Well-Actually War Trall Niemand Posted July 19, 2006 Share Posted July 19, 2006 I haven't seen any listing of what creature summon levels will actually be summoned by which levels of summoning spells, so out of curiosity I did some testing and this is what I found out: -Call beast seems to summon creatures whose summon level is equal to its level divided by 2 and rounded down to a whole integer -Create Illusions summons creatures whose summon levels are equal to its level -Summon Aid summons creatures whose summon levels are one greater than its level -Arcane Summon summons creatures whose summon levels are 3 greater than its level I thought that this information might be useful to designers who want to balance summoning power, partiularly in higher level scenarios. Correction: Due to my poor ability to do single digit subtraction, I had misstated the number for Arcane Summon Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk John S Posted July 19, 2006 Share Posted July 19, 2006 How do you determine the summon level of a spell? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted July 19, 2006 Share Posted July 19, 2006 My guess is that it's the raw spell level in terms of what you buy in the store. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk John S Posted July 19, 2006 Share Posted July 19, 2006 Oh, I get it. I forgot that cr_summon_class existed. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Lazarus. Posted July 20, 2006 Share Posted July 20, 2006 Does cr_summon_class also effect the level of Simulacrum needed to effect a creature? I've had creatures with summon class of -1 that are effected by simulacrum, which can be annoying. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted July 20, 2006 Share Posted July 20, 2006 I believe only characters of type "important" cannot be simulacrumed. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 20, 2006 Share Posted July 20, 2006 One way around the Simulacrum problem is to do what TM does with Cloud of Blades and take away Simulacrum in fights where it'd be unbalancing, giving it back again afterwards. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toenail Returns Posted July 23, 2006 Share Posted July 23, 2006 I was under the impression that Wall of Blades was for Exile, not Avernum. Or perhaps I never played far enough to get that. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted July 23, 2006 Share Posted July 23, 2006 Cloud of Blades does exist in BoA. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Toenail Returns Posted July 24, 2006 Share Posted July 24, 2006 I stand corrected. Quote Link to comment Share on other sites More sharing options...
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