Guest Anonymous Posted May 26, 2008 Share Posted May 26, 2008 So far the secret involving the Temple in the Spirt City, I am failr certain I have found all the pylonds required the beocme immnue to the spell (Drayk's Vale, Ancient Crypt, Diarazad, Junkyard, Dry Wastes, Western Wastes, Valley of the Wind, and Spirit City), but two of the pylonds don't seem to work (Junkyard and Dry Wastes). When I try to use them it says water dripping from the ceiling has creted mineral depostis on the pylon, making them impossible to use. So can someone help me figuire out what is wrong with what I'm doing and how to fix that? Quote Link to comment Share on other sites More sharing options...
BlueRivets Posted May 26, 2008 Share Posted May 26, 2008 I don't know if this is apporopraite to say this, but that was me five seconds ago forgetting to log in. If a mod could combine these two posts and maybe delete this bit, that would be useful. Quote Link to comment Share on other sites More sharing options...
Sudanna Posted May 26, 2008 Share Posted May 26, 2008 Nalyd's never encountered that before. Are you sure you have to use those pylons? Quote Link to comment Share on other sites More sharing options...
Randomizer Posted May 26, 2008 Share Posted May 26, 2008 You have to use the pylons in a certain order that is mentioned in the walkthrough. Otherwise you have to fight when you want to enter the Temple. Quote Link to comment Share on other sites More sharing options...
Guest Anonymous Posted May 26, 2008 Share Posted May 26, 2008 I'm failr sure I listed the areas with the pylons in the order that I've used them, which in the walkthrough is said to be clock-wise. Is this incorrect, shoudl I just skip over hte ones that don't seem to work, or is it really counter clock-wise and the guide has a typo in it? Quote Link to comment Share on other sites More sharing options...
BlueRivets Posted May 26, 2008 Share Posted May 26, 2008 Why in God's name does it keep logging me out, is there some new function that I have to activate so that I can stay logged in? Quote Link to comment Share on other sites More sharing options...
Randomizer Posted May 26, 2008 Share Posted May 26, 2008 When you log on there is a box below that needs to be checked to automatically keep you logged in every time you return. Quote Link to comment Share on other sites More sharing options...
Evnissyen Posted May 27, 2008 Share Posted May 27, 2008 Apparently the box doesn't work, or the cookie is resisting me (or vice versa). Quote Link to comment Share on other sites More sharing options...
AnarhIztok2511 Posted May 28, 2008 Share Posted May 28, 2008 About your question - is there possibly some other pylon in those two zones? Quote Link to comment Share on other sites More sharing options...
Aequitas Posted May 29, 2008 Share Posted May 29, 2008 I remember that there was a complete list of the pylons necessary to accessing the temple in Schrodinger's walkthrough. Quote Link to comment Share on other sites More sharing options...
Zeviz Posted May 29, 2008 Share Posted May 29, 2008 If you give up on finding the way in, I have a page with the temple's secret extracted from the script. It's not as satisfying as finding it out the proper way, but I can post the link if you want. Quote Link to comment Share on other sites More sharing options...
Dikiyoba Posted May 29, 2008 Share Posted May 29, 2008 The mineral-coated pylons are not the ones you are looking for. There should be another pylon in those two zones. Dikiyoba is not sure where they are exactly, but they're there. Quote Link to comment Share on other sites More sharing options...
Sleeping Dragon Posted May 30, 2008 Share Posted May 30, 2008 Originally Posted By: Zeviz If you give up on finding the way in, I have a page with the temple's secret extracted from the script. It's not as satisfying as finding it out the proper way, but I can post the link if you want. I would like to see that link, please. I feel like I haven't played Geneforge 1 in a long time and alas, my saved games are all gone now. Quote Link to comment Share on other sites More sharing options...
Evnissyen Posted May 30, 2008 Share Posted May 30, 2008 Yes, I want that info too, just in case it bugs me enough to want to look for the answer without having to spend more effort. Of course, it's more fun if I can figure out these things on my own. The satisfaction and all. The sense of accomplishment . . . but only with puzzles that are bound to either logic or things that I've learned along the way. Puzzles with arbitrary keys annoy me. Time spent figuring out a puzzle logically is tolerable and even fun; time spent figuring out a puzzle that is just tweaked arbitrarily to make my life difficult is time wasted. Quote Link to comment Share on other sites More sharing options...
Zeviz Posted May 30, 2008 Share Posted May 30, 2008 [insert obligatory spoiler warning here.] http://www.geocities.com/zeviz1/Geneforge_secret.html The text in italics is taken directly from game scripts, while regular text contains my explanation of where in the game the italicised text can be found. Quote Link to comment Share on other sites More sharing options...
BlueRivets Posted June 4, 2008 Share Posted June 4, 2008 I went and finished the game ignoring a few things because I couldn't wait. But I also noticed that the crescant shade and thahd were nowhere to be found. Hence i could not get into the Inner Crypt, and I got the SHaper Monarch Ending, woohoo! Quote Link to comment Share on other sites More sharing options...
