Kyshakk Koan tridash Posted April 11, 2005 Share Posted April 11, 2005 I've worked out how to make the character really glow You have to make 3 changes to gf3itemschars.txt in the Scripts folder - Go to Code: begindefinecreature 0; underneath Code: cr_graphic_template = 110; add Code: cr_graphic_appearadj = 2; . That's the shaper glowing. Now, go to begindefinecreature 3; and add Code: cr_graphic_appearadj = 2; under cr_graphic template = 100; Finally, go to begindefinecreature 6; and add Code: cr_graphic_appearadj = 2; under cr_graphic template = 120; This file seems pretty useful. EDIT: This is the charged fyora effect if you wanted to know cr_graphic_appearadj = 1; is the thahd shade effect cr_graphic_appearadj = 4; is reaper turret/battle gamma Screenshot of half way throught the glowy cycle Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 11, 2005 Share Posted April 11, 2005 It certainly does make them glow. Hmm, it seems to make Greta and Alwin glow as well, and they have not partaken of the canisters. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 11, 2005 Author Share Posted April 11, 2005 I suspect that you can set cr_graphic_appearadj = 0; for Greta and Alwan to fix that Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted April 11, 2005 Share Posted April 11, 2005 Where do I get CodeWarrior for Mac OS9??? EDIT:or could one of you be as kind as to post the edited file here?If so I just want the shaper and charged fyora please Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 11, 2005 Share Posted April 11, 2005 Thank you, that did fix Alwin and Greta. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 11, 2005 Author Share Posted April 11, 2005 ok, just the shaper graphic changed: HERE Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 11, 2005 Share Posted April 11, 2005 Quote: Originally written by Stormlord Windspire:Where do I get CodeWarrior for Mac OS9??? EDIT:or could one of you be as kind as to post the edited file here?If so I just want the shaper and charged fyora please For the fyora go down to: // Begin Fyora begindefinecreature 10; // PC created fyora than change: cr_graphic_template = 11; to: c_graphic_template = 11; cr_graphic_appearadj = 2; Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 11, 2005 Author Share Posted April 11, 2005 you can open it with textedit / any other texteditor, you don't need codewarrior Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Zephyr Tempest Posted April 11, 2005 Share Posted April 11, 2005 What about glowing white then darkening to black, repeat, etc, etc? Also, do you think it would also work on windows (once G3 is released for Windows)? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 11, 2005 Author Share Posted April 11, 2005 darkening to black then glowing bright is the battle gamma one cr_graphic_appearadj = 4; Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma genexile Posted April 11, 2005 Share Posted April 11, 2005 Quote: Originally written by Manifestation of Benevolence:What about glowing white then darkening to black, repeat, etc, etc? Also, do you think it would also work on windows (once G3 is released for Windows)? I don't think it would work for Windows, because the 2 systems work differently. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Nephil Archer Posted April 11, 2005 Share Posted April 11, 2005 This is wicked! It doesn't do what I wanted it to do, but it did something stranger. All the avatars went fuzzy and whenever my fyora moved, it turned into a bullet and went speeding off! Well it looked like a bullet. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted April 11, 2005 Share Posted April 11, 2005 Quote: I don't think it would work for Windows, because the 2 systems work differently. Actually, it should. The GF scripts work the same way on both, and this is just a script change. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted April 12, 2005 Share Posted April 12, 2005 Quote: Originally written by artificial orange:you can open it with textedit / any other texteditor, I'm using simpletext. It doesn't work! Quote: ok, just the shaper graphic changed: HERE[/qb] Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves! Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hawk King Posted April 12, 2005 Share Posted April 12, 2005 this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ? also do you think it'll work on GF1 & 2 to ? Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 12, 2005 Author Share Posted April 12, 2005 Quote: Originally written by Stormlord Windspire: Quote: Originally written by artificial orange:you can open it with textedit / any other texteditor, I'm using simpletext. It doesn't work! Quote: ok, just the shaper graphic changed: HERE Everything is called 'unused',all charactors are fuzzy blocks and my shaper turns into a brown fireball when he moves![/QB] Hmmm, I'll try to get the one that I'm currently using up. Quote: Originally written by hawk king:this is cool do you think it's possible to make it so when you start your game you are level thirty in everything ? also do you think it'll work on GF1 & 2 to ? You can start the game at any specified level with any specified melee attack, with better energy regen, etc. You can change any stat with: cr_statistic (number) = (value); e.g., 30 mechanics is cr_statistic 21 = 30; As there doesn't seem to be a *objsmisc.txt for GF1/2, unfortunately not. Also, you can change the shaper graphic to most other creature's graphics, but it's sensible that you make sure that you're not holding a weapon before changing your cr_graphic_template. Some spells don't work when you're a creation, and weapons generally don't work. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted April 12, 2005 Share Posted April 12, 2005 Have a Creation for charactor?SWEEET!!!!! maybe I could be as spawner lol lol lol! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 12, 2005 Share Posted April 12, 2005 Quote: Originally written by Stormlord Windspire: I'm using simpletext. It doesn't work! I don't see why Simpletext wouldn't work. I always use it for scripting and it works fine. Are you saving as a .txt ? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hawk King Posted April 12, 2005 Share Posted April 12, 2005 Quote: Originally written by Stormlord Windspire:Have a Creation for charactor?SWEEET!!!!! maybe I could be as spawner lol lol lol! i wouldn't do that i messed with it so you could create serviles and agents and guardians and shapers but servent minds and spawners cant move so dont do that also if you change a graphic like if you change battle alphas graphic to servile all battle alphas will look like serviles Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted April 13, 2005 Share Posted April 13, 2005 Battle alphas to serviles and guardians to serviles. You could have one sweet band of crazed serviles Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted April 13, 2005 Share Posted April 13, 2005 Quote: Originally written by Dolphin: Quote: Originally written by Stormlord Windspire: I'm using simpletext. It doesn't work! I don't see why Simpletext wouldn't work. I always use it for scripting and it works fine. Are you saving as a .txt ? Apparently the files are too big! Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted April 13, 2005 Share Posted April 13, 2005 It works now! Trick: Make the shapers graphic a fyoras Start the game with a green shaper RESULT=A green Fyora with red stripes! And heres a picture! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 13, 2005 Share Posted April 13, 2005 Doesn't that mean that all Shapers in the game will appear as Fyoras? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hawk King Posted April 13, 2005 Share Posted April 13, 2005 Quote: Originally written by Dolphin:Doesn't that mean that all Shapers in the game will appear as Fyoras? yes Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted April 13, 2005 Author Share Posted April 13, 2005 and I think that you can never pick up weapons also if you're a fyora. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Dolphin Posted April 13, 2005 Share Posted April 13, 2005 They will be equipped and used in battle, but they wont be seen in the Fyora's hand (claw, paw...). Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted April 14, 2005 Share Posted April 14, 2005 if you dont mind telling us how you did the fyora thing. i have been able to change the graphics for npcs and creations but not the charactor you play Edit: i found out how to do it, but it messes the game up if you try to equip a sword, if anyone knows how to prevent this tell me. im trying to make it so i can play a servile. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt JadeWolf Posted April 16, 2005 Share Posted April 16, 2005 I did a strange thing yesterday. I copyed the graphic for a Pylon into the shaper part of gforscen.txt . I copied it teice, i came out like this: Quote: begindefinecreature 0; cr_name = "Shaper"; cr_graphic_template = 74; cr_graphic_template = 74; cr_max_health = 12; cr_max_energy = 20; cr_max_essence = 10; Guess what came out in the game! The shaper was a fuzzy rectangle of different colours, but when I equipped a dagger, I turned into a Glaahk! Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Hawk King Posted April 16, 2005 Share Posted April 16, 2005 Quote: Originally written by JadeWolf:I did a strange thing yesterday. I copyed the graphic for a Pylon into the shaper part of gforscen.txt . I copied it teice, i came out like this: Quote: begindefinecreature 0; cr_name = "Shaper"; cr_graphic_template = 74; cr_graphic_template = 74; cr_max_health = 12; cr_max_energy = 20; cr_max_essence = 10; Guess what came out in the game! The shaper was a fuzzy rectangle of different colours, but when I equipped a dagger, I turned into a Glaahk! and if you put a wand into your hand you turn into a shade you can transform at will hahaha a true shaper shaping his own body EDIT: try drakons template 85 when you hold a wand you turn into a golom and a dagger/sword you turn into an eyebeast Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted April 18, 2005 Share Posted April 18, 2005 ya, it bumps the char graphics up 1 when you equip a dagger & 2 when you equip a wand Quote Link to comment Share on other sites More sharing options...
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