Seasoned Roamer Thrasher Posted July 9, 2008 Share Posted July 9, 2008 After two Items, I think I've had enough of having to kill for him. The drake was bad enough, but then the innocent Anama farmers was too much. Should I try to kill him now that I've been compelled at Muck for the 3rd item, or should I just grit my teeth and stick with him to keep the stat boosts? I'm thinking I'm going to have steal the 3rd item anyways to avoid the curse once I leave Muck to serve justice. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 10, 2008 Share Posted July 10, 2008 It's up to you to stick with the devil you know or not since you took that Faustian bargain. One thing is that the remaining geas quests can be done without angering their towns (sort of). I usually just kill Gladwell for the loot in his Keep. Too bad you can't get the remaining rewards that way. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Xaiya Posted July 10, 2008 Share Posted July 10, 2008 You can get the item in Much without angering the town. Once you do the one in Muck, it is time to go through a back entrance of Gladwell's Keep... Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 10, 2008 Author Share Posted July 10, 2008 For the first two rewards I picked the mage stuff. Those rewards were pretty nice. For a magic oriented party, not sure if the other rewards are worth it? Maybe the weapons for my slith spearman? From a roleplaying point of view, though, my characters don't like what the geas has forced them to do. So it seems right to end it now. Hopefully they can handle Gladwell. Losing the stat boosts though will be bad (especially the effect on encumbrance). Can I remove Gladwell and the geas without losing the stat boni? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 10, 2008 Share Posted July 10, 2008 No, but you can kill Gladwell without removing the geas (keeping stat bonus but no more rewards). Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 10, 2008 Author Share Posted July 10, 2008 Thanks for the help! Will keeping the geas break other quests and/or force them to do more evil acts? For example, Shafrir won't give me a quest as long as the geas is in place? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted July 11, 2008 Share Posted July 11, 2008 Killing Gladwell but leaving the geas on you will mean that you are still be compelled to complete the quests for the dead Gladwell, but you keep the stats he gave you. Yes, quests that you would get if you were not geased will still be unavailble. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 11, 2008 Author Share Posted July 11, 2008 Do you think it's better to get those quests or keep the stat bonis? Thanks! Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted July 11, 2008 Share Posted July 11, 2008 Dikiyoba believes the ending will be slightly different if the geas is still active (even if Gladwell is dead). Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 11, 2008 Author Share Posted July 11, 2008 So what's the read on the quests vs. the boni? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 11, 2008 Share Posted July 11, 2008 For most players the rewards for helping Gladwell make for a stronger party (mostly the stat boost). The downside is that you can never join the Anama (not really a big loss) and you make at least two towns go hostile. It's really up to the player. Most take Gladwell's offer at least once. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 11, 2008 Author Share Posted July 11, 2008 My characters have already decided that Gladwell is evil and must be destroyed. They just don't know if they should give up the boni so others will give them quests. From a RP point of view considering what the geas has made them do so far, it makes sense that they remove the geas for fear of future evil acts (given no pre-knowledge)... Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted July 11, 2008 Share Posted July 11, 2008 If you're going to kill Gladwell, you might as well get rid of the geas too. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 11, 2008 Author Share Posted July 11, 2008 But from a powergaming point of view, would it be better to keep the geas for the boni? Decisions, decisions..... Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 11, 2008 Author Share Posted July 11, 2008 FWIW, I haven't obsessed over an RP choice like this since I can remember. Hats off to Jeff for making an RPG with choices that have truly significant consequences! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Rowen Posted July 12, 2008 Share Posted July 12, 2008 When I played the game the first time I took the geas and then killed Gladwell as soon as I could and removed the geas. My second time I did not take the geas and still when killed Gladwell. Either way you look at it Gladwell dies. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted July 13, 2008 Share Posted July 13, 2008 When it comes to Gladwell and death... it's always just a matter of When. Losing the stat boosts after de-geasing myself was not a happy ending... but that's how it goes. You can't keep what you destroy. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 13, 2008 Author Share Posted July 13, 2008 Well I decided to kill him and de-geas my party. It seemed right. His spellbooks made it worthwhile. It was too bad that releasing the woman from her geas (I presume), left her still blank, though... Quote Link to comment Share on other sites More sharing options...
Curious Artila Moniquin Posted July 13, 2008 Share Posted July 13, 2008 Out of curiosity, what happens if you keep the geas and don't kill Gladwell ever? Is this even an option? I'm about to go kill him because he pisses me off and I don't think I have the patience to play a THIRD time for a while. My second time playing will be to not take the geas at all... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 13, 2008 Share Posted July 13, 2008 You can keep the geas and help Gladwell to get all or most of the rewards. You get a message in the end about still helping him. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Synergy Posted July 17, 2008 Share Posted July 17, 2008 He's going to piss you off even more when you try to kill him. The confrontation is a teeth-gritter. -S- Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Mah Al Ibara Posted July 18, 2008 Share Posted July 18, 2008 Originally Posted By: Synergy He's going to piss you off even more when you try to kill him. The confrontation is a teeth-gritter. -S- Definitely. My second time through, I killed all the other critters first, retreated and refreshed, and came back again to take on G and his army of shades. Even then, it was a hard fight. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 18, 2008 Share Posted July 18, 2008 Click to reveal.. You weren't charming enough. Control foe is the key since you don't get experience for summoned monsters. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 18, 2008 Author Share Posted July 18, 2008 Oh, that's shame Randomizer. All the fun wiping them out and no reward. Oh well. I was actually surprised that Gladwell wasn't too hard. The boss hraithe, well that was quite another matter! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted July 18, 2008 Share Posted July 18, 2008 The Hraithe Lord is easier once you find the proper position to pin it in place with a summoned creature. The first time I used a party member with high health and armored him up with energy protection items. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 19, 2008 Author Share Posted July 19, 2008 Yes, I figured it out using summons and pinning him with my meat shield slith, while my spell casters pounded him from a distance, and healing the meatshield. Used arcane shield and steel skin to protect the slith. Amazingly I have'nt had to switch out any protective equipment yet for special battles. O focurse, I tend to build my charcters to be very defensive (good endurance, and protective skills). First time though, it was quite shocking how quickly everyone died! The Bonemaster was pretty tough too. It would take out one character in one shot! Quote Link to comment Share on other sites More sharing options...
