Fledgling Fyora coreyh2 Posted December 27, 2005 Share Posted December 27, 2005 This has probably already been discussed but I couldn't find the answer in a quick search. Code: begindefineitem 450; clear; it_name = "Tradable Metal"; it_full_name = "Tradable Metal"; it_variety = 21; it_floor_which_sheet = 1017; it_floor_which_icon = 5; it_inventory_icon = 6; it_value = 0; it_weight = 0; it_identified = 1; it_icon_adjust = 16; why doesn't this stack? The documentation states that it_variety 21 "combines with like items in inventory". I tried giving 20 of these with reward_give and it makes a awful mess. How do i make a item with no special abilities that stacks? Link to comment Share on other sites More sharing options...
Garrulous Glaahk Xoid Posted December 27, 2005 Share Posted December 27, 2005 You will need to add the line: it_charges = 1; if you want items to stack. Link to comment Share on other sites More sharing options...
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