Jump to content

SYNERGY LIST — Nethergate: Resurrection Items


Recommended Posts

Welcome to the inevitable, gigantic, and newly reformatted Items List for Nethergate: Resurrection.

 

It is ordered roughly for Celt playing, though parts of it are more ordered as Romans encounter things, just to make it sufficiently confusing.

 

This list includes item locations, item statistics, quest information, Rune Reading requirements, items to keep for quests, Sylak items, and other neat stuff you may find useful. Please to enjoy.

 

 

QUICKLINKS:

 

Northeastern Zone

Eastern Zone

Southeastern Zone

Central Zone

Western Zone

Southwestern Zone

The Netherworld / Endgame

Sylak Items / Sylak Keys / Items to Save

Edited by Triumph
Updating some links
Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

NORTHEASTERN ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

NETHERGATE FORT

 

Cormac — NE — LEARN SPELLS: Healing Circle 1-6, War Circle 1-6 [Pretty Average]

 

Energy Draught — Grain Storage — NW — grain sack

 

Iron Longsword (2-10 dmg, +1-5/level) (steal), Poor Chain Mail (blocks 20%, encumbers 15%) (steal)

 

QUEST REWARD: (100 XP per beast) Slay five Dark Beasts for Llyn — Lynn’s Home — W

 

Healing Herbs — NE — ground

 

Iron Largeshield (blocks 16%) (steal) — Trainer’s Hut — C

TRAIN: Woodscraft, Barter, First Aid, Herbcraft, Hardiness, Defense — Bituitus — C [Very Reasonable]

 

... CHIEF CARTUMNUS’ QUARTER — SE ... [accessible after retrieving Bronze Disk]

 

Chief Cartumnus — QUEST REWARD: Retrieve Bronze Disk — access to storeroom: Torc (blocks 2%), Healing Draught, Bronze Helmet, Gloves, Iron Largeshield (blocks 16%), Leather Sling (3-12 dmg, +1-4/level) — SW — Storeroom

 

Iron Largeshield (blocks 16%) (steal), Quality Iron Spear (3-15 dmg, +1-5/level) (steal) — SE — Meeting Hall

 

Chief Cartumnus — QUEST REWARD: Retrieve Stone Skull from Goagh-Nar:

 

Chief Cartumnus — QUEST REWARD: Retrieve Eye of Cathrac — 75g, Chill Charm (+20% Resistance Fire Damage), Lucky Bracelet (+3 Luck) — Chief’s room — SE — N box

 

Chief Cartumnus — QUEST REWARD: Retrieve The Crown of the Lost Warriors — Radiant Robe (blocks 8%, +15% Protection from Melee Damage, +10% Resistance: Magic Damage, +10% Resistance: Acid), Hedgehog Charm (+20 Damage to attacker), Blessed Large Shield — Chief’s room — SE — S box

 

________________________________________________________________________________________

 

 

ANGARAHAD —  NEAR NETHERGATE — NE — Healing, Curing, Strength, Energy, Haste Draughts, Healing Herbs [CELTS: Extremely Cheap]

 

GANN’S TRADING POST — NEAR NETHERGATE — NE — Torches, Piercing Crystal (1) 360g, Unshackling Crystal (1), Darts of Ice Scroll (2), Call Spirit Scroll, Chill Charm, Gauntlets (block 3%) [CELTS: Expensive]

 

LITTLE GROVE (west of Goblin Pits) — Iron Spear — on body

 

SHADY GROVE — NEAR NETHERGATE — E — Mistletoe (2) (regrows) [Woodscraft 2 or less]

 

EASTERN SHADOWVALE — E — N of Galag-Trav — QUEST ITEM: Lost Shade #1

 

EASTERN SHADOWVALE — E — N of Galag-Trav — QUEST ITEM: Goblin #1 with witches’ skull

 

EASTERN SHADOWVALE — SE — outside Galag-Trav — Healing Draught (2) — kill goblins on hill

 

EASTERN SHADOWVALE — S (north of river, east of road) — Healing Herbs (2) (regrows) [Woodscraft more than 2, no more than 4]

 

EASTERN SHADOWVALE — C E — Iron Longsword — on body in spiral grove

 

ELONNA’S HUT — NEAR GOBLIN MARSHES — W — Healing Draught (12), Curing Draught (10), Strength Draught (5), Engergy Draught (4), Haste Draught (4), Invulnerability Draught, Healing Elixir (4), Strength Elixir (3), Balm of Life (5) / TRAIN: Health Circle 3120g for L3, 3900 for L4 [slightly Expensive]

 

GOBLIN MARSHES — Healing Draught (kill Goblin ambush) — NW

 

BLACKFANG WOODS — Selkie Chief’s Skin ??? — Worg/Dark Wolf pack (kill) — SW

 

________________________________________________________________________________________

 

 

GALAG-TRAV

 

Druid’s Robe (blocks 10%), Curing Draught — Storeroom (Door L9) — N — east side of hall

 

Ceremonial Dagger — Formorian Shrine — NW (pray at altar for access to treasure below) [summons Spectral Warrior and Spectral Wolf

 

SECRET AREA — HIGH PRIEST’S CHAMBERS — C — off SE corner of room to passable barrier to: Haste Draught, Steel Cudgel (3-12 dmg, +1-4/level), Spearflinger’s Ring () — box

 

Iron Bracer — Oozing Olgaz (kill) — C (Druid’s Robe, Woad — box)

 

Leather Sling — Shade room E — S

 

SECRET AREA — SW — west off shade room W to ledge — Iron Battle Axe (1-7 dmg, +1-7/level)

 

Blessed Chain Mail (blocks 33%, encumbers 10%) — NW — Greater Shade crypt — sarcophagus

 

Superior Longsword (3-15 dmg, +1-5/level) — NW — Mung Rats

 

Wand of Bolts — Turvald the Crusher (kill) — NW (Steel Large Shield — box)

 

KEY III — on body behind barriers — S

 

Torque (2) — Wight room

 

BEVAN — REWARD for rescuing HATHWISA: Intelligence Bracelet (+2 Intelligence)

 

 

UNDER GALAG-TRAV

 

SECRET AREA — SE — south off hall — Steam Vent — Fine Leather Armor, Quality Iron Spear, Lockpicks — on body [2 Fire Lizards]

 

Iron Longsword, Druid’s Robe — HALL OF BONES — S

 

SECRET AREA: Long Forgotten Crypt — Door L15 — [ROMANS] BOON: Faerie Lore +1 [Rune Reading 14] (Crypt past barrier — Need to pray at altar upstairs to pass wards) Door L10 — passable barrier [CELTS cannot pass]

 

Long Forgotten Crypt — Door SE — barrier — Pass Portal Scroll, Break Barrier Scroll

 

Long Forgotten Crypt — Door SW —  Blessed Studded Armor (blocks 21%, 10% encumbrance), Steel Helmet / Call Spirit Scroll, Ravage Life Scroll / 91g — trapped boxes

 

SW — Blessed Studded Armor (blocks 21%), Damaged Large Shield, Steel Helmet (blocks 10%) — trapped box S

 

SW — Call Spirit Scroll, Ravage Life Scroll, Bitter Loss Scroll — trapped box C

 

SECRET AREA — NE — east off hall — Door L10 — PLATFORM CHAMBER — Wyrmskin Helmet — acid trap

 

SECRET AREA — N — west — Door L15 to Tier 2

 

... TIER 2 ... FOMORIAN LAIR ... NW

 

Iron Battle Axe — Formorian Thug (kill) — NW

 

SECRET AREA — N — east — onto N ledge — Iron Battle Axe

 

Mistletoe — NW — in jar

 

Healing Draught, Horn — NW

 

Door L15 — Shard of Release, Cheap Wine, Gold Ring, Entertaining Scrolls (4) — boxes

 

Iron Large Shield — Fomorian Thug — NW © (kill), Ceremonial Dagger on altar

 

SECRET AREA — NW © — to east behind altar — Druid’s Robe, Spiritual Herbs (4)

 

Bronze Halberd (2-14 dmg, +1-7/level) — W — Fomorian on ledge (kill)

 

Healing Herbs — Central Hall — jar

 

 

________________________________________________________________________________________

 

 

GOBLIN PITS

 

--------

LEVEL1

--------

 

SECRET AREA — S C — SUPPLY CACHE (outside fort going east from w area) — javelins, Leather Sling, Healing Herbs

 

Iron Longsword — SMITHY

 

Haste Draught — Goblin Shaman (kill) — C

 

Haste Scroll — Chief’s Chambers — C — bookshelf

 

Iron Longsword, Fine Small Shield (blocks 8%) — Chief’s Bedroom — box — C

 

Healing Draught, Wand of Ice / Shard of Release — Chief’s Chambers (Door L4) — trapped boxes

 

Healing Draught, Curing Draught, Fine Leather Armor (blocks 10%) — WOLF PIT — C — Door (KEY I?) — boxes

 

Shield Ring, Strength Draught, KEY I — Drog Eyegouger (kill) — DINING HALL — N

 

Iron Spear (2-10 dmg, + 1-5/level), Healing Draught — GOBLIN BARRACKS — NW

 

Healing Draught — Goblin Shaman (kill) — C

 

SECRET AREA — NE — Corner — Mistletoe, Healing Herbs

 

Energetic Herbs — NW — Door L6

 

 

UNDER GOBLIN PITS (L2)

 

Haste Draught — Goblin Warrior (kill) - NW

 

Ring of Health (+15% Resistance: Illness, +5% Resistance: Acid) — Shaman Torbuld (kill) — NW

 

Blessed Dagger (5-20 dmg, + 1-4/level) — Altar — NW — [summons three Shades]

 

Ceremonial Dagger (2-10 dmg, +1-5/level) — NW

 

Druid’s Robe (blocks 10%), Mistletoe, Healing Herbs — NW

 

BOON — 3 Skill Points — Sit in High Priest’s Chambers — NW (Need Druidism 8)

 

SECRET AREA — NW - at north end of hall — Druid’s Robe (kill Goblin Shaman)

 

Healing Draught, Healing Herbs — dresser — NW — Shaman’s Quarters

 

LEARN POTION: Energy Draught (Rune Reading 15) — First Hall of Learning - N (NW)

 

LEARN SPELLS: Create Light, Piercing Sight, Pass Portal, Hovering Feet (Rune Reading 20) — 2nd Hall of Learning — N © — R bookshelf / L bookshelf summons 2 Ghouls, Energy Draught

 

Entry to Third Hall of Learning: (Door L6)

 

LEARN SPELLS: Call Aid, Bite of the Serpent, Coils of the Serpent, Charm Beast — Third Hall of Learning (Door L8) (Rune Reading 22)

 

Spiritual Herbs — Prayer Cubicle — C N

 

SECRET AREA — N — south wall from hall — Energetic Herbs

 

Blessed Shield — Vazec the Fomorian (kill), QUEST ITEM: Bronze Disk — C E — Vazec’s Lair — box

 

Poor Chain Mail (blocks 20%), Ring of Skill (+5% chance to hit in melee) — gate (KEY II) — C E — Vazec’s Lair

 

Healing Draught — SW

 

Iron Longsword — SW — (Door L5)

 

Wand of Bolts, Healing Draught — small room off Arena — SW

 

Woad (2), Darts of Ice Scroll, Healing Draught — SW — off arena prep room KEY x?

 

SECRET AREA — SW — east wall from cell — Fine Leather Armor (blocks 10%, encumbers 5%), Quality Iron Spear (3-15 dmg, +1-5/level)

 

Silver Ring — in jar — SE

 

Steel Chain Mail (blocks 26% dmg, encumbers 15%), 200g — sarcophagus — SE [summons 7 Shades]

 

SECRET AREA — E — south wall from wolf pen — chest, coins

 

Ring of Skill (+5% chance to hit in melee), Poor Chain Mail — Vazec’s Room (past door) - E

 

KEY II — E (Door L6) — in box

 

...

 

240g, Shielding Charm (+5% protection from melee damage, +15% less chance to be hit), Blessed Leather Armor (blocks 16%, 5% encumbrance) — 3 boxes — (past barrier/Lost Soul) — Secret access from Deep Goblin Pits (L3) — SE

 

Iron Studded Armor (blocks 12%, encumbers 10%), Blessed Longsword (5-30 dmg, + 1-6/level), Druid’s Robe, Quality Small Shield (blocks 10%), Call Spirit Scroll — bodies — L2 — (past barrier/Basilisk!)