Dikiyoba Posted June 4, 2008 Share Posted June 4, 2008 The shade and thahd only appear occasionally, so you might have to go through the zone multiple times before one will show up. The thahd is in the Western Wastes, while the shade is in the area with all the cryodrayks. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Sleeping Dragon Posted June 4, 2008 Share Posted June 4, 2008 Originally Posted By: BlueRivets Hence i could not get into the Inner Crypt, and I got the SHaper Monarch Ending, woohoo! I didn't think the crypt effected your ending in any way. Am I wrong? Quote Link to comment Share on other sites More sharing options...
Gandalf the Purple Posted June 8, 2008 Share Posted June 8, 2008 No. The crypt is where you get a canister for each major stat, Danette's Girdle, which gives a plus three to each of the 4 major stats, and where you fight Danette's ghost, but it does not alter your ending to my knowledge. PS- It is also freakishly hard on torment. Quote Link to comment Share on other sites More sharing options...
BlueRivets Posted June 9, 2008 Share Posted June 9, 2008 I didn't mean to connect the two things, I phrased that last sentence badly. I failed to get into the Inner Crypt to my dismay, considering how nice Danette's Belt is, and after using the Geneforge I failed to find anything that I would classify "hard" to kill. Plus I was a wondering Hot do I go about being completely loyal to the Takers, and use the Geneforge without blowing Trajkov to hell? Quote Link to comment Share on other sites More sharing options...
Dikiyoba Posted June 9, 2008 Share Posted June 9, 2008 You can't. You can either let Trajkov use the Geneforge or use it yourself, but not both. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Evnissyen Posted June 9, 2008 Share Posted June 9, 2008 And another, more pressing question: How is "Trajkov" meant to be pronounced, anyhow? [TRY-cough] or [TRAHDGE-kawv]? In my head I've been pronouncing it [TRY-kawv], but I'm so uncertain... . Somewhat of a tangent, I know, but it gnaws at me. Quote Link to comment Share on other sites More sharing options...
Sudanna Posted June 9, 2008 Share Posted June 9, 2008 Nalyd pronounces it TRAHDGE-kof. With a fake Russian accent. Quote Link to comment Share on other sites More sharing options...
Janitorial Closet Posted June 9, 2008 Share Posted June 9, 2008 I personally pronounce it phonetically, Trahdge-kawv. Quote Link to comment Share on other sites More sharing options...
Sleeping Dragon Posted June 9, 2008 Share Posted June 9, 2008 Oh, am I the only one who pronounces the 'a' like in cat? I suppose with Russian pronunciation, you guys would be more accurate. Jeff likes giving shapers Russian sounding names, doesn't he? Litalia, that sounds like it could be a real world name. Quote Link to comment Share on other sites More sharing options...
Zeviz Posted June 9, 2008 Share Posted June 9, 2008 The Russian-sounding names are used only for Shloai. And I think it's intentional, considering that they are foreigners from a different land across the sea. Litalia, while a nice name, doesn't sound Russian to me. As for Trajkov, I pronounce his name the same way as Envnissyen does. Although I often replace 'a' with 'o', because "trojka" is a word in Russian. "Trojka" means "three", or "a triple", and is also a name of a team of three horses, or a coach pulled by a team of three horses. Quote Link to comment Share on other sites More sharing options...
Student of Trinity Posted June 10, 2008 Share Posted June 10, 2008 G4 implies that everyone in the Shaper lands had a hard time pronouncing Trajkov with the j, so the legend that grew up about him calls him 'Trakov'. Quote Link to comment Share on other sites More sharing options...
Evnissyen Posted June 10, 2008 Share Posted June 10, 2008 Yeah, I was thinking of SoT's point as well, though not so much in the manner of having difficulty pronouncing the name as, rather, the name either being misinterpreted or misremembered or else eroding over time. If the J were pronounced as it's generally pronounced in Spanish & Portuguese, then the sound would effectively be silent... hence: [TRAH-kov], hence Trakovite (which until now I'd always pronounced [TRAY-ko-vite]). But it clearly looks Slavic, which suggests that the J should be pronounced like the more Western vowel Y. That, too, could lead to the elision of the J, hence Trakovite (by either pronunciation [TRAY-ko-vite] or [TRAH-ko-vite] instead of Trajkovite. More likely, I think, it would evolve into TRAY-ko-vite, especially I suppose if you assume that the linguistic tendencies are closer to English or even Welsh or Irish, I guess. But then... there doesn't seem to be any consistency in the names in Geneforge with any particular language I think I'm familiar with, and I'd guess Jeff hasn't really considered it a matter worth putting any elaborate thought into, so... who knows? But I think I prefer the idea of TRY-kov degrading over time into TRAY-ko-vite. As for Russian: since the Russians employ a different alphabet than the rest of Europe -- all but Greece apparently using the same alphabet -- that's led to all sorts of variations in translated spellings of Russian names... which drives me crazy when I'm trying to search for a Russian author or filmmaker... hence the filmmaker Sergei Parajanov's name, for example, is also spelled Paradzhanov and Paradjanov. I would think that the most logical means of translating Russian names is to use the customs of the other Slavic languages, and stick to that... but I guess Europe isn't exactly the place to go looking for consistency, much less a place like the U.S. (noted specifically since it's such a large media market). Quote Link to comment Share on other sites More sharing options...
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