Tenderfoot Thahd saltydog Posted November 13, 2004 Share Posted November 13, 2004 for geneforge 3 0r 4 there should be an option to play an evolved servile that has learned shaper skills illeagaly and the shaper towns could hate you and the servile colonies would automaticly like you... you could fight to take down the shapers.. just a thought how many people agree this would be a good idea Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Fyora Toast With Roamer Butter Posted November 13, 2004 Share Posted November 13, 2004 It would be very interesting. You could also be a complete and total traitor and be an Obeyer from Geneforge 1. Also being a taker would be interesting. Some of the other serviles might be afraid of you. Even better you could be one of the insane servile magic using cultists in the taker compound. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish The Great Spirit Posted November 13, 2004 Share Posted November 13, 2004 it would be cool and new, but it would sorta be hard in that shapers would not give you any slack at all. good idea though Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk tbg10101 Posted November 15, 2004 Share Posted November 15, 2004 This would bring a new perspective into the game. . . too bad serviles are weaker than shapers, huh? Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Auri Fitzgerald Posted November 19, 2004 Share Posted November 19, 2004 Nah, I like the Shapers. Andras rules! Auri Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Sir David Posted November 20, 2004 Share Posted November 20, 2004 I stay stick with Shapers - deciding how to interact with the race your race created is basically the point of the Geneforge series, and I must admit, I'm a bit of a traditionalist when it comes to sequels and prequels. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Enraged Slith Posted November 20, 2004 Share Posted November 20, 2004 If a servile was a playable character, I would say that it would have no shaping skills what so ever, but would make up for it with bonuses to stuff like tool use(?) Plotwise in a nut shell... a servile faction is learning how to shape creations, and your character is sent to stop them. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toenail Returns Posted November 20, 2004 Share Posted November 20, 2004 Having serviles be main characters would be okay, but the main point of the game is with the shaping skills. How would a servile learn them, even if "illegally"? Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Varg Posted November 21, 2004 Share Posted November 21, 2004 Quote: Originally written by saltydog:for geneforge 3 0r 4 there should be an option to play an evolved servile that has learned shaper skills illeagaly and the shaper towns could hate you and the servile colonies would automaticly like you... you could fight to take down the shapers.. just a thought The idea is interesting, but it can't be done well. Playing a servile would mean a completely different storyline and dialogues. Making a servile 'just another char' is good only for munckin games (diablo, mw), but not for plot-based Geneforge. Quote Link to comment Share on other sites More sharing options...
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