Steel Angel Posted February 5, 2007 Share Posted February 5, 2007 So, does strength still govern damage and hit rate of both melee and ranged attacks for creations like in previous games or has that been finally altered? Quote Link to comment Share on other sites More sharing options...
Lilith Posted February 5, 2007 Share Posted February 5, 2007 Strength still controls hit rate and damage for all creation attacks. Quote Link to comment Share on other sites More sharing options...
Steel Angel Posted February 5, 2007 Author Share Posted February 5, 2007 Guess it's time to pump . . . the artila up then. Thanks for the info. Quote Link to comment Share on other sites More sharing options...
vexen Posted February 5, 2007 Share Posted February 5, 2007 By the way, does anyone know where I can get more information about the underlying RPG system? I want to know for example, if I should put points on Dexterity or Missile weapons, etc. Quote Link to comment Share on other sites More sharing options...
Emmisary of Immanence Posted February 5, 2007 Share Posted February 5, 2007 The forum header links to some nice information. I don't know of any specific analysis of those two, but I'm sure someone (Slarty? Synergy?) has done it. —Alorael, whose personal and uninformed decision is that missile weapons are usually second fiddle to magic. Quote Link to comment Share on other sites More sharing options...
Randomizer Posted February 6, 2007 Share Posted February 6, 2007 Most people hold off on training in combat skills until reaching the Rebel Camp in the Fens of Aziraph where the only combat trainer is available. You can get by with increasing strength and/or dexterity if you are using weapons. Quote Link to comment Share on other sites More sharing options...
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