Articulate Vlish DrRorschach Posted July 25, 2008 Share Posted July 25, 2008 So where is this back entrance? I've decided to kill gladwell instead of the drake, but I can't seem to find this back door.... Is it something Shanker helps you with? Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 25, 2008 Author Share Posted July 25, 2008 Ha. Well it's a LOOONG way from the drake. If you don't want to kill the drake you'll have to suffer the curse from the Geas through a couple major areas ... You could consider it penance for not listening to your conscience when taking the Geas... Or you could kill the drake and generate more hatred for Gladwell for when you finally confront him. Although the next item is also bad. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Xaiya Posted July 25, 2008 Share Posted July 25, 2008 You have to wait until you get to Click to reveal.. the Azure Gallery. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Ociporus Posted July 25, 2008 Share Posted July 25, 2008 Even if you could get to Gladwell at the point in the game where you are at right now, you'd be clobbered into pellets, burnt to a crisp --- in short, dead meat. Actually, that would happen before you even got sight of him -- he's got servants, you know... Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted July 26, 2008 Share Posted July 26, 2008 It ends up being a decent bargain, up to a point. Endure it for a while. Reap the rewards. Oh, and... Shanker can't help you. She just doesn't respect you for getting yourself geased up, is all. The conversation ends thee and everything else with her is me me me, though she is cute. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish DrRorschach Posted July 27, 2008 Share Posted July 27, 2008 Originally Posted By: Thrasher If you don't want to kill the drake you'll have to suffer the curse from the Geas through a couple major areas ... You could consider it penance for not listening to your conscience when taking the Geas... so there is a way to move on to tranquility without killing the drake? i mean, i'm ok with it, i have save files where i killed her and where i didnt, I just wondered if there was a way to kill him sooner rather than later... and there arent any consequences for killing avernites in harkins landing? incidentally, my conscience pangs me slightly more for killing ronaldo rather than the drake... (cant remember how to spell her name.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 27, 2008 Share Posted July 27, 2008 Nope. If you accepted the geas, you have to kill the drake. You can avoid doing the next geas quest, but at a pretty heavy cost. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted July 27, 2008 Share Posted July 27, 2008 If I'm not mistaken, I believe there are no consequences at all for killing Avernites except for politically important figures (politically important to the Empire, that is... so, not including, say, the mayor of Harkin's Landing)... and when you do kill somebody important then the justice is very swift: a dialog box appears telling you that you've been hunted down and then executed. Game over. EDIT: Also, nobody in A5 seems to give a damn about any other town in the frontier. You can kill off everyone in Harkin's Landing and nobody will be any sadder for it. Really, there should be consequences for this kind of stuff... at the very least in the form of bounty hunters or vengeful relatives. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 27, 2008 Author Share Posted July 27, 2008 Originally Posted By: Thuryl Nope. If you accepted the geas, you have to kill the drake. Really? What prevents you from moving on to Tranquility? Quote Link to comment Share on other sites More sharing options...
Articulate Vlish DrRorschach Posted July 28, 2008 Share Posted July 28, 2008 you are unable to open the gate to tranquility in exodus without having killed her. unless theres a second way in which i sincerely doubt as i looked very hard lol. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 28, 2008 Author Share Posted July 28, 2008 I thought all it would take would be getting the bracelet, which you can get without killing the drake. But that would be too consistent.... Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted July 28, 2008 Share Posted July 28, 2008 If I remember correctly, I believe there's an internal compulsion which prevents you from taking action to effect your escape from Exodus, once you're at the gate with your bracelet, and all. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 28, 2008 Author Share Posted July 28, 2008 So an invisible wall goes up? Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Evnissyen Posted July 28, 2008 Share Posted July 28, 2008 In your mind and body, yes. If I remember right, when you get to the gate there's a dialog box that tells you that you have a vision of a drake in some underground chamber and that some internal compulsion is preventing you from leaving until you have her skin... also that you feel a literally irresistible desire for that skin. If you try to turn the wheel to open the gate, your desire for the skin will physically restrain you. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish DrRorschach Posted July 29, 2008 Share Posted July 29, 2008 Evnissyen is right, the message tells you you are unable to fight the compulsion for the skin, and you must return. It won't let the gate open until you do the deed. But whats this about a bracelet? I just did this the other day and I don't remember getting a bracelet.... Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thrasher Posted July 29, 2008 Author Share Posted July 29, 2008 You get a bracelet for passage into Tranquility from the mayor when you remove the bandit leader. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish DrRorschach Posted July 29, 2008 Share Posted July 29, 2008 ohhh, right, duh... that bracelet. I forgot about that thing. I thought I missed something that the drake dropped. Quote Link to comment Share on other sites More sharing options...
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