Tenderfoot Thahd darmeon Posted October 2, 2006 Share Posted October 2, 2006 Having problems with completing Dhonal isle as a pro-rebel agent. I've seen in the FAQ on gamefaqs I shouldn't have killed Greiner, but that's the way I want it (it's a ROLEPLAYING game after all, isn't it?). When I get to Creators Chambers, I recieve a notice that I need shaper army to advance here. Can I make them advance with Greiner dead? Or is there a pro-rebel workaround? I have rather good mechanics (15+ with item enhancements), but leadership is rather poor (6 or so) Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted October 2, 2006 Share Posted October 2, 2006 Just kill every rogues in the Armies Areas, then speak with them. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd darmeon Posted October 3, 2006 Author Share Posted October 3, 2006 Thanks for the reply, but could you please be a bit more precise about whom should I speak to? I don't see any significant NPC in the army camp - maybe I'm missing someone... Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted October 3, 2006 Share Posted October 3, 2006 Ok, I'll explain: you must visit and clean for rougues some particular Areas, which have some soldiers at the entrance. Since you have killed them General, they may attack you. Anyway, if they don't attack, speak with their Leader, tell him to wait, then kill all the hostile rogues. Then speak with their Leader again and they will proceed. EDIT: Uhm... Maybe the Armies advance in the Areas only under a General order. Try to go back to Rahul... I dunno. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd darmeon Posted October 3, 2006 Author Share Posted October 3, 2006 Thanks for going through all the trouble. I'll try exploring around a bit and then if that doesn't work out...well, I have a save before I killed Greiner. By the way, when I cleared overgrown road, there were some robed figures running up the way to creators chamber, I wonder if they have something to do with shaper army. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted October 4, 2006 Share Posted October 4, 2006 Sorry, I don't recall this... Anyway, I think that spare Gregnier is the best idea. Don't worry, this is not considered a loyal action. You will can act as a Rebel soon. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd harijan Posted October 5, 2006 Share Posted October 5, 2006 You need the General to tell u to go and clear areas before you can enter the chambers. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 5, 2006 Share Posted October 5, 2006 There are two groups in the overgrown road. The shaper forces are at the south end connecting to Dhonal's west dock. In the center is a rebel force that will attack you. Quote Link to comment Share on other sites More sharing options...
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