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"DIALOGUE ERROR!" (UV nearly ready for beta-testing just this final error left)


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Guys. Hopefully this is my last error for some time (at least a day or two). COuld you please help me this time, as well as all of the times before. This piece of dialogue isn't working, and I'm worse at dialog than at anything else *GULP*.

 

ekers.JPG

 

Code:
 begintalkscript;variables;body;begintalknode 1;state = -1;nextstate = 2;question = "Rolar-Tel";text1 = "You're standing in front of an impressive looking Vahnatai. Judging from the training equiptment";text2 = "he has in his room, he probably does a lot of physical excersice, as well as the Vahnatai mental excercises.";begintalknode 2;state = 2;nextstate = -1;question = "_Why is there fighting going on in this tower?_";text1 = "_My... MOTHER... left some troops loyal to her behind. They did not surrender, so we have no choice but to";text2 = "eliminate them ourselