quote Link to comment Share on other sites More sharing options...
Curious Artila onyxblade Posted June 8, 2008 Author Share Posted June 8, 2008 Thanks! (What with the problems with the forum and other stuff, I did not get to say it earlier.) Today I finished the game as a lifecrafter Trakonite and *sigh* ended my life in a chain gang but at least not beheaded (this time I was rebel all the way). Got to kill the Titan this time (my previous infiltrator character did not get to do it) with the help of two Ur-Drakons. I'm still celebrating! Well, back to Avernum while waiting for GF5. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 9, 2008 Share Posted June 9, 2008 Hell, Onyxblade... use the spoiler box before you do that, next time? I never finished my second run through as a Trakovite... I don't know if I'd have returned to it, eventually, but now my whole life is ruined! It's all your fault. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 9, 2008 Share Posted June 9, 2008 Eh, Trakovism rots your soul anyways. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 9, 2008 Share Posted June 9, 2008 There are two different Trakovite endings depending upon whether you are helping the Shapers or the Rebels in the last battle. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 10, 2008 Share Posted June 10, 2008 I was disappointed, actually, that the Trakovite philosophy wasn't exploited in G4 to the degree that considering yourself a Trakovite would become maybe a little bit more meaningful than a psychological itch encouraged by two or three dialogues in the game... notwithstanding a psychological itch that is dangerously out of line with either the Shapers or Rebels... . Still... on the other hand I did like its presentation as a very nascent and almost covert philosophy which suggested that the Trakovites were likely to grow much stronger roots by the time G5 comes around, many many moons from now. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 10, 2008 Share Posted June 10, 2008 The fact that there even is a trakovite ending means that it probably should take on some kind of more meaning in GF5. There never really seems to be a "ride the fence" faction, i think this could be Trakovism in GF5. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 10, 2008 Share Posted June 10, 2008 As I always say, I despise the Trakovites. It does rot your soul. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 11, 2008 Share Posted June 11, 2008 Perhaps the Geneforge factions should be extended to the forums? We can all take sides. I'll align myself with the Trakovite camp, since my soul's already rotten. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Synergy Posted June 11, 2008 Share Posted June 11, 2008 I'm a Trakkie, but I'm just a little spoiled, not rotten. -S- Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 11, 2008 Share Posted June 11, 2008 I always thought of trakovite as an in-between faction, someone who cant decide who they want to side with and don't like they fighting, so they take things into their own hands and make there be no sides. I really wonder how neutrality rots your soul... I don't see that there are massive numbers of devils coming out of Switzerland. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted June 11, 2008 Share Posted June 11, 2008 The Trakovites aren't neutral in the war, though. At least one explicitly tells you to keep the war going. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 11, 2008 Share Posted June 11, 2008 All factions have failed my philosophy... I'll go back to G2 and play as a loner. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 11, 2008 Share Posted June 11, 2008 They aren't actively fighting because they can't yet. They don't have the numbers or power to do so. If they did, they would be going Inquisition-Style against anyone who could Shape. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 11, 2008 Share Posted June 11, 2008 True enough. There is only one (that we see) reasonably powerful Trakovite. But they still seem too much like idealists for me to ever support them. If they take more action next game, perhaps I will fing it in me to support them Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 12, 2008 Share Posted June 12, 2008 Nothing's wrong with idealism. . . But the Trakovites have ideals that Nalyd cannot consider to be justified. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 12, 2008 Share Posted June 12, 2008 I think that they must somehow be more powerful in G5, for the mere fact that if they're going to be a conclusive ending they have to be. Or will Jeff make them an ending at all? All questions to be asked friends, all very interesting questions. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 12, 2008 Share Posted June 12, 2008 I think they will be a game-winning ending. It'll be like, "And so you helped rid the world of shaping forever" or something like that. It won't put the part where some madman finds out how to do it and takes over, though. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 12, 2008 Share Posted June 12, 2008 The game ends as you impose order on the chaotic world by killing everyone, thereby leaving it a peaceful place for you. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 12, 2008 Share Posted June 12, 2008 I like it!! But, seriously, I would love a ending like the geneforge 1 one where you use the geneforge and destroy it, making you a demi-god with no equal. Most of all I want the last phrase to be "you cannot unring a bell." Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 12, 2008 Share Posted June 12, 2008 It's good how theres no obvious best ending though everyone wants there to be... that way who would want to be the faction that isn't "make world peace"? Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 13, 2008 Share Posted June 13, 2008 But... all you need to do to unring a bell is put your finger on it, correct? It is sad that once one begins to gain great power, all too quickly the game ends and you cannot use that power. Maybe if there was some sort of epilogue to the game. Perhaps if there's no ending at all, thus allowing the player to wander about aimlessly, annoying people? Maybe people should be allowed to write their own post-game games, and then we can all play them, Blades-Of style. I'm just throwing out dumb ideas, here. With the game the Fairie Tale Adventure, there was a point at which I'd pretty much accomplished everything and all I could do was wander around the globe, because I couldn't find anything else to do. I think it was a bug. The space-platform region didn't lead to anything, either. If I remember right: I reached the final platform and found nothing. Doesn't anybody remember the Faerie Tale Adventure? I think it came out pretty late for the Mac. I can't find a downloadable copy of it anymore. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 13, 2008 Share Posted June 13, 2008 I don't think those are dumb ideas at all, I just don't think Jeff will do that. He will probably want to give the game a sense of finality that you obviously didn't feel with Faerie Tale Adventure. The finale is especially important when you consider that it completes 5 games worth of plotline that is dynamic. If he didnt give it a solid ending it would make all previous games trash. Well, they wouldn't be the same anymore at least. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 13, 2008 Share Posted June 13, 2008 I suppose I'm a little tired of the same old "You win!" ending. Notwithstanding that, in Geneforge, often times you lose, or end up someplace in between. The point is that the SW games always end in words, explaining everything to us, which is nice in itself I guess, but something different for the final installment might be interesting, especially if, in the G5 scenario, the only acceptable ending is either total peace or global destruction: that kind of ending is, well, somewhat of a downer. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 13, 2008 Share Posted June 13, 2008 Total peace or destruction seems out of the question because i know Jeff isn't trying to paint a picture that you're god on earth. That'd be nice though, undeniably. He'll have to strike a balance between making sense within the game and making sense to us, which he is very good at, in my opinion. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 13, 2008 Share Posted June 13, 2008 Well, the problem is that this is the fifth installment of a series that describes ongoing problems between bitter factions, all revolving around the Shapers. If this is the final installment, then adding another "the war wages on" sort of ending demands another sequel. G5 is expected to deliver some sort of closure. What better way of turning Closure on its head than throwing the player into Geneforge Limbo? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Hydromedia Posted June 13, 2008 Share Posted June 13, 2008 Agreed. Hopefully Jeff will be up to the task of satisfying every single Spidweb game player. Ever. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 13, 2008 Share Posted June 13, 2008 Originally Posted By: Evnissyen With the game the Fairie Tale Adventure, there was a point at which I'd pretty much accomplished everything and all I could do was wander around the globe, because I couldn't find anything else to do. I think it was a bug. The space-platform region didn't lead to anything, either. If I remember right: I reached the final platform and found nothing. Oh, you were so close to the end. All you have to do is step off the end of the last platform and into the void. Yeah, this is kind of a dumb requirement, since you die if you try the same thing anywhere else in that area. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Sudanna Posted June 13, 2008 Share Posted June 13, 2008 Nalyd hopes there is no world peace, flowers and happiness ending. That would just ruin Geneforge. At least make the player be a martyr or something. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Sleeping Dragon Posted June 13, 2008 Share Posted June 13, 2008 Hmm, if there were some peaceful endings and some tragic endings, that would basically be Jeff revealing which sides he believes are the better ones. My guess would be that each ending will have it's own problems, while still providing some satisfaction for those that believed in the faction whose ideology they won with. Of course, they can still always be the "you missed something important so you now you die and the world remains in chaos" endings. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 13, 2008 Share Posted June 13, 2008 Argh! And I hated that part of the game, too, it was such a pain. And jumping off the platform... yes, it's no wonder that never occurred to me since half the point of the area was trying not to jump off into the void. I suppose in a fit of suicidal hopelessness and frustration one might've stumbled onto that 'solution'... but... well, maybe it's because I was using a hacked version of the game and sort of expected the occasional bug that suicide hadn't occurred to me. I really wish I could find that game again. O, the nostalgia... . Sleeping: Methings an ending in itself, in G5's case, can reasonably be considered a problem in itself. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Gandalf the Purple Posted June 13, 2008 Share Posted June 13, 2008 Ooo, I like the epilouge idea. Just to see these great powers that you seem to gain during every ending, and yet never get to use. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted June 14, 2008 Share Posted June 14, 2008 I want to be allowed to grow paranoid and set up my own little cave castle, like Shaila. Not that it's every likely to happen. Speaking of the Faery Tale Adventure... last night I went looking for a downloadable copy again and this time I had no trouble at all finding it, or the sequel. The only problem: The DOS graphics and music are really pathetic. I miss the refined graphics and the refined music and the refined gameplay of the Macintosh version. The sequel looks notably better. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 14, 2008 Share Posted June 14, 2008 Originally Posted By: Evnissyen Speaking of the Faery Tale Adventure... last night I went looking for a downloadable copy again and this time I had no trouble at all finding it, or the sequel. The only problem: The DOS graphics and music are really pathetic. I miss the refined graphics and the refined music and the refined gameplay of the Macintosh version. There's also a Sega Genesis version, which shouldn't be hard to find; I don't know how much they changed the gameplay for the console port, though. Or you could try to track down a copy of the original Amiga version. Ah, nostalgia. I'm replaying Might & Magic II right now. It's amazing how much detail you find when you actually explore instead of using the hintbook to rush through the main plot. I feel like I'm 8 years old again. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 14, 2008 Share Posted June 14, 2008 I really want to get through Might & Magic II. I had to stop because of graduation and my roommate wouldn't give me his computer. I need more time and whereever I left my notes for that game. Quote Link to comment Share on other sites More sharing options...
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