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Anyone know the script "it_stats_to_affect'' to add +Tool Use to an Item?


ErikaRedmark
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I would like to know how can i create an item like :

 

begindefineitem 166;

it_name = "Girdle of Genius";

it_stats_to_affect 0 = 2;

it_graphic_coloradj = 1;

 

For example, but instead of the effect 0 = 2 wich and int. i would like to imrpove my Tool use skill.

 

(These items can be seen in the av5itemschars.txt)

 

Thanks

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i think to add tool use its:

 

Code:
it_stats_to_affect 0 = 15;it_stats_addition 0 = 1;

 

so lets say we want to edit Girdle of Genius to have +99 tool use

 

Code:
begindefineitem 166;it_name = "Girdle of Genius";it_stats_to_affect 0 = 2;it_stats_to_affect 1 = 15;it_stats_addition 1 = 99;it_graphic_coloradj = 1;

 

something like that..

 

p.s pretty sure unlockable doors can't be opened like this anyway...

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