 

 

DEEP GOBLIN PITS (L3)

 

QUEST ITEM: Shadow Serpent (kill) — Gives Shadow Mark #1 for Lyn’s quest — C

 

SECRET AREA — north C — drinking pool [CELTS see Crone in the water]

 

Strength Draught — Goblin Gravekeeper (kill) — NE

 

SECRET AREA — NE — south from PIT OF THE DEAD — KEY X — Ceremonial Dagger, Spiritual Herbs (2), Iron Bracer, Boots

 

Healing Draught — Goblin Shaman (kill), Energy Draught, Healing Draught — E — Subterranean Keep

 

Bronze Helmet, Darts of Ice Scroll — E — (Door L6)

 

Haste Elixir, Silver Ring — Guarded Hall Treasure Room (Door L15) — SE — N trapped box

 

Haste Elixir, Healing Elixir, Resistance Ring (+5% Resist Elements & Magic), Emptiness Brew — Guarded Hall Treasure Room (Door L15) — SE — S box

 

SECRET AREA — SE — south off Storage Cave — path through Hidden Rat Lair up to L2

 

Healing Herbs (3) — S

 

Healing Draught, Druid’s Robe — S W — Dark Spider room

 

Ruby — SW — Fire Lizard (kill)

 

SECRET AREA — C W — north of Huge Hideous Rat room — Icy Ring (+15% Resist Fire) — box

 

Iron Shield, Gloves, Cheap Wine / Silver Ring, Basic Charm (+30% Resist Acid) — Ash Caverns — SW — on body [3 Fire Lizards]

 

Spiritual Herbs (2) — W N

 

SECRET AREA — NW — north off hall — barrier (passable), drop, portal / Skull for Crones [CELTS]

 

SECRET AREA — W — south off hall to body on ledge — KEY III, Call Beast Scroll

 

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

EASTERN ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

BLACKFANG WOODS — Wand of Ice — NW — QUEST REWARD: Retrieve 2 skulls for old witch

 

Healing Herbs (once) [Woodscraft >4] — NEAR RUINED HALL — NW

 

EASTERN SHADOWVALE — Darts of Ice Scroll — Mushroom patch on south riverbank [>4 Woodscraft] — NE

 

EASTERN WASTES — Herb Hut — C — REPUTATION: Leave or Steal Herbs +/- 10

 

EASTERN WASTES — fly Rented Spirit up cliff to retrieve 2 necklaces — War Charm (+2 Armor Use, +2 Hardiness), Crystal Charm (+80% Protection against Petrification) — NE

 

EASTERN WASTES — Energetic Herbs (regrows) [>4 Woodscraft]— below dead tree — NE

 

EASTERN WASTES — Grove of Bones - QUEST REWARD (Find six lost shades): Helm of Speed (blocks 10%, +1 Action Point) — E

 

EASTERN SHADOWVALE — Healing Draught (2) — Goblin Lookout camp (kill) — E

 

GRIZZLE THE SPRITE — SOUTHEASTERN VALE — SE — Healing Elixir (8), Curing Elixir (9), Strength Elixir (6), Energy Elixir (4), Haste Elixir (4), Balm of Life (6), Heroic Brew (3) — [CELTS: Pretty Average]

 

SOUTHEASTERN VALE — Mistletoe (1) (regrows) — S — north of river across from BURIAL GLEN

 

GRASSY GLADE — C — Haste Draught, Quality Battle Axe (2-14 dmg, +1-7/level) Fomorian Thug (kill) — fight after killing sheep for mutton

 

 

________________________________________________________________________________________

 

 

RUINED HALL

 

Healing Herbs (3) — NW — behind castle

 

Spiritual Herbs — NE - behind castle in barrel [ROMANS]

 

Healing Draught — east of main entrance outside castle [ROMANS]

 

Call Spirit Scroll, Energy Elixir — S — E of main entry — (Door L10) — boxes / Darts of Ice Scroll — box [ROMANS]

 

SECRET AREA — NE — tiny room from outside castle — Haste Scroll (2), Darts of Ice Scroll

 

SECRET AREA — W — north from Shades — Energy Draught,[CELTS] Lockpicks / [ROMANS] Haste Draught

 

SECRET AREA — NW wing — Warrior Bones — Drakeskin Sandals, Lockpicks — box

 

SECRET AREA — SW wing

 

SECRET AREA — NE wing — Dark Spiders — RUNIC SCROLLS — box

 

SECRET AREA — S out of NE wing secret area — Iron Chain Mail (blocks 23%)

 

SECRET AREA — SE wing — Wand of Bolts — Giant Slug (kill)

 

Lockpicks, Curing Draught — NNE — Dark Spiders (kill) [CELTS]

 

SECRET AREA — SE wing — Giant Slug — Wand of Bolts, Torque (blocks 2%)

 

 

UNDER RUINED HALL

 

Opening Stone — OLD STOREROOMS — S in spider web [ROMANS]

 

SECRET AREA — NE — OLD GOBLIN QUARTERS — north to box with Opening Stone

 

SECRET AREA — C (E) — Secret Passage between E and W areas

 

Healing Elixir, Silver Ring, Lockpicks — Abandoned Storeroom — C

 

Darts of Ice Scroll — Abandoned Storeroom — C — SW crate

 

Curing Draught — C N in jars

 

LEARN SPELL: Total Healing — W — altar [CELTS, Rune Reading no more than 20]

 

SECRET AREA — south passage out of altar room — W

 

SECRET AREA — south of pit south of altar room — Opening Stone, Portal out — W

 

[ROMANS] Energy Draught, Call Beast Scroll — OPPOSITE PLATORMS — NW

 

Steel Shield (blocks 14%) — NW

 

LEARN POTION: Strength Elixir — NW — bookshelf [Rune Reading no more than 15]

 

SECRET AREA — S out of library above - LEARN POTION: Hasting Draught [Rune Reading no more than 15]

 

IRON DOOR — N — needs 3 Opening Stones

 

Blessed Javelins (3) — C — box (Door L5 x 2)

 

Energetic Herbs — SW - [Giant Lizard]

 

SECRET AREA — SW — east from lizards — Opening Stone on body past lava [ROMANS]

 

Ring of Health — Cobweb the Sprite (kill) — N

 

Emerald, Call Beast Scroll, Call Spirit Scroll — N (Door L8)

 

Opening Stone — S — POOL CHAMBER — in right pool of three [ROMANS]

 

POOL CHAMBER — Middle Pool heals

 

Piercing Crystal — E Pool (drink) [CELTS]

 

Quality Battle Axe, Darts of Ice Scroll, Fine Small Shield, Energy Draught — NE [CELTS] from W portal — leads to QUEST ITEM: SHADOW SPIDER (Shadow Beast #2 — kill for Llyn — Exp 100 pts.)

 

Restoration Brew — SW — FIGHT OUT — Goblin Shaman (Kill)

 

Iron Bracers — Gryndle (kill) — E

 

Aspskin Gloves (blocks 5%), Call Beast Scroll — Dolojan (Kill) — SE

 

SECRET AREA — C - passage from east to west

 

Druid Robes (3) — W box / Ceremonial Dagger, Torc, Dexterity Bracelet (+2 Dexterity) — E box — past barrier — NW ©

 

Haste Elixir — SE (upon leaving) — Aranea (kill) [CELTS]

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SOUTHEASTERN ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

TOLL BRIDGE — Formorians (kill) — 300g, Small Iron Shield

 

QUEST ITEM: Little Boy’s lost ball — E on river bank

 

NE of BURIAL GLEN — Ring of Will (+50% Resist Mental Effects) — 10 Wights (kill)

 

GOBLIN VILLAGE — N of Abandoned Mine — Ask for location of Fomorian for other goblins

 

BONY PLAINS — N of Abandoned Mine — Ring of Health (+15% Resist Illness, +5% Resist Acid)

 

BECCA THE HEALER — SE of Crones — Herbs (2 each) [CELTS: Slightly Expensive]

 

DRY PLAINS — E of Crones — Place Spiral Horn in arangement in stone circle — REWARD: Quicksilver Ring (+3 Hardiness, +1 Dexterity)

 

REPTILE HILL — Steel Large Shield (blocks 20%)

 

HAGFEN — along riverbank — Glowing Ball

 

SOUTHERN SHADOWVALE — NW — by Crones Cave — Healing Herbs, Spiritual Herbs, Energetic Herbs [Woodscraft no more than 4]

 

JULIUS — NEAR SHADOWVALE — NE of Fort Shadowvale — QUEST REWARD: give boots, Julius gives Blessed Shield

 

 

________________________________________________________________________________________

 

 

CRONE CAVERNS

 

Healing Herbs (2), Spiritual Herbs (2)[ROMANS steal — 4 thefts permitted]

 

Healing Herbs — W - sacks

 

[ROMANS] SECRET AREA — W — south of statues — Leather Sling — BASILISK! — Druid’s Robe (blocks 10%), Iron Shield, Haste Draught, Call Spirit Scroll

 

Silver Bracelet, Wand of the Coils, Armor Ring (+10% melee protection) — NW bedroom 1 — box

 

Emerald, Healing Herbs, Spiritual Herbs, Lockpicks — N bedroom 2 — box

 

SECRET AREA — N — east or west out of bedroom — altar room [CELTS]: LEARN SPELL: Heartshock [Rune Reading x?] [ROMANS may not cross Rune]

 

Silver Ring, Haste Elixir, Energy Elixir, Chill Charm (20% resist fire) — NE bedroom 3 — box

 

SECRET AREA — C N — west from passage corner — Lockpicks, Silver Bracelet — box

 

E - Magic Barrier — Dark Wolf in pen

 

SECRET AREA — E — from room past barrier with Wind Warrior — Blessed Longsword

 

BONE KEY — NW (unlocks Galitan/wolf lock)

 

Ceremonial Dagger — NW

 

-----

 

[ROMANS]

 

THREE CRONES — QUEST REWARD 1 for Golden Goblet: Resistance Ring (+5% Resist Elements & Magic), use Blessing Pool for one PC

 

THREE CRONES — QUEST REWARD 2 for killing Lady Rose in the Hollow Hills: Knowledge Charm (+5 Rune Reading, +2 Druidism)

 

THREE CRONES — QUEST REWARD 3 for killing Widow Queen in Maze of Thorns: Slippers of Speed (blocks 7%, +1 Action Point)

 

THREE CRONES — QUEST REWARD 4 for killing Faerie Bazaar Bazaar Master: Sylak’s Pants of Power (blocks 8%), Blessing Pool: 2 uses

 

 

 

UNDER CRONE CAVERNS

 

Energy Draught — NE — Vapor Rat (kill)

 

Silver Necklace, Silver Bracelet, Iron Studded Armor, Energy Draught — N — past Vapor Rats

 

LEARN SPELLS: Call Aid, Bite Of The Serpent (Serpent’s Fang) — NW — past rune (Door L10) [ROMANS]

 

LEARN SPELLS: Create Light, Piercing Sight — NW — past rune (Door L10) (Rune Reading 20) [ROMANS]

 

READ: BOOK OF LIES — Guarded Library — NW — (Door L15) [ROMANS]

 

SECRET AREA — W — Gold Fibulae, Ravaging Baton, Lockpicks — north off NW cell — box (KEY x?)

