Curious Artila ByMyBlade Posted October 17, 2006 Share Posted October 17, 2006 I enchanted a shaper sword with "slow" from one of the orbs I got. I don't see much of an effect on the creatures I hit. Is there some formula that the game uses, to decide when a creature really is stunned and will lose its next turn? Does it depend on the creature? Thanks Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Nioca Posted October 17, 2006 Share Posted October 17, 2006 Slow... It's been a little while since I played it, but I don't think there's a slow enchantment for GF3... Anyway, enchantments only have small effects on items. They can't turn a sword into a super-weapon, they just provide an item with a little extra edge. Also, my experience with stunning blades is that they have a chance to stun the target. The stunning isn't a guaranteed effect. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Micawber Posted October 17, 2006 Share Posted October 17, 2006 I think one of the enhancement effects does slow enemies, but it's not one of the better ones imho. As Nioca says the effects are only slight. The effects of e.g. steel spine are more noticeable. Edit; sorry, sorry, got that name wrong again. Quote Link to comment Share on other sites More sharing options...
Curious Artila ByMyBlade Posted October 17, 2006 Author Share Posted October 17, 2006 The orb description said something about slowing enemies, but it is more of a stun effect I believe. Thanks for the replies! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Aoslare Posted October 18, 2006 Share Posted October 18, 2006 I wrote up some topics on enhancements, most easily accessed by searching for "Strategy Central" in this forum. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Emperor Tullegolar Posted October 18, 2006 Share Posted October 18, 2006 The best way to slow your enemies is to go for the Achilles tendon. Keep in mind this stratagy will not work against vlish! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted October 18, 2006 Share Posted October 18, 2006 Delicious Vlsih's advice is still good that the best way to deal with your enemies is daze (or strong daze later on in the game). This is the single best spell for dealing with most problems. When it doesn't work then you need to use a stronger arguement to permanently remove them. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Delicious Vlish Posted October 18, 2006 Share Posted October 18, 2006 And keep a pair or so of Vlish handy. Very little can stand up for long against a pack of determined Vlish. Can't move, can't act, can't attack, can't hurt you or threaten you. Vlish are the supremely powerful creation. And this has been well established. In G3, they are grossly overpowered. And the heel remark... More than Daze, Terror and Dominate are staples in my arsenal. Quote Link to comment Share on other sites More sharing options...
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