Garrulous Glaahk Elizara Posted June 28, 2005 Share Posted June 28, 2005 I've run a search on this but not found anything so I'm going to ask anyway: how many fangs does the bracelet get after you've killed all the creations and what abilities/stat boosts does it give you? I've killed the first two but my creations can't even hit the experimental bug. Are there any tactics that are good for this or should I just come back later when I've leveled up a bit? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted June 28, 2005 Share Posted June 28, 2005 Off the top of my head: I think there are about 5fang bracelets, then the purefang bracelet, which is drastically more powerful. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Zeviz Posted June 28, 2005 Share Posted June 28, 2005 I think there are about 4 or 5 fangs. However, you should not try to get them right away. Sharon's tests are a way to evaluate your progress. Just keep coming back throughout the game and checking whether you are strong enough for the next challenge. The final enemies can't be defeated until you are very far into the game. Quote Link to comment Share on other sites More sharing options...
Curious Artila personuhatealot Posted June 28, 2005 Share Posted June 28, 2005 come back when youve leveled.u should be ready wen you can make drayks battle betas,or was it battle gamma..the last creation is like experimental gamma and theres about 2 or 3 ur-glaakhs. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk The1Kobra Posted June 28, 2005 Share Posted June 28, 2005 Drayks have a +60 To-hit chance. Be sure to before the battle cast warblessing and other things. Also, create 2 8 point thahd as punching bags, they will die on the first round, but this serves as a distraction. Do this and youll be fine. (If you are a shaper, have 3 drayks. If you are a guardian, have a VERY LARGE parry. If you are an agent.. ummm.. restart the game and play a different class ) Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Elizara Posted June 29, 2005 Author Share Posted June 29, 2005 Thanks for the advice..but what are the stats of the final bracelet you get? Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Flrec Posted June 29, 2005 Share Posted June 29, 2005 there are five creatures and once you get the last fang you get the purefang bracelet which gives you +1 to each shaping and +1 to creature end, strngth and dex. I disagree with the1kobra about being an agent tho - I managed to get that purified essence past the exp gamma at level 20. You don't need the bracelet at all if you're an agent tho. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted June 29, 2005 Share Posted June 29, 2005 Agents have no real problem with the Experimental Gamma. Strong Daze. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Elizara Posted June 29, 2005 Author Share Posted June 29, 2005 I find the bracelet very useful for a agent - it allows me to make low level creations eg kamikaze thads to destroy mines without having to waste precious skill points on shaping skills. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk The1Kobra Posted June 30, 2005 Share Posted June 30, 2005 The Bracelet is also nice for the 10 armor. And, yes, punching bag thahds are a classic use for them, but really, if you are an agent, there are better things to use. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Sir David Posted July 2, 2005 Share Posted July 2, 2005 You don't need to be very strong to defeat them, you just need to be well-prepared. You know exactly where they are and can figure out what works best against them without too much difficulty - just try and try again, and run if you have to - I find that drawing them out and ambushing them can make up for a lack of sufficient skill points. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Walter Posted July 3, 2005 Share Posted July 3, 2005 Well I played as a shaper and found up to a point it is impossible to try to take them on to early with strategy cause if they were too tough to beat normally it was probably because my creations had almost no chance to hit against them. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma green kid Posted October 3, 2005 Share Posted October 3, 2005 if you want to get past heres some tips now... level up to lvl 20 combat if ur a shaper and get atleast 6 intelegence and a glaahk or a vlish, i used exploding roamers and tested al lthis stuff for ya if ur a guardion get to level 25 and get high pary and higher str (dont gotta be accurate bout do 30% pary) and a reg old steel long and ur ownaging and dont forget chitin or the best armor you can get Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Doctor J Posted May 8, 2009 Share Posted May 8, 2009 This is stumping me, too. I've got the 3-Fang Bracelet, but #4 [the Experimental Glaahk] is kicking my butt. At what level are you all successful in taking this one down? MattP's walkthrough mentions completing the bracelet with a 16th level Agent, yet my Agent is nearly twice that [28th]. The Huge Roamer and I miss far too often against this one, and in return it hits too often. What skill do i need to develop to hit it consistently? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 8, 2009 Share Posted May 8, 2009 Strength determines both damage and to hit for creations like the Huge Roamer. For spell casting it's level of spell, level with the spell class (battle magic), and spellcraft combined. To avoid being hit it's dexterity, but above normal difficulty most things almost always hit you. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted May 8, 2009 Share Posted May 8, 2009 It's been quite a while since I played G2, but in the worst case you can lure Sharon's garden monsters back into her house, and she and her pet clawbug or vlish will help you fight them. She's pretty tough. But the last of her little zoo of monsters can probably kill her, so you may want to wait on it. Or if you're really feeling low, you can lure them into one of her closets, then shut the door on them. Since they can't open doors, they're stuck there and you're free to go further. If you leave the zone and come back, they'll be gone for good. I guess Sharon happens to look in her closet while you are gone ... Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Feo Takahari Posted May 10, 2009 Share Posted May 10, 2009 Originally Posted By: Doctor J The Huge Roamer and I miss far too often against this one You might have noticed that when recruited characters level up, their HP and Energy increase, but their Strength, Dexterity, Intelligence and Endurance don't. This means that unless they're really powerful (like Heust Blade, or a glowing drayk I've heard of but never managed to find) they tend to stink after a few levels, particularly in regards to hit and damage. Since they drain away valuable experience, you're better off without most of them. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted May 10, 2009 Share Posted May 10, 2009 Really? They don't get the 1/2 pt per level that creations get? That's news to me, and is definitely different from later games. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Potato Posted May 10, 2009 Share Posted May 10, 2009 That's what I did. Leading the enemies to Sharon. I hid in the room with the clawbug book while Sharon beat up the experimental clawbug and vlish. I got fangs on the bracelet pretty early in the game that way. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Doctor J Posted May 15, 2009 Share Posted May 15, 2009 Just as a follow up, the key for me was arriving at the Loyalist Encampment and getting the training from Kima. When i came back with Steel Skin and Strong Daze i was able to collect the last two fangs in a single battle. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted May 17, 2009 Share Posted May 17, 2009 That's one thing I like about the bracelet: You don't have to get all the fangs at once. I prefer to get one or two fangs, then go back for more when I'm stronger and have better creations. Quote Link to comment Share on other sites More sharing options...
Curious Artila Lord Chaos Posted July 19, 2009 Share Posted July 19, 2009 i prefer to get lots of spray crystals and strong creations and go nuts that way i get the experience and the fangs Quote Link to comment Share on other sites More sharing options...
Articulate Vlish MadProfessor Posted August 28, 2009 Share Posted August 28, 2009 I beat the first 2 the clawbug and the vlish by poisening or spraying acid then using strong daze.It loses health every turn and never gets to attack you back. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted August 29, 2009 Share Posted August 29, 2009 I'm sure a mod will be along shortly to yell at us for resurrecting a dead topic... Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted August 29, 2009 Share Posted August 29, 2009 And get off the lawn, too. If you add a new post to a long thread from months before, it shows up in the topic list as this huge long thread that has suddenly appeared and has an interesting title. So people think it's some incredibly hot thing that they have to read, and waste time before realizing that they've seen it before. It's a mild annoyance, but it's inflicted on many. The aggregate karmic burden might very well make you a sea slug in your next life. Mmmm, sea slugs. On the other hand, if you start a fresh thread for your new comment on the old topic, you won't have the context of the previous thread right there. Meh. The current consensus is that this is no big deal. If you really want to refer to something in the old thread, you can link to it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted August 30, 2009 Share Posted August 30, 2009 Originally Posted By: Student of Trinity If you add a new post to a long thread from months before, it shows up in the topic list as this huge long thread that has suddenly appeared and has an interesting title. So people think it's some incredibly hot thing that they have to read, and waste time before realizing that they've seen it before. It's a mild annoyance, but it's inflicted on many. The aggregate karmic burden might very well make you a sea slug in your next life. Mmmm, sea slugs. This isn't such a big deal as it used to be, now that the forum is much better at keeping track of read and unread posts. All the same, one shouldn't bring up old topics for no good reason. Quote Link to comment Share on other sites More sharing options...
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