 

Energy Draught — W — Small Ruins

 

Iron Studded Armor, Iron Battle Axe, Earrings, Energy Draught — C — on body in locked cell (Door L5)

 

Health Charm (10% Resistance: Illness, +5% Resistance: All Damage) — Loot Boxes — S of 4 — S W

 

Mistletoe — W — crate — Storeroom / Poison Elixir /

 

SECRET AREA — W — north from NW corner of Storeroom — Spiritual Herbs (2) / Energetic Herbs (2) — boxes

 

 

________________________________________________________________________________________

 

 

BURIAL GLEN

 

WIGHT’S COURT — SW — (Door L15) — Lost Soul (Kill) — Blessed Leather Armor (blocks 16%), Blessed Shield (Blocks 17%)

 

THE BONEYARD — SE — (Door L5) — Woad

 

CRYPT OF CEREMONIES — (Door L15) — SE [CELTS: Return when experienced for BOON]

 

SMALL CRYPT — SW (Door L5) — Bronze Bracer (blocks 6%)

 

THREEFOLD CRYPT — NW — Spiritual Herbs. — Push buttons: Shades (kill) — Gold Ring

 

HALL OF BONES — Crypt (Door L10) / Crypt (Door L15) — Lucky Bracelet (+3 Resistance) / Portal (Door L22)

 

HALL OF BONES — SSE Crypt — Blade of Vengeance (talk to SW shade first) (4-20 dmg., +1-5/level, +30 damage to humanoids) — find at base of statue, 2nd door on left

 

MARBLE CRYPT — S — (entry through 3 portals) — Silver Cup, Energetic Herbs, Poison Elixir, Silver Ring, Rogue’s Leather (blocks 13%, +1 Dexterity, +1 Defense, +1 Tool Use) — box past passable barrier

 

Reward for setting pyre in MARBLE CRYPT — Shielding Charm (+5% protection from melee damage, +10% less chance to be hit), Ambrosia (Divine Protection), Jeweled Ring

 

HALL OF URNS — E — [ROMANS] Shield Ring (blocks 5% melee)

 

 

________________________________________________________________________________________

 

 

MAZE OF WEBS

 

Iron Helmet, Haste Draught — SW — Husk Area

 

Darts of Ice Scroll, Healing Draught — SE — bad spiders hideout

 

Druid’s Robe / Iron Chainmail, Blessed Longsword — body — NASTY SPIDERS — NW (kill)

 

Blessed Steel Helmet — QUEST REWARD: Kill Nasty Spider (in NW)

 

QUEST REWARD: Bug-Attracting Amber to Spider Chief: access to box in C: Sylak’s Wisdom Rock, Druid’s Bracelet: +2 Faerie Lore, +2 Druidism

 

SECRET AREA — SE — Healing Herbs (3)

 

 

________________________________________________________________________________________

 

 

SHADOW VALLEY FORT

 

Healing Draught — YOUR QUARTERS — NE — dresser, [CELTS: Darts of Ice Scroll, Studded Armor, Iron Shield, Iron Spear, Opening Stone]

 

Healing Herbs, Spiritual Herbs — DUSTY STOREROOM — NE — box

 

[ROMANS: Superior Longsword (3-15 dmg, +1-5/level)] [CELTS: Healing Elixir] — DUSTY STOREROOM — NE — box

 

Lockpicks, Entertaining Scroll — Barracks — NE — dresser / [CELTS: Eye of Cathrac — S dresser]

 

Javelin (3) — East Gate

 

Iron Longsword (2-10dmg, +1-5/level) — outside fort — NE

 

Healing Draught (steal) — VALITUDINARIUM — SE

 

Healing Herbs (steal) — VALITUDINARIUM — SE — box  

 

Superior Longsword (3-15 dmg, +1-5/level) (steal) — C — E Barracks — N dresser

 

Iron Helmet (blocks 8%) — C E Barracks — S dresser

 

Blessed Shield, Heroic Brew — COMMANDER’S QUARTERS — (Door L5/Door L15)

 

Javelin (3) — West Gate, Javelin (3) east of West Gate

 

Iron Longsword (2-10dmg, +1-5/level), Javelins (3) 6— Training Rooms — W

 

Iron Shield (blocks 11%) — South Gate

 

Quality Iron Spear (3-25 dmg, +1-5/level), Iron Helmet (blocks 8%), Poor Chain Mail (blocks 20%) — Quartermaster’s Storeroom — SW — (Door L10) — boxes

 

Haste Draught — Quartermaster QUINTUS — SW — in wine amphora, Javelins (3)

 

QUINTUS — SW — Haste Draught, Healing Draught (3) [first provisions]

QUINTUS — SW — Darts of Ice Scroll, Healing Draught (3) [after Abandoned Mine]

QUINTUS — SW — Bladesman Band (+1 Endurance, +1 Armor Use), Healing Draught (3) [after Ruined Hall]

QUINTUS — SW — Ravaging Baton, Healing Elixir (3) [after Stone Skull]

QUINTUS — SW — Warrior’s Bracelet, Healing Elixir (3) [after Eye]

 

GNAEUS — NW — Training Halls — Healing Elixir, Haste Elixir (1st Runic Scroll)

GNAEUS — NW — Training Halls — TRAIN: Woodscraft +1 (2nd Runic Scroll)

GNAEUS — NW — Training Halls — TRAIN: First Aid +1 (3rd Runic Scroll)

GNAEUS — NW — Training Halls — TRAIN: Faerie Lore +1 (4rd Runic Scroll)

GNAEUS — NW — Training Halls — TRAIN: Druidism +1 (5th Runic Scroll)

 

Strength Bracelet (Strength +2), Dragonskin Cloak (blocks 6%, +10% Resistance: Fire) — Hidden Storeroom behind Conference Room [accessible after explring Tunnel Under Fort) (Door L5

 

 

UNDER SHADOW VALLEY FORT (L2)

 

Energy Draught C SE — in tunnel dead end

 

Healing Draught — NE — ABANDONED CAMPSITE

 

Ambrosia, Heroic Brew — Cavern Of Ledges — N

 

SECRET AREA — W — south to cliff drop (use Rod of Safe Descent) — to HIDDEN BODY — Torc, Fine Leather Armor, [ROMANS} Nimble Gloves (blocks 3%, +1 Tool Use) / [CELTS] War Charm (+2 Armor Use, +2 Hardiness), Fine Leather Armor, Torc, 14 coins

 

SECRET AREA — S — north off tunnel dead end — exit from HIDDEN BODY area

 

SECRET AREA — W — north from tunnel — [ROMANS: Gold Ring, Bar of Tin, Earrings, Ravage Life Scroll, Piercing Crystal, Lockpicks, Invulnerability Draught, Energy Elixir — Rodentius (kill)] / [CELTS: Amber (3), Emerald, Ruby]

 

SECRET AREA — NW — north from tunnel — [ROMANS: Icy Chain Mail (blocks 38%, +20% Resistance: Fire), — Foul Rat, Squeakers (kill)] / Woad — body

 

SECRET AREA — C N — going east off passage — Blessed Sling — in box

 

Shadow Leather (blocks 13%, +1 Intelligence, +1 Druidism) — N — Cavern Of Ledges — Druid Shade (kill)

 

Blessed Battle Axe (6-42 dmg, +1-7/level), Steel Plate Mail (blocks 42%) — Aegis of the Vale (kill) — SW [ROMANS]

 

 

________________________________________________________________________________________

 

 

NEAR SHADOW VALLEY — Iron Longsword (2-10dmg, +1-5/level) — N of FORT SHADOWVALE behind woods on body

 

SOUTHEASTERN SHADOWVALE — Silver Necklace — Wolf (kill) — west of FORT SHADOWVALE

 

SOUTHEASTERN VALE — Emerald — NE of FORT SHADOWVALE — by big rock with x? Woodscraft

 

GOBLIN VILLAGE — Steel Helmet (kill goblins)

 

 

________________________________________________________________________________________

 

 

ABANDONED MINE

 

--------

LEVEL1

--------

 

Fine Iron Dagger (3-9 dmg, +1-3/level) — ABANDONED QUARTERS — N — box

 

Healing Draught — Goblin (kill) — E

 

Healing Herbs — MUSHROOM FARM — E

 

Bronze Helmet (blocks 6%) — E

 

LOCKED DOOR (KEY III) — E — Bar of Lead (3), Bar of Silver, Lockpicks, Haste Draught

 

LOCKED DOOR (KEY I) — C — Fine Leather Armor (blocks 10%), Iron Spear (2-10 dmg, +1-5/level) , Iron Shield (blocks 11%), Nice Fur

 

SECRET AREA — NW off hall to W — Talking Granite Slab (damages chosen PC to touch it)

 

LOCKED DOOR (KEY II) — NW — Emerald (2)

 

Bar of Tin (3) — W — crate

 

LOCKED DOOR (KEY 1) — SW Quadrant © — Bars of Tin (4), Bars of Lead (4)

 

Lockpicks — C (SW)

 

SECRET AREA — C off hall going east — CONCEALED PASSAGE — Poor Studded Armor (blocks 10%), Iron Spear (2-10 dmg, +1-5/level) — on body

 

Warmth Charm (Resist Cold 20%), Healing Draught, Amber, Iron Bracer (blocks 8%) — Goblin Shamans (2) (kill) — NE — MINE ENTRYWAY [EXIT BATTLE]

 

--------

LEVEL 2

--------

 

UPPER AREA (N)

 

Healing Draught — W — Goblin Warrior (kill)

 

Lockpicks — NW - SMALL QUARTERS — box

 

Chill Charm (20% resist fire) — Goblin Chief Vlax (kill) — N © — COMMON ROOM

 

Iron Longsword (2-10 dmg, +1-5/level) — Goblin Warrior (kill) — N © — COMMON ROOM

 

Blessed Studded Armor (blocks 21%) — Vorgar the Smith (kill) — NW © — GOBLIN TORTURE CHAMBER

 

SECRET AREA — NW — off NE cell in GOBLIN TORTURE CHAMBER — Silver Bar, Tin Bar, Lead Bar

 

MISSION OBJECTIVE: Satchel — N — on body in cell

 

Quality Small Shield (blocks 10%) — NNE - box

 

Iron Spear (2-10 dmg, +1-5/level) — NW — CHIEF’S ROOM

 

Blessed Javelin (5-30 dmg, + 1-6/level) (3), Haste Draught — NE — CHIEF’S ROOM — trapped box TU4 or less [trap = worg]

 

Healing Draught — NE — trash room

 

LEARN POTION: Hasting Draught — NE — SHAMAN’S QUARTERS — W box [Rune Reading 5 or less]

 

Druid’s Robe (blocks 10%), Ceremonial Dagger (2-10 dmg, +1-5/level), Mistletoe, Healing Herbs — NE — SHAMAN’S QUARTERS — E dresser

 

SECRET PASSAGE — E © west of stairs going south to MIDDLE AREA

 

 

MIDDLE AREA ©

 

Healing Herbs — C — pots

 

Quality Battle Axe (2-14 dmg, +1-7/level) — SW — box

 

LOCKED DOOR (KEY I) — SW — Iron Helmet, Leather Helmet

 

Bronze Battle Axe (1-7 dmg. +1-7/level) — C — RAT SLAUGHTERHOUSE

 

KEY I — SW — on body in hall

 

Crude Sling — Goblin Shaman — C — GRISLY TEMPLE

 

BLESSING (HEALING): Destroy Altar — C — GRISLY TEMPLE

 

SECRET AREA — GRISLY TEMPLE — C — off north wall — Wand of Bolts (Lances of Fire)

 

 

LOWER AREA (S)

 

SECRET AREA — S © — off east wall of fifth little room — Darts of Ice Scroll

 

KEY II — SE - on body in cell

 

LOCKED DOOR (KEY II) — E — Shield Ring (+5% Protection Against Melee)

 

 

--------

LEVEL 3

--------

 

NORTH AREA

 

Call Beast Scroll — W — lizard nest

 

Resistance Ring (+5% resist elements and magic) — BURIAL CHAMBER OF HONOR — NE — NE crypt

 

Ravage Life Scroll — BURIAL CHAMBER OF HONOR — NE — E crypt

 

RUNIC SCROLL — N — box

 

SECRET AREA — NW — south off Lizard Lair — GEMSTONE CHAMBER — Ruby (destroy it)

 

Fury Helm (+1 to Trained Combat Statistics, +10% Protect Fire Damage), Bar of Silver, Torc, Iron Helmet — NW — Dragon MOZANNOS (kill)

 

Iron Chain Mail (blocks 23%), Superior Long Sword (3-15 dmg, + 1-5/level), Steel Battle Axe (3-21 dmg, + 1-7/level), Energy Elixir, Capture Mind Scroll, Wand of the Coils, 140 coins — Treasure Cave — NW — box

 

 

 

SOUTH AREA

 

SECRET AREA — east off Rat Room — E — leads up to L2 SECRET AREA

 

KEY III, Bar of Tin — ROOM FULL OF BODIES [L2] — on bodies

 

SECRET AREA — ROOM FULL OF BODIES [L2] — SW corner — Iron Chain Mail (blocks 23%), Iron Longsword — on body

 

Silver Ore — E

 

Healing Herbs — W ©

 

Spiritual Herbs, Healing Herbs — SW

 

SECRET AREA — C — south off hallway — ORE STORAGE — Silver Ore (3)

 

SHINING STONES — Lower Crypt — SW — push button in crypt — box (need Rod of Safe Descent to get here)

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

CENTRAL ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SHAYNEE — Spire Woods (pay sprite 50g to find her) — C — TRAIN: Herbcraft (3185g at level 7) / LEARN POTIONS: Energy Draught, Hasting Draught, Strength Elixir, Balm Of Life, Healing Elixir [CELTS: Slightly Expensive]

 

NORTHERN SHADOWVALE — Druids guarding temple — Steel Studded Armor, Wand of Ice, Iron Longsword, Iron Studded Armor

 

NORTHERN SHADOWVALE — cave north of bog — LEARN SPELL: Stone Guardian [Rune Reading no more than 19]

 

NORTHERN SHADOWVALE — cave NE of bog — Freedom Charm (+40% Resist Mental) (with enough Woodsman Skill) (kill family of Giant Lizards)

 

NORTHERN SHADOWVALE — Lost Shade (northwest of VALE OF THE SOULD)

 

WATCHED WOODS — Spiritual Herbs (regrows) [south of TEMPLE of BRIGANTIA]

 

GROVE OF BONES — Spiral Horn

 

POZ THE BUTCHER — along road — Mutton for sale

 

NEAR RUINED HALL — Sylak’s Exuberant Trash — W of River, under rock

 

SOUTHEASTERN VALE — Call Spirit Scroll — under trash pile NE of Crone’s Lair

 

SOUTHERN SHADOWVALE — Lost Shade (NE of Crone’s Lair)

 

SOUTHERN SHADOWVALE — N of CIRCLE WARRENS by rock — Ring of Warmth (+15% Cold Protection) — Reward from boy for finding his lost ball.

 

SOUTHERN SHADOWVALE — FAERIE CIRCLE in HAGFEN — Firewalker Band (with enough Faerie Lore) — (25% Resistance: Fire, 15% Resistance: Cold)

 

________________________________________________________________________________________

 

 

VALE OF THE SOULD [NORTHERN SHADOWVALE — NNE]

 

SAMAEL — REWARD: (Get Shining Stones from Abandoned Mine) LEARN SPELLS: Raise Dead, Hero of Old, Beast Call

 

SAMAEL — Rent Spirit: 1000 coins (spirit stays with you after performing tasks if Faerie Lore is at a certain level???)

 

SECRET AREA — SE — going west from rat room — Turn Wheel (opens gate to SE)

 

SECRET AREA — C (S) — south from rat room — Turn Wheel (opens gate to SSE)

 

SECRET AREA — NE — north out of library to URN to smash

 

SECRET AREA — NE — west out of NE corner of Library — Capture Mind Scroll, Ravage Life Scroll — box

 

SECRET AREA — NE — NE corner over lava to URN to smash

 

SECRET AREA — NE — south out of lava room to URN to smash

 

SECRET AREA — N — passage south to 2 Urns to smash

 

SECRET AREA — E — north out of libary — Capture Mind Scroll, Ravage Life Scroll — box

 

Druid’s Robe, Earrings — N — barrel — CHARNEL HOUSE

 

Healing Elixir — NW — Aranea (kill)

 

Iron Chain Mail, Iron Spear, Wooden Large Shield — NW — corpse

 

SECRET AREA — NW — south of C — through maze

 

Fine Leather Armor, Horn — SW (SE) — corpse

 

Energetic Herbs — E

 

Healing Elixir — E — box

 

Mistletoe — E

 

BARRIER — E to URN to smash, Spiritual Herbs, Iron Dagger

 

Druid’s Robe, Wymrskin Helmet, Mistletoe — E © (Door L12)

 

Iron Longsword — C

 

SECRET AREA — C — going east south of Quarry to Urn to smash

 

SECRET AREA — C (E) — going east from south passage to Urn to smash

 

Bar of Silver, Emerald, Ruby, Strength Elixir, War Charm (+2 Armor Use, +2 Hardiness), Wand of Carrunos, Crystal Shield (blocks 14%, Protection from Petrification) — Samael’s Bedroom — E © — box

 

SECRET AREA — SW — from entry area portal after dealing with Sammael: LEARN NETHER SPELL: Clouds of Night — read bookshelf [Rune Reading no more than 20]

 

 

________________________________________________________________________________________

 

 

TEMPLE OF BRIGANTIA [NORTHERN SHADOWVALE — NE]

 

BOON: Skill Points +2: Sit at the altar — C, Wand of Carrunos

 

QUEST REWARD: Free Orim for Aidin — BOON: Use Blessing Pool, LEARN SPELL: Heartshock — altar — C

 

AMBUSH — (many kills) — Leather Armor(1), Iron Studded Armor, Iron Longsword (2), Wand of Ice, Healing Draught (1), Ambrosia, Haste Draught, Ceremonial Dagger

 

Ceremonial Dagger, Void Crystal — Aidan (kill) — C — Altar

 

QUEST ITEM: Temple Goblet — free to take as CELTS with good reputation / steal as ROMANS: Take to dock and wait for Water Sprite, drink water = BOON: +1 Strength

 

Mistletoe — SE — off trees / C (east) off trees

 

Druid’s Robes (3), Gold Fibulae — S — trapped box

 

Ceremonial Dagger, Energetic Herbs, Spiritual Herbs, Silver Bracelet, / [ROMANS] Gloves of the Fae (blocks 2%, +1 First Aid) — S W — trapped box

 

Druid’s Robe (3), Leather Sling (3-12 dmg, +1-4/level) — SW — box

Mistletoe, Druid’s Robe — SW

 

Mistletoe, Healing Herbs — SW — in box

 

Fine Leather Armor, Iron Studded Armor — SW — in box

 

Woad, Small Iron Shield, Iron Spear — NE

 

 

 

UNDER TEMPLE

 

Leather Armor — Celtic Tribesman (kill) — GUARDROOM — NE

 

Basic Charm — DEAD PERSON ASH STORAGE — N — in jar

 

Spiritual Herbs in Sack of Grain — STOREROOM — C N

 

Mistletoe, Healing Herbs, Spiritual Herbs, Woad — STOREROOM — C N

 

SECRET AREA going west from SW STOREROOM — C —[CELTS] Faerie Wine / [ROMANS] Button (push)

 

...

 

Door L15 — from mortuary to TOMB OF THE GREAT ELDERS — NW

 

Blessed Bracer (blocks 11%) — Nether Beast (triggered by opening NW sarcophagus) (kill)

 

Shining Pelt — E © Sarcophagus, after opening NW sarcophagus and killing Nether Beasts

 

Sylak’s Eternal Candle — TOMB OF THE GREAT ELDERS — E sarcophagus after killing Nether Beasts — NW

 

QUEST ITEM: Golden Pelt — E sarcophagus — NW

 

...

 

Darts of Ice Scroll, Call Beast Scroll, Haste Scroll, — Library — E

 

SECRET AREA — Maureen’s library — C S — east from N-S passage — LEARN SPELLS: Beastskin, Simulacrum (bookshelf) [[Rune Reading 18], Capture Mind Scroll — bookshelf

 

SECRET AREA — south out of Maureen’s library — LEARN NETHER SPELL: Make Elixir [Rune Reading 24]

 

Portal to BATTLE HALL:

 

[CELTS]: Warrior’s Plaid pants (blocks 4%, +2 Hardiness) — Gorkesh the Invader (kill), Blessed Javelins (3) — High Druid Cormac (kill) — Battle Hall — SW

 

[ROMANS]: Leather Sling, Dagger of the Sun (6-30 dmg, + 1-5/level, +40 to Undead) — High Druid Cormac (kill) — BATTLE HALL — SW (from portal), Wand of Ice

 

________________________________________________________________________________________

 

 

THE CIRCLE WARRENS [sOUTHERN SHADOWVALE — south of Crones]

 

Invulnerability Draught, Resistance Elixir — E — box (KEY III)

 

Healing Elixir, Silver Necklace — N — on body past first barrier

 

NW — TILE BOX I — past two sets of bariers

 

Call Spirit Scroll, Capture Mind Scroll — SE — dresser

 

SECRET AREA — NW — Tile Box II (triggers four Burning Bones)

 

SECRET AREA — NW — (from passage to south) — access to upper area — Burning Bones drop: Poor Chain Mail, Rubies, Iron Short Swords, Eagle Eye Ring / Piercing Crystal — in box

 

Energetic Herbs — C — jar (push block onto tile to open gate) / TILE BOX III

Healing Herbs, Energetic Herbs — W (guarded by 3 Giant Slugs)

 

Call Spirit Scroll, Capture Mind Scroll — C SW — trapped dresser

 

Warrior’s Plaid Pants (blocks 4% damage, +2 Hardiness) — C SW - dresser (KEY III)

 

SECRET AREA — W — south from passage to 4 Ice Puddings, TILE BOX IV

 

SECRET AREA — C SW — east from passage to sealed gate (Sever Seal), TILE BOX V

 

C — drop into box room to TILE BOX VI (summons four bears — look at their names!)

 

Gauntlets (blocks 3%) — SW

 

Guardian Caryatids drop Emeralds (kill) — SE runed gate

 

Warrior’s Ring (+10% to hit in Melee, +2 levels Melee damage), Spider Silk Cloak (blocks 4%, +1 Dexterity, +5% Protection from Melee Damage) — Naga (kill) — SE

 

TITUS’ KEY, Blessed Chain Mail (blocks 33%), Martyr’s Shield (blocks 18%, +20 damage to Attacker) — box in Titus’ lair — SE

 

Beastmaster Bracelet (+3 Beast Circle) — L body — SE

Quality Battle Axe (2-14 dmg, +1-7/level) — R body — SE

Bronze Plate Mail (blocks 30%), Iron Pike (3-21 dmg, +1-7/level) — C body — SE

 

SECRET AREA — SE — west to portal out

 

SYLAK ITEM: Sylak's Amazing Bricks — use Rod of Safe Descent to jump down cliff — C S

 

 

 

________________________________________________________________________________________

 

 

SELKIE FEN [sOUTHWESTERN SHADOWVALE - C]

 

SECRET AREA — NE — barrier to Laboratory of Gulharus

 

Healing Herbs, Spiritual Herbs, Mistletoe, Energetic Herbs — NE — Lab — dressers

 

Icy Ring (+15% Fire Protection) — NE — Old Ruins — Windwarrior (kill) [past barrier]

 

Silver Bracelet, Druid’s Robe, Wand of Fire, Invulnerability Elixier — NE — trapped box past lava

 

Call Hunt Scroll — Split Tail lizard (kill) — N

 

SECRET AREA — NW — past Ice Lizard — Healing Draught, Haste Draught, Curing Draught, Emptiness Brew — in box past passable barrier

 

Iron Studded Armor (steal) — SE - Door L5

 

Fine Small Shield, Call Spirit Scroll, Javelins, Iron Studded Armor (steal) - S - boxes — Door L15

 

Heroic Brew (steal) — S — Door L12

 

Gold Ring — SW - Small Prison (kill Fomorians)

 

Superior Longsword (3), Iron Helmet (2), Boots (steal) — C

 

SECRET AREA — S — from C south across bridge — Ceremonial Dagger

 

Sling (2) — C S

 

Healing Herbs (2) — C E

 

QUEST REWARD for returning Selkie pelts: access to three bodies — C E — KEY V, Iron Studded Armor, Healing Elixir, Blessed Sling, Woad

 

Iron Longsword, QUEST ITEM: Selkie Chief’s Skin, Fine Iron Dagger, Basic Charm, Torc — Selkie Chief & guards (kill) — C

 

Superior Longsword (2), FIne Iron Dagger, Iron Longsword (2), Haste Draught — selkies (kill) — W/SW

 

Superior Longsword, FIne Iron Dagger (2) - Selkie Guards (kill) — E

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

WESTERN ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

MARBLE BRIDGE — Bronze Battle Axe (2), Wooden Large Shield (kill Formorians)

 

FRAGRANT MARSH [southeast of VANARIUM] — Spiritual Herbs (regrows)

 

DRY WASTES (SW of bridge) — Sylak’s Talking Skull (fight Fomorians on hilltop)

 

HUNTER’S HOLLOW — NEAR VANARIUM (SE of VANARIUM) — QUEST REWARD for Killing Spectral Wolf for Adams — Ring of Skill (+5% Chance to Hit in Melee) / or steal Superior Longsword, 50g

 

GREAT WESTERN WOODS (south of VANARIUM) — Call Hunt Scroll, 100 coins — 5 Greater Shades (kill)

 

GREAT WESTERN WOODS (south of VANARIUM) — Iron Studded Armor (3), Iron Chain Mail (1), Iron Longsword (2), Healing Draught, Haste Draught — 3 Druids + High Druid (kill) [ROMANS]

 

GREAT WESTERN WOODS (south of VANARIUM) — Healing Herbs, Mistletoe (regrows) — C

 

KAJA’S HUT — W of GREAT WESTERN WOODS [south of VANARIUM] — Recipes: Energy Elixir, Haste Elixir, Restoration Brew [Pretty Average] / QUEST REWARD: Tool Use +1 for bringing transcribed runes from Gryphon obelisk to the north (need paper and pen to acquire.)

 

WESTERN SHADOWVALE - Stone Circle (NE of VANARIUM): LEARN SPELLS for CELTS: Sever Seal, Break Barrier early, later: Doom / [ROMANS]: Iron Studded Armor, Leather Armor, Wand of the Coils, Steel Studded Armor, Iron Chain Mail, Steel Longsword, Runed Helm (), Mistletoe, Haste Draught (kill Celts]

 

SECRET AREA: west from stone arrow NW of VANARIUM to QUEST ITEM: Lost Shade

 

GRASSY VALLEY — (kill outlaws) — Steel Chainmail, Superior Longsword, Haste Draught, Fine Small Shield, Knowledge Brew

 

NORTHWEST VALE - Stone Pillar - Need pen and paper to write down Runes

 

NORTHWEST VALE - Derek’s Body — QUEST ITEM: Derek’s ring for Velanna in Vanarium Inn

 

NORTHWEST VALE - N of FAERIE BAZAAR — Strengthening Pool (drink)

 

STARCAP’S ARMOR - NORTHWEST VALE — QUEST ITEM: Julius’ Boots/ Buy: Blessed armor [ROMANS: Slightly Expensive / CELTS: Expensive)

 

VYASH THE Faerie — NORTHWEST VALE — Dexterity Bracelet (+2 Dexterity) [CELTS: Pretty Average]

 

NORTHWEST VALE — Conn — REPUTATION (+/-5): give coins

 

WESTERN FEN — Miranda’s Locket (+10% Chance of Saving Life) (kill basilisks)

 

WESTERN FEN — Healing Herbs, Spiritual Herbs, Energetic Herbs, Mistletoe (2), 3 Witches, 6 Shades in hut (kill)

 

RUINS ATOP HILL by Goagh Nar — QUEST ITEM: Lost Shade — Strength Draught / Emerald Helm (blocks 8%, +1 Trained Magic Statistics) — in Totems on hill (kill 18 Fomorians)

 

NORTHWEST SHADOWVALE — Healing Herbs, Spiritual Herbs (regrows)

 

LIBRARIAN — E of FAERIE BAZAAR — TRAIN: Melee, Berserker, Hardiness, Defense, Druidism, Herbcraft, Tool Use, Faerie Lore [ROMANS: Exorbitant/CELTS: Pretty Average]

 

NORTHERN SHADOWVALE — TOIVO’S DIVERSE ENTERTAINMENTS — Ravage Life Scroll [slightly Expensive]

 

________________________________________________________________________________________

 

 

VANARIUM

 

Bar of Silver — NE — barrel outside town

 

SILIUS — E — Iron Pike (3-21 dmg, +1-7/level) (80 coins), lockpicks, lamps

w

DRUSILLA — E — Piercing Crytal (4), Void Crystal, Unshackling Crystal, Energy Draughts, Drakeskin Boots (blocks 10%), Blessed Gloves (blocks 4%), Blessed Spear (5-30 dmg, +1-6/level) — [CELTS: Pretty Average]

 

TITUS’ ALCHEMY — LEARN RECIPES: Balm of Life, Woad, Healing Elixir, Energy Elixir [slightly Expensive] — SE

 

Eagle Eye Ring (+3 to Spears/+3 to Javelins) — S — in woods

 

Sulpicious (kill) — NW — in room in Inn — [ROMANS]: Hasting Elixir, Steel Studded Armor, Leather Helmet, Spiritual Herbs / [CELTS]: Iron Studded Armor

 

Healing Draught — SW — dresser (steal)

 

MIDORI — SW — LEARN SPELLS: Healing, War, Beast, Craft (6 levels each) [[ROMANS]: Utterly Ridiculous / [CELTS]: Pretty Average]

 

Healing Herbs (4) (steal) — SW

 

QUEST REWARD: Sylak’s Assisting Horn [ROMANS]: bring him Dragon’s Blood) / [CELTS]: in NE dresser — Manius Voltinia — N

 

 

________________________________________________________________________________________

 

 

THE FAERIE BAZAAR

 

Solberg — W — Blessing Pool (BLESS Equipped Weapons) [ROMANS: 3000g/CELTS: 2000g]

 

SEEKER’S SPELLS — LEARN SPELLS: Beast Circle (6 levels), Craft Circle (6 levels), Spirit Circle (4 levels) [utterly Ridiculous] — Libary — C, read library scrolls: Goblins / Barriers / Sylak

 

UNDER LIBRARY — Darts of Ice Scroll [ROMANS]/Call Beast Scroll [Druids] — bookshelf

 

SECRET AREA — Under Library — SE corner to east — (Door L6) to ledge above lizard

 

SKROG’S METAL THINGS — SW — Blessed weapons and armor (Utterly Ridiculous), KEY IV for 150g after Poot tells you about it.

 

COLOTHA’S POTIONS — SW — Healing/Curing/Strength/Energy/Haste Elixirs, Balm of Life, Heroic Brew (500g/1100g) [CELTS: Pretty Average / ROMANS: Exorbitant]

 

POOT’S SPECIAL ITEMS — SW — Lockpicks, Drakeskin Sandals, Doom Scroll, Capture Mind Scroll, Wand of the Coils, horn (Exorbitant)

 

Blessed Studded Armor (blocks 21%) — Under Poot’s shop — box (trapped)

Blessed Large Shield (blocks 24%) — Under Poot’s shop — box (trapped)

 

SECRET AREA — Under Poot’s shop — east from SE to shades

 

Blessed Chain Mail — Kalleronon’s Sarcophagus — C — UNDER FAERIE BAZAAR

 

SECRET AREA — passage into storage room from SW crypt passage — Sacks of Grain (3)

 

MOONFIRE — S — QUEST REWARD: Rod of Safe Descent for killing the Fomorian in Galag-Trav and bringing his jewel back. [CELTS: Expensive]

 

Spider Silk Cloak (Blocks 4%, +1 Dexterity, +5% Protection from Melee Damage — (Buy: 900g) — MOONFIRE — S

 

BAZAAR KEEPER’S MANSION — NE — Door L15 — Darts of Ice Scroll, Hero of Old Scroll — desk (steal)/Blessed Dagger (5-20 dmg, +1-4/level) — dresser (steal) / (Door L15) — trapped chests: Shard of Release / Call Spirit Scroll, Shielding Charm

 

QUEST REWARD for releasing ten spirits from urns in Vale of the Sould — Mauling Leather (blocks 18%, +3 levels to Melee damage) — Bazaar Keeper — NE

 

QUEST REWARD for spider eggs from Maze of Thorns — Aescal’s Ring (+2 Health Circle, +2 First Aid) — Bazaar Keeper — NE

 

QUEST REWARD for Black Wolf fang — LEARN SPELL: Mighty Beast — Bazaar Keeper — NE

 

Iron Chain Mail, Superior Longsword, Wooden Shield, Invulnerability Draught — NE — Bazaar Master (kill)

 

SECRET AREA — SW corner of BAZAAR MASTER’S house — cheap wine, entertaining scrolls (steal) — boxes

 

 

HOLDING PENS (L2) — SE

 

Fine Leather Armor — SE — pen — Fomorian (kill) (Door L5)

 

Silver Ring, Torc — SE — pen — on body

 

 

DIRTY STOREROOM (L2) — S

 

Horn (steal) — box

 

SECRET AREA — west from bottom of stairs to UNDER FAERIE BAZAAR

 

 

POTION BREWING CHAMBER (L2) — SW

 

Healing Herbs, Mistletoe — SW

 

Flask of Goo — SW — box past RUNE

 

SECRET AREA — west out of room with box — passage to SPECIAL STOREROOM

 

 

SPECIAL STOREROOM (L2) — SW

 

Blessed Studded Armor — W — trapped box W

 

Blessed Large Shield (blocks 24%) — W — trapped box E

 

SECRET AREA — passage east to UNDER FAERIE BAZAAR

 

 

UNDER FAERIE BAZAAR (L2) — C

 

Blessed Chain Mail — C — NE sarcophagus

 

 

UNDER FAERIE BAZAAR (L2) — NE — from LIBRARY

 

SECRET AREA — SEALED JAR CHAMBER — NE off NE area — unseal jar with SEVER SEAL — LEARN

 

NETHER SPELL: Wind Warriors [Rune Reading no more than 20]

 

 

________________________________________________________________________________________

 

 

REALM OF REPTRAKOS

 

SECRET AREA — S — entrance into lair

 

Healing Elixir, Earrings, Healing Herbs — C — bodies

 

Silver Drinking Cup — S

 

Iron Chain Mail, Steel Cudgeon, Blessed Javelin (3) — SW — body

 

Bar of Tin — box/ Silver Ring, Bar of Lead — trapped box — SW — (Door L7)

 

SECRET AREA — NW — west off tunnel end — Amphora of Cheap Wine (3)

 

Wand of Ice — NW — Goblin Thugs (kill) / Healing Elixir — NW — box / Iron Shield — box

 

SECRET AREA — N — north off rat pen area — Turn Wheel: opens gate to NW treasure room (need Gobo to find this hidden wheel)

 

REPTRAKOS’ TREASURE: SECRET AREA — N — east into NW Treasure Room — Bar of Tin / Sylak’s Nourishing Bowl — W box (wakes dragon) / Puzzle Box (unfinished QUEST ITEM) — E box

 

Bar of Tin, Quality Battle Axe — NE — bedroom dresser

 

QUEST ITEM: Dragon Scale (kill 3 Giant Slugs) — NE

 

QUEST ITEM: Stone Tablet (for Reptrakos) (past Basilisk to W in Secret Area on body) — C

 

QUEST REWARD (Stone Tablet to Reptrakos): LEARN SPELL: Mighty Beast, Call Spirit

 

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects) / QUEST ITEM: Dragon Scale — Reptrakos (kill) —  NE

 

REPTRAKOS’ TREASURE: 40g / Steel Plate Mail (blocks 42%), Nimble Band (+1 Action Points) — S box / Balm of Life, Resistance Elixir — N box — W Treasure Room

 

REPTRAKOS’ TREASURE: 40g, Emerald / Bar of Silver, Bar of Lead — W box / Ruby, Jeweled Ring — E box — NE Treasure Room

 

REPTRAKOS’ TREASURE: 15g, Silver Ring / Warrior’s Bracelet (blocks 2%, +2 Melee, +2 Spears, +2 Levels Melee damage), Wand of Doom — box — SE Treasure Room

 

 

________________________________________________________________________________________

 

 

GOAGH-NAR Need KEYS I-V to open everything

 

SECRET AREA — SE — from W cell south — Shield Ring — body

 

Healing Elixir — SE — on body

 

Superior Longsword — SE — storage room

 

...

 

Ravage Life Scroll — NE — trapped box in HUGE STOREROOMS

 

Haste Elixir — E — in box

 

Lockpicks — NE — in box

 

SECRET AREA — N — across top from W-E

 

SECRET AREA — NW — from cloakroom going west

 

SECRET AREA — NW — south into bedroom

 

Emerald, Gold Ring — NW — Queen Rit’s bedroom — dresser

 

Iron Pike, Mauling Gauntlets (blocks 6%. +1 Melee Damage) — Queen Rit (kill) [CELTS]

 

Energy Elixir, Call Hunt Scrolls — KRAVVUS (lizard) (kill) — NW past barriers — Door L12 — Knowledge Brew — S trapped box / Wand of Doom, Blessed Bracer — NW — Door L18 — N trapped box

 

Assassin’s Dagger (5-25 dmg, +1-5/level, +6 Acid Damage, +1 Endurance) — Warrior’s Quarters — NW — dresser

 

Superior Longsword — W bedroom N of hall — Fomorian (kill) / Fine Leather Armor — box

 

Ceremonial Dagger — locked bedroom W of FOMORIAN SHRINE — dresser

 

Iron Battle Axe — W entry guard (kill)

 

Blessed Spear — C(NE) — Door L5 — locked box

 

Blessed Battle Axe - KEY V — C NE — box

 

Golden Goblet — Queen Rit’s bedroom — NW

 

Wyrmskin Helmet (blocks 7%, +5% protection against Illness) — C NW — HALL OF MEMENTOS — Door L15

 

Superior Longsword — C NW — past locked door to dining room

 

MYSTERY BOX — KEY ?? — Door L15 — south off dining room — C NW

 

Heroic Brew, Shield of Klud (blocks 18%, +1 Melee Damage, +3 Missile Damage) — Fomorian Crusher — N (last one?)

 

 

UNDER GOAGH-NAR (LEVEL 2)

 

Mistletoe (2), Healing Herbs, Spiritual Herbs (2), Energetic Herbs — S — Door L9 — boxes

 

[ROMANS] RUNIC SCROLLS — STINKY BEDROOM — NW — box

 

Call Spirit Scroll — C — Wight (kill)

 

SECRET AREA — NW — east from hall (way out from trash pit)

 

SECRET AREA — S — east from crypt — Push Button on altar to ??? [ROMANS]

 

SECRET AREA — S — north from altar room — health boost pool [ROMANS?]

 

Rod of Calling — Fomorian Zombiemaster (kill) — C — Door L5

 

SECRET AREA — C — W past Door L5 — Silver Necklace, Silver Bracelet, Hero of Old Scroll — box

 

Blessed Dagger, Spiritual Herbs — C — storeroom with Greater Shades

 

QUEST ITEM: Shadow Wolf (kill) — Magical Beast #4 — C S

 

SECRET AREA — C N — east from east-west passage

 

Ambrosia — Bendbones (kill) — C E — Door L15

 

Ravage Life Scroll, Bladesman Band — C E — trapped box

 

SECRET AREA — SE — east from rat room — 105g — body

 

Ruby — Burning Bones (kill) — NE — light braziers in 3 SECRET AREAS off room to summon and to open door to:

 

Fomor Slayer (5-35 dmg, + 1-7/level, +25 damage to humanoids) — Sword In The Stone — NE past two passable barriers

 

... [back down after going up as CELTS] ...

 

Ceremonial Dagger, Blessed Javelin — Fomorian (kill) — SW

 

Mistletoe *(2), Healing Herbs, Spiritual Herbs (2), Energetic Herbs — SW — Door L? — boxes

 

LEARN SPELL: Beast Ceremony — C N — skull room [Rune Reading no more than 20]

 

Piercing Crystal — C — Fresh Zombie (kill)

 

QUEST ITEM: Shadow Wolves (5) (kill) — C S

 

Piercing Crytal — Memorial room — SW — C

 

 

BOTTOM OF GOAGH-NAR (LEVEL 3)

 

Ravage Life Scroll in desk — W room

 

SECRET AREA: N out of W room — Iron Chain Mail, Golden Goblet, Nimble Gloves (blocks 3%, +1 Tool Use) — trapped box

 

Healing Draught — S — box

 

Bar of Iron (4) — NW — storeroom — box

 

Bar of Tin — NW — STOREROOMS — jars, Javelins (9), Steel Longswords (2)

 

Iron Battle Axe — Meat Pens — N — box

 

Superior Longsword (2), Bar of Iron — NW

 

SECRET AREA — W — going west out of above room to river

 

Iron Shield (2), Iron Studded Armor (2) — NW Storerooms 

 

SECRET AREA — W — going south from far west across river past passable barriers to Fomor Zombies — to box with: Glahz’s Shield (blocks 14%, +30% Resist Cold Damage)

 

Healing Herbs (3) — WNW by river

 

Ceremonial Dagger — E

 

Bronze Battle Axe — E — Kill Fomorian

 

SECRET AREA — E — from Hall of Self-Denial east

 

Bronze Plate Mail (blocks 30%), Wooden Large Shield, Haste Draught — NE — Fomorian (kill)

 

 

THE ORDEAL DESCENT (LEVEL 3)

 

Huge Emerald — C — box 1

 

QUEST ITEM: Stone Skull — C — box 2 [ROMANS]

 

Fomorian Blade () — C — box 3

 

Fomorian Protector () — C — box 4

 

Bronze Longsword, Poor Chainmail — Spectral Warrior (kill) — C

 

Dragonskin Cloak (blocks 6%, +10% Resistance: Fire) — GUARDIAN WYRM (kill) [ROMANS]

 

 

________________________________________________________________________________________

 

 

JAGGED AERIE

 

SECRET AREA — Woad, Steel Battle Axe (3-21dmg, +1-7/level), Blessed Javelin (3) — SE — west from lizard den on body

 

Rod of Control — NE — box: KEY IV or lower

 

Warmth Charm (+20% Resist: Cold) — NE — box: KEY V(?)

 

SECRET AREA — NE/N/NW — access from NE going N — Energetic Herbs / leads to: QUEST ITEM: Gryphon Feather (catch Gryphon Feather: Need 6 Dexterity with one PC) — NW

 

SECRET AREA — N — going west of C area from above SECRET AREA — Haste Draught — box

 

SECRET AREA — N — south to ledge — Poison Elixir, Healing Draught — box

 

Emerald — NW — jump down to nests from SECRET AREA access

 

Leather Sling — SE Gryphon nest — E

 

Iron Battle Axe (3) — W — Fomorian Battle — TIER OF FORCE

 

Energetic Herbs — C — TIER OF KNOWLEDGE

 

SECRET AREA — C — off 2nd ledge going east — Sylak’s Ethereal Scalpel (Cures All Negative Effects), Silver Ring — body 

 

CHAMBER OF THE RAVEN: QUEST REWARD: Icy Longsword (4-24 dmg, +1-6/level, +8 Life Drain) — for getting message from Stone Circle by Vanarium

 

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects), All Circle Scroll (+3 to all spell circles, except Spirit Circle) — Raven (kill) — Chamber Of The Raven [Raven is neither human, nor beast, and cannot be slowed. You can Charm or Simulacrum its summoned Gryphon defenders.]

 

 

________________________________________________________________________________________

 

 

HALL OF THE LAMP

 

CELTS (W HALF) (need Druid or Faerie Lore to enter?/ Sever Seal to open gate)

--------

 

Knowledge Brew, Quicksilver Ring — SW — box (KEY V)

 

Knowledge Charm (+5 Rune Reading, +2 Druidism) — Grosk Farsight (kill) — SW, Energy Herbs

 

SECRET AREA — SW — west from Grosk shrine — turn wheel to open...? 

 

Blessed Cudgel (+5-25 dmg, +1-5/level) — C SW

 

Iron Battle Axe — C W

 

Energy Draught, Ravage Life Scroll — NW — box

 

Strength Draught, Haste Draught — NW

 

Strength Elixir, Unshackling Crystal — NW — box

 

GLOWING KEY, Shield Ring, Healing Elixir, Balm of Life — NW — Chief Tormada (kill)

 

Wand of Fire — box — NW

 

Fomor Slayer (5-35 dmg, + 1-7/level) — box (Key VI) — NW

 

 

ROMANS (E HALF)

----------

Poor Chain Mail, Large Wooden Shield — Burning Bones — E

 

Jewled Ring — E — sarcophagus

 

SECRET AREA — SE — south off crypt room — Quicksilver Ring (+1 Dexterity, +3 Hardiness), Knowledge Brew — KEY V — box

 

SECRET AREA — SE — south off above secret room — Turn Wheel: opens next Secret Area

 

SECRET AREA — SE — south off hall — 2nd wheel to turn, Slimes

 

Quality Battle Axe, Bronze Plate Mail — E — sarcophagus

 

SECRET AREA — E — south off above E crypt — Fomoror Slayer (5-35 dmg. +1-7/level, +30 Damage to Humanoids) — KEY VI box

Druid’s Robe, Ceremonial Dagger, Blessed Gloves — NE — sarcophagus

 

Superior Longsword (3-5 dmg, +1-5/level) (3) — NE

 

GLOWING KEY, Torque, Gold Necklace — Archdruid Torgul (kill) — NE

 

[bOTH (Center)]

---------------

 

SECRET AREA — N — west from NE or east from NW — Sylak’s Thumpin’ Shovel (Casts Clouds of Night once per day) [3 Dark Wyrms]

 

Polished Breastplate (blocks 59%, +10 Resistance to Mental Effects, +1 to trained Combat Statistics, Protection from Petrification) — TITUS VORENUS (kill) — N (LAMP CHAMBER)

 

Ring of Speed (+1 Action Points) — IFRIT SHARZAD (Payment for letting it go free / kill) — N / BOON for trying to make it serve you — +1 Strength, +1 Dexterity, +1 Intelligence, +1 Endurance

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SOUTHWESTERN ZONE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SOUTHWESTERN SHADOW — Selkie chained — Strength Bracelet (Strength + 2) (take)

 

ARBOR PATH — NEAR HOLLOW HILLS – Faerie Men & Warrior fight (ROMANS: kill) — ron Short Sword, Iron Long Sword, Haste Draught, Steel Chain Mail

 

ABOVE HOLLOW HILLS — QUEST ITEM: Lost Shade — W of Hollow Hills

 

UNTAMED FOREST — Armor Ring (kill Nasty Spider) / Energetic Herbs (regrows)

 

NEAR HOLLOW HILLS — Island Guarded by 4 Basilisks — Sylak’s Chaotic Dice

 

SOUTHWESTERN CRAGS — Endurance +1

 

GOBLIN VALLEY — QUEST REWARD (SNORBEL): Kill Kharto (in SE Shadowvale) — Sylak’s Clever Pen / Blessed Chain Mail (kill goblin village)

 

LANDS OF THE FAE — REPUTATION REWARD (+30 required): BOON: +1 Strength, +1 Dexterity, +1 Intelligence, +1 Endurance — SW

 

 

________________________________________________________________________________________

 

 

HOLLOW HILLS

 

RENFIELD’S RELIQUARIES — Door L15 — E — Opening Stone, Bar of Lead — box

 

FLAXEN — Wymrskin Helmet (blocks 7%), Dragonskin Cloak (blocks 6%), Blessed Leather Armor (blocks 16%), Blessed Studded Armor (blocks 21%), Dragonskin Bracer (blocks 6%) — [Exorbitant] / Drakeskin Boots (blocks 7%) (steal), Blessed Gloves (blocks 4%) (steal)

 

THYME’S ODD ITEMS — N — Shield of Khar (blocks 12%, +2 Strength) [1800g], Ravaging Baton, Silken Pantaloons (blocks 5%, +1 to Druidism) [720g] — [Expensive]

 

SECRET AREA — N — north from storeroom (Door L9) — Huge Fomorian (kill) — Iron Battle Axe, Iron Plate Mail (blocks 36%, encumbers 25%), Quality Iron Pike (4-28 dmg, +1-7/level) / Fine Leather Armor — box

 

MORDEN’S LESSONS — C — TRAIN: Melee, Spears, Javelins, Slings, Hardiness, Defense — [Exorbitant]

 

RIPPEL’S TOOLS OF STEALTH — W — Lockpicks, Piercing Crystal (1), Void Crystal (1), Shard of Release (1), Unshackling Crystal (1) — [slightly Expensive]

 

FOGLIO’S GOODS — C — POTIONS: Resistance Draught, Elixirs, Invulnerability Elixir, Knowledge Brew (1300g), Ambrosia, Heroic Brew, Restoration Brew, Doom Scroll. Hero of Old Scroll, Call Spirit Scroll — [slightly Expensive]

 

FLANDERS’ MAGICAL PETS AND FAT RENDERING — SW — Torc, Ravage Life Scroll — Wind Warrior (kill)

 

IRRITATED Faerie — (kill) (Door L5) — S — Haste Draught, Iron Short Sword

 

Druid’s Robe (2), Blessed Dagger, Healing Herbs, Spiritual Herbs, Energetic Herbs — SE — (Door L8) dresser

 

Iron Helmet, Quality Iron Spear (3-15dmg, +1-5/level) — NE — Door L8 / Blessed Shield, Iron Chain Mail — trapped box

 

Wand of Carrunos — NE — Door L5 / Silver Ring — box

 

Blessed Javelins (3) — box — C — (kill Fomorians)

 

SECRET AREA — NW — Armor Ring, Radiant Robe (blocks 8%, +15% Protection from Melee Damage, +10% Resistance: Magic, +10% Resistance: Acid) — Lady Rose mansion — Door L15, barrier / Gold Fibulae, Jeweled Ring, Gold Bracelet, Blessed Battle Axe (5-40 dmg, +1-8/level)

 

QUEST REWARD: Lady Rose — NW — Bring her the stones from the Abandoned Mine: BOON: +1 Strength, +1 Dexterity, +1 Intelligence

 

LEARN SPELLS: Stone Guardian, Soul Lance — Galitan (if you rescued him) — NW

 

QUEST REWARD: KEY VI — Give Gryphon Feather to Genevieve — SW (N) — secret door

 

Invulnerability Draught — Rose Lady (kill) — NW / Iron Chain Mail (3), Superior Longsword, Fine Iron Dagger — Faerie Warriors (kill)

 

 

________________________________________________________________________________________

 

 

HAGFEN

 

Healing Herbs (2) — NW

 

Mistletoe, Spiritual Herbs, Healing Herbs — N

 

Mistletoe, Energetic Herbs (2) — NE

 

Spiritual Herbs — E

 

Spiritual Herbs — SE

 

Mistletoe — SE

 

Healing Herbs — C

 

Spiritual Herbs, Energetic Herbs — S

 

Mistletoe, Healing Herbs — SW

 

Spiritual Herbs — C

 

MOIRA — C — Improve Druidism / Health Circle / War Circle / Beast Circle / Craft Circle [CELTS: Expensive]

 

KEY IV, Crystal Charm (+80% protection from petrification) — NE — kill three basilisks — on body

 

QUEST ITEM: Source Of Many Bugs (Amber) — SPIDER HOLLOW — S

 

SECRET AREA — Dead Thieves room — C SE — south off corridor

 

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects) — Gwyar (kill) — C

 

 

UNDER HAGFEN

 

Steel Battle Axe — C

 

Endurance Bracelet (+2 Endurance), Druid’s Bracelet (+2 Druidism, +2 Faerie Lore) [use rented Soul to acquire these] — NW (Door L9)

 

Druid’s Robe (steal) — Bathing Cave — NE

 

SECRET AREA — E — north from hall — Amber, Leather Helmet — box

 

Quality Battle Axe (2-14 dmg, + 1-7/level) — N

 

Freedom Charm (+40% Resitance Mental Effects), Amber Charm (+1 Health Circle, +1 First Aid), Bar of Tin, Earrings — W — 4 boxes (S box) — KEY I-IV

 

Bar of Lead, Lovely Stone Spiral, Woad — W — boxes

 

Steel Large Shield (blocks 20%), Steel Cudgel — N E — box33

 

Sylak’s Efficient Mortar, Deli Sandwich — E box of 3 — SW — KEY V

 

SECRET AREA — SE — Poor Chain Mail, Iron Long Sword, Wooden Large Shield — Burning Bones (Kill) — east from hall

 

Basic Charm, Knowledge Brew — NW box of 6 — S — KEY VI

 

Balm of Life, Woad — Boxes — S

 

Giantish Gauntlets (blocks 9%, +3 Melee Damage) — N — behind horse statue

 

TREASURE ROOM — (through portal from SE) — Ice Darts Scroll, Call Spirit Scroll, Selkie Pelts — boxes

 

Torc, Ravage Life Scroll — SE — locked shop — Wind Warrior (kill)

 

QUEST REWARD: +3 Levels Craft Circle Scroll (get skull or selkie pelt for Hags), LEARN SPELLS: Create Light, Piercing Sight, Pass Portal, Hovering Feet (bookshelf) — S [Rune Reading x?]

 

QUEST REWARD: +3 Levels Beast Circle Scroll (get skull or selkie pelt for Hags), LEARN SPELLS: Call Aid, Serpent’s Fang, Serpent’s Coils, Charm Beast (bookshelf) — NE [Rune Reading x?]

 

 

________________________________________________________________________________________

 

 

MAZE OF THORNS

 

Araneas drop Healing Elixirs

 

S & E ENTRANCE:

 

SECRET AREA — Druid’s Robe, Silver Necklace, Blessed Gloves — Araneas (kill) — SE outside maze

 

Druid’s Robe, Mistletoe, Iron Plate Mail (blocks 36%) — W

 

LEARN NETHER SPELL: Call Hunt — Read Aranea web — NW [Rune Reading 24]

 

Mistletoe, Healing Herbs, Druid’s Robe, Hero of Old Scroll — N NE — Aranea (kill)

 

Druid’s Robe, Haste Draught, Capture Mind Scroll — NE — Aranea (kill)

 

Leather Sling, Quality Iron Pike — C

 

QUEST REWARD (Give Insect-Attracting Amber to Widow Queen) — Boots of Apollo (blocks 7%, +1 Strength, +2 Hardiness)

 

Obsidian Spear (6-42 dmg, +1-7/level, +20% Resistance Magic Damage), Runeshield (blocks 20%, +2 Rune Reading) — Widow Queen (kill) — W C

 

Nimble Band (+1 Action Points), Blessed Shield — box (south of Widow Queen) — W C

 

Healing Elixir, Druid’s Robe, Rod of Carrunos, Mistletoe, Iron Plate Mail — W — Araneas (kill)

 

Druid’s Robe, Gold Bracelet, Amber — E — body

 

Heroic Brew — SE — Aranea (kill)

 

Druid’s Robe, Ceremonial Dagger, Silver Ring, Energetic Herbs, Spiritual Herbs, Energy Elixir — body — SE

 

Druid’s Robe, Bladesman’s Band — SE — Aranea (kill)

 

SECRET AREA — SE © — Araneas (kill) — barriers — Torc, Ambrosia

 

NORTH ENTRANCE

 

Healing Elixir, Balm of Life, Druid’s Robe, Blessed Longsword — NW — 3 Araneas (kill)

 

SECRET AREA — NW — Webbed Tunnel portal to SW C — Blessed Steel Helmet (blocks 12%) — box / Jeweled Ring, Blessed Bracer (blocks 11%) — box

 

________________________________________________________________________________________

 

 

CASTLE AETHDOC

 

Faerie Warriors drop Iron Chain Mail, Fine Iron Dagger

Faerie Men drop Steel Chain Mail and Superior Longswords

 

Blessed Sling (steal) — W gate area (via portal) — N house — box

 

NORTHERN AETHDOC

 

Quality Battle Axe — SW — Nasty Spider (kill)

 

Burning Blade (3-18 dmg, +1-6/level, +25 Fire Damage) — NW — Dead Horace (kill)

 

SECRET AREA — NW — Agent [CELTS]

 

Blessed Javelin (3) — E

 

Call Beast Scroll — E — locked room desk

 

Energetic Herbs — locked room — N

 

Healing Elixir, Curing Elixir — NW locked bedroom

 

SECRET AREA — SE — south off garden — Healing Herbs

 

Quality Iron Pike — SE © — Drakeling (kill)

 

LEARN SPELLS: Raise Dead, Total Healing — SE — Iltanor’s Library [Rune Reading 22 or less]

 

SECRET AREA — S — north out of servant’s room — Bronze Fibulae, Silver Drinking Cup

 

STOREROOM — Assassin’s Dagger (5-25 dmg, +1-5/leavel, +6 Acid Damage, +1 Endurance) — Painweaver Hlel (kill)

 

Invulnerability Draught, Steel Chain Mail — NE — Lord Relatur (kill) in his bedroom

 

 

SOUTHERN AETHDOC

 

CRYSTAL KEY — Lord Indigo (kill) — NE

 

Ceremonial Dagger, Spiritual Herbs — W — execution room

 

Aescal’s Ring (+2 Druidism, +2 Spirit Circle) [ROMAN?] — Gated treasure room (KEY x?)

 

SECRET AREA — W S — north out of NE crypt — Push button to open crypts to south (summons Druid Shade and 2 Spectral Warriors)

 

Steel Large Shield, Wand of Fire, Dragonskin Cloak (blocks 6%, +10% Resistance to Fire) — three opened crypt sarcophaguses — SW

 

SECRET AREA — SW — Emerald — sarcophagus

 

SW — Gold Bracelet, Ravage Life Scroll / Rod of Calling [CELT?] — barrel

 

Energetic Herbs — Faerie Woman (kill) — SW / Call Spirit Scroll — bookshelf

 

SW — 3 gated crypts — (KEY x?)

 

Grim Shrine — S W — Pray [CELTS] for Hit Points boost3

 

LEARN SPELLS: Control Life, Soul Lance — SE — library — gate: KEY V [Rune Reading 18 or less]

 

LEARN SPELL: Doom — SE — library — gate: KEY VI [Rune Reading 18 or less]

 

Blessed Steel Helmet — SE — SPECIMEN CHAMBERS — past barrier, Door L15  — on body / QUEST ITEM: Shadow Beast #4 — Shadow Bat (kill) — Energy Draught — NE cell

 

LEARN SPELL: Sever Seal [800g] — Agate — SE — LABORATORY

 

Healing Herbs, Spiritual Herbs — SE — LABORATORY — cabinets

 

Shield of Klud (blocks , ), Haste Elixir — NE — Commander Dhorus (kill)

 

Blessed Javelin (2), Piercing Crystal — Military Storerage — N W

 

 

... SECOND TIER ...

 

SECRET AREA — SE — SECOND TIER — Quality Small Shield — box

 

RUNIC SCROLLS — SECOND TIER — NW — box [ROMANS]

 

Location of Eye of Cathrac — LORD INDIGO’S CHAMBERS — N — locked box [CRYSTAL KEY] [ROMANS]

 

Pass Portal Scroll — SECOND TIER — NW — bookshelf — Door L5

 

240g, Ruby, Resistance Elixir, Emerald, Firewalker Band (+25% Resistance: Fire, +15% Resistance: Cold), Jeweled Ring, 201g, Doom Scroll, Mauling Gauntlets, 40g (blocks 6%, +1 Melee Damage) — Treasure Room — SECOND TIER — SE — 4 trapped boxes [3 Basilisks]

 

Piercing Crystal (2) — NE — bedroom dresser — SECOND TIER — (Door L?)

 

SECRET AREA — C — north to BORAK’S INNER CHAMBERS — SECOND TIER

 

 

... THIRD TIER ...

 

Lucky Bracelet (+4 Luck), Obsidian Spear, Invulnerability Draught — LORD BORAK (kill) — BORAK’S INNER CHAMBERS — C — THIRD TIER

 

LEARN SPELL: Break Barrier [CELTS: Expensive 1800g] — Pelanth — SW — THIRD TIER

 

Piercing Crystal — SE — THIRD TIER

 

Ring of Will — BORAK’S INNER CHAMBERS — C — desk / Wyrmskin Helmet — dresser

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

THE NETHERWORLD / ENDGAME

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

VALLEYS OF ANNWN

 

RESTING ROOM — S C

 

Runed Helm, Healing Elixir, Energy Draught — C W — Wolves of the Hunt

 

Energy Elixir — SW

 

SECRET AREA — C NE — south from room off passage — body with 2 Dried Meat...leads to

SECRET AREA — C — south off body room to passage

 

PORTAL to HALLS OF THE DEAD — C E

 

... TIER 2 (N) ...

 

QUEST ITEM: Shadow Bear — C N

 

SECRET AREA — C N — north off Shadow Bear room — Energy Elixir

 

SECRET AREA — C NE — south off tunnel south — Vengeful Dead (2)

 

SECRET AREA — NE — west from passage end — Spiritual Herbs — box

 

PORTAL to E area with Drake: — NW

 

Darts of Ice Scroll (2) — N - W

 

QUEST ITEM (Drake) — Invulnerability Draught, Blessed Pike (6-42 dmg, +1-7/level) — SE — Drake (kill) [portal from BATTLEFIELD S]

 

QUEST ITEM (Drake) — Lifeshield (blocks 18%, +10% chance of saving life) — Tyressias (Drake) (kill) — NW (Tier 3), Blessed Large Shield, Energy Elixir, Haste Draught, Hero of Old Scroll, Mistletoe, Woad, Bar of Silver

 

SHADOW KEY — Bony Keymaster (kill) — NW [ROMANS] (Tier 3)

 

SECRET AREA — N — west off hall — Spiritual Herbs, Blessed Large Shield, Hero of Old Scroll — box on ice — (Tier 3)

 

PORTAL to Halls of the Dead — NE (Tier 3)

 

 

ANNWN SPIRIT HOMES

 

LEARN SPELLS: Break Barrier, Stone Guardian, Sever Seal, Soul Lance, Doom [CELTS: Exorbitant] — Moira — C SW

 

Shadow Leather (blocks 13%, +1 Dexterity, +1 to Riflery) — Moira (kill) — C SW

 

Jade Pike (6-28 dmg, +1-7/level, +6 to Melee Weapons) — Burning Bones (kill) — C

 

PORTAL to Halls of the Dead (W) — W

 

PORTAL to Valleys of Annwn (TIER 3 — NW) — N — past barrier [summons 3 Wind Warriors]

 

QUEST ITEM: Irnan (join) — N E

 

Heroic Brew — C NE

 

Healing Elixir, Energy Elixir — E — box

 

PORTAL to Annwn Battlefied (SW) — E

 

Healing Draught, Energy Draught, Darts of Ice Scroll, Hero of Old Scroll — N — trapped box past barrier

 

Lockpicks (3) [ROMANS], Resistance Elixir — N E — Spectral Warriors (kill)

 

Emerald, Heroic Brew — Spectral Warriors (kill) — NE / RUNIC SCROLLS — box — LOOTED HUT

 

Ambrosia — NE — RUINED HUT — Spectral Warriors (kill)

 

Drakeskin Boots — S

 

 

HALLS OF THE DEAD

 

PORTAL to Annwn Spirit Homes — C W (drop down off ledge by Hall)

 

PORTAL to Annwn Battlefield — NW

 

Judgement Platform — sends you to Wild Hunt: Raised Platform in Annwn Battlefied

 

Box of Skulls — Grisly Trophy Hall — W — box behind barrier (passable)

 

PORTAL back to VALLEYS OF ANNWN — E

 

Rod of the Huntsman (Call Beast) — SE — Netherbeast (kill)

 

Healing Herbs, Spiritual Herbs, Energetic Herbs, Mistletoe (2) — SE [2 Nether Beasts]

 

Mistletoe — SE

 

Robe of the Archdruid — High Druid Aethne (kill) [CELTS] — NE / Firewalker Band, Knowledge Brew — box (Shadow Key)

 

Jade Pike (6-28 dmg, +1-7/level, +6 to Melee Weapons) (kill entry guards to castle)

 

Blessed Plate Mail (blocks 50%) — Rotting Torturer (kill) — NE

 

SECRET AREA [ROMANS] — NW — east from NE corner of Hall of the Hunt — SHADOW KEY — leads to:

 

SECRET AREA — N — south from passage: Hedgehog Charm (+20 Damage to attackers), Knowledge Brew — SW trapped box / Resistance Elixir — NW box / Blessed Gloves, Drakeskin Boots — NE box / Robe of the Archdruid — SE trapped box

 

SECRET AREA — N — south off Pit of the Souls SE corner — Golden Goblet, Ruby — box

 

SECRET AREA — E — 2 Living Punishment Chambers

 

Healing Elixir (4), Golden Goblet (3) — Great Hall of Warriors — C

 

Blessed Longsword (2, steal 1), Obsidian Spear (6-42 dmg +1-7/level, +20% Resistance: Magic Damage) — Wind Warriors test (kill) — Great Hall of Warriors — C

 

SECRET AREA —  Great Hall of Warriors — Golden Goblet, Ruby — NE — box

 

SECRET AREA — Great Hall of Warriors — Energy Elixir, Resotoration Brew — C W — box over drop

 

SECRET AREA — Great Hall of Warriors — NW — to SECRET AREA west of that — Assassin’s Dagger — box

 

SECRET AREA — PORTAL to Valleys of Annwn (NE) — Great Hall of Warriors — E

 

SECRET AREA — Blessed Leather Armor, Spiritual Herbs, Firewalker Band, Energetic Herbs — Great Hall of Warriors — W N

 

 

ANNWN BATTLEFIELD

 

Blessed Battle Axe (6-42 dmg, +1-7/level), Ambrosia — Beast Pack Leader — Wild Hunt

 

Hero of Old Scroll, Doom Scroll, Capture Mind Scroll — Western Headquarters – W — trapped box

 

Cordelia’s Locket (+1 Trained Combat Statistics), Spiritual Herbs — W — Druid Shade (kill)

 

PORTAL to Hall of the Dead — NW

 

[CELTS] Energetic Herbs, Steel Chain Mail, Blessed Spear/ [ROMANS] SHADOW KEY — N — body

 

PORTAL to Valleys of Annwn © — S

 

SHADOW KEY — S E — Tegid (kill) [CELTS], Ghoulbane (+5-30 dmg, +1-6/level, +25 dmg to Undead) (one-handed spear)

 

Ghoulbane (5-30 dmg, +1-6/level, +25 Damage to Undead) [ROMANS] / Hero of Old Scroll — Druid Zombie (kill)

 

Wand of Carrunos — NE — box / Healing Draught, Energy Draught — NE — box / Wand of Doom — NE — box

 

________________________________________________________________________________________

 

 

SPIRE OF AGES

 

Faerie Wine — N — locked bedroom dresser

 

Bar of Silver (2) — C (NE) — crate

 

Steel Chain Mail, Blessed Large Shield — C (SE) — barrel

 

Energy Elixir — C (SW) — sacks

 

Ruby (2) — C — crate

 

Energetic Herbs (2) — C (NW) — barrel

 

Amber, Jeweled Ring, Bar of Silver, Bladesman Band, Torc — C (N)

 

Resistance Elixir, Break Barrier Scroll, Ambrosia — C (N) — (Door L15) — box

 

Healing Elixir — N — Drake (kill) — GUEST LAIR

 

Rod of Control — N — chest — GUEST LAIR — past passable barrier

 

Healing Herbs, Spiritual Herbs — NE

 

Rod of the Huntsman (Call Hunt) — NE — chest

 

Blessed Studded Armor, Crystal Wand, Blessed Steel Helmet — NE — gate room

 

Crystal Wand, Blessed Large Shield, Blessed Leather Armor — SE — gate room (Door L15)

 

Iron Battle Axe — S

 

Energy Elixir, Call Spirit Scroll, Healing Elixir, Wand of Doom, Call Beast Scroll — SE — boxes

 

SW — box — KEY ???

 

Spiritual Herbs, Energetic Herbs, Haste Elixir — W — boxes

 

Blessed Longsword, Bar of iron — W (N) — crates

 

 

LEVEL 2

 

SECRET AREA — NE — south at far E, passage south to nowhere

 

SECRET AREA — NE — south from top of staircase — Wand of Ice in box

 

Icy Longsword — SW — Test of Pain reward

 

Blessed Plate Mail — SE — Commander Vibius (kill)

 

 

Link to comment
Share on other sites

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SYLAK ITEMS / SYLAK KEYS / ITEMS TO SAVE

 

________________________________________________________________________________________

________________________________________________________________________________________

 

 

SYLAK ITEMS

Sylak’s Exuberant Trash (generates trash): NEAR RUINED HALL — W of River, under rock

 

Sylak's Talking Skull (reveals Nether Spell locations and Intelligence Bracelet location Under Hagfen) — DRY WASTES [east of VANARIUM] — (fight Fomorians on hill)

 

Sylak’s Eternal Candle (reusable candle) — TOMB OF THE GREAT ELDERS — E sarcophagus after killing [ROMANS] Lost Soul / [CELTS] Nether Beasts

 

Sylak’s Efficient Mortar (chance of doubling potions made) : UNDER HAGFEN — E box of 3 (KEY V) — SW

 

Sylak’s Chaotic Dice (beat gambling Goblins near Nethergate for 100 coins and a fight): NEAR HOLLOW HILLS — Island Guarded by 4 Basilisks

 

Sylak’s Clever Pen (writes random magic scrolls on blank paper you are carrying): GOBLIN VALLEY — QUEST REWARD from Snorbel for killing Kharto

 

Sylak’s Assisting Horn (casts Beast Call once per day): VANARIUM — ROMANS: QUEST REWARD: Dragon’s Blood to Manius Voltinia — N / CELTS: in NE dresser] — Manius Voltinia’s house — N

 

Sylak’s Nourishing Bowl (generates random food): REALM OF REPTRAKOS — SECRET AREA — N W — box (wakes Reptrakos to take)

 

Sylak’s Ethereal Scalpel (cures all negative effects on PC using it once per day): JAGGED AERIE — SECRET AREA — C — off 2nd ledge going east

 

Sylak’s Thumpin’ Shovel (casts Clouds of Night once per day): HALL OF THE LAMPS — SECRET AREA — NE — west from NE area (kill Dark Wyrms)

 

Sylak’s Pants of Power (blocks 8%): THREE CRONES — REWARD for task 4: kill Faerie Bazaar Master

 

Sylak’s Dancing Cloth (generates random clothing): NORTHERN SHADOWVALE (near VALE OF THE SOULD) — 4 basilisks in cave (kill)

 

Sylak's Wisdom Rock (gives 5(?) bonus skill points once per day) — QUEST REWARD from Giant Spiders for bringing Amber to the Chief Spider

 

Sylak's Amazing Bricks — use Rod of Safe Descent to jump down cliff in Circle Warrens

 

 

________________________________________________________________________________________

 

 

SYLAK KEYS

 

KEY I — Goblin Pits — Drog Eyegouger (kill) — DINING HALL — N

KEY I — Abandoned Mine L2 — SW — on body in hall [middle area]

KEY II — Under Goblin Pits E (Door L6) — in box

KEY II — Abandoned Mine L2 — SE - on body in cell [lower area]

KEY III — Galg Trav — on body behind barriers — S

KEY III — Deep Goblin Pits — SECRET AREA — W — south off hall to: body on ledge

KEY IV — buy from blacksmith in Vanarium after Poot tells you about it

KEY V — QUEST REWARD for returning Selkie pelts — Selkie Fen

KEY VI — QUEST REWARD for giving Gryphon Feather to Genevieve — Hollow Hills

 

 

________________________________________________________________________________________

 

 

ITEMS TO SAVE:

 

Paper for Sylak’s Pen

Paper and ink for NORTHWEST VALE Stone Pillar

Mutton for beast in NW [ROMANS]

 

 

Link to comment
Share on other sites

  • 1 year later...

I found a pretty good item that is not in the list.

 

If you donate to the holy shrine in castle aethdoc 9 times (100 gold a time) you get sylak's pants of power.

 

Titus drops blessed plate if you manage to kill him in circle warrens (story still continues)

 

 

 

Also i've just got to Iltanor’s Library as romans and found that:

 

LEARN SPELLS: Raise Dead, Total Healing — SE — Iltanor’s Library [Rune Reading 22 or less]

 

Seems to be Raise Dead and Break Barrier, it didn't teach me total healing as a roman.

 

Link to comment
Share on other sites

Originally Posted By: goblindolf
IAlso i've just got to Iltanor?s Library as romans and found that:

LEARN SPELLS: Raise Dead, Total Healing ? SE ? Iltanor?s Library [Rune Reading 22 or less]

Seems to be Raise Dead and Break Barrier, it didn't teach me total healing as a roman.


You can't learn certain spells as a Roman no matter how high your Rune Reading.
Link to comment
Share on other sites

  • 3 years later...

Even if a Roman party were taught Break Barrier they would not be able to cast it, without hacking the game. Problem with Total Healing I struck too.

In the Craft Circle, Romans can only go as high as Word of Recall, that requires them to accept Rhian, the native Druid, in Vanarium and to get the Craft Circle Scroll. Rhian starts out with a Craft Circle level of 2, is she uses the Scroll that makes for a level of 5. Native or not she can't train in Beast or Craft, just like a Roman.

(Necromancy? This is a standing resource.)

Edited by Ishad Nha
Link to comment
Share on other sites

  • 5 years later...

I've found a fair number of relatively small errors/duplications in the list so far (I'm probably almost halfway through a Celt playthrough), so I'm not sure whether this is one of them, but I can't find the below area in the Southwestern Zone. Any help (screenshots showing the exact location would be great) will be appreciated - cheers!

"SOUTHWESTERN CRAGS — Endurance +1"

Link to comment
Share on other sites

Hello mikeprichard,

 

I'm believe that one is a duplication.

Given that it's placed in the crags, I think it's referring to the reward that can be found there based on the party's reputation. Synergy refers to this as the 'reputation reward' a couple of items further on in the list. This increases all the primary stats, including endurance, by one. I assume that Synergy corrected the original entry, but just forgot to remove the old one.

 

I did a quick check in the scripts, though, just to verify this. Sure enough, there is no place in this zone (or indeed in the entire vale) that increases just the party's endurance stat in this way.

Enjoy your time in the vale!

Link to comment
Share on other sites

Also, to correct a misunderstanding in this topic, it's possible to both learn and cast Break Barrier as a Roman, even without Rhian in your party. You'll need to set up the following on one player character (which may seem like a lot of work, but as a completionist player, I found it quite simple):

1) Buy one level of Craft Circle from Moira in the Hagfen
2) Wear the Emerald Helm (+1 to all magic stats) (optional if 3) and 4) are done)
3) Defeat Raven for the All Circle Scroll (+3 to all magic stats excluding Druidism)
4) Kill the Selkie chief for the hags and take the Craft Circle Scroll as a reward (+3 to Craft Circle)
5) Learn Break Barrier from the northwest bookshelf in Iltanor's room in Northern Aethdoc (yes, it does teach Raise Dead and Break Barrier, and only to Romans - the list above incorrectly claims it teaches Raise Dead and Total Healing)

This gives you an 8 in Craft Circle; only 7 is needed to cast Break Barrier. I ended up not doing this myself in my game, as I thought the hags' quests were icky. But this is very doable in a Roman playthrough (and maybe even recommended for powergamers).

Edited by mikeprichard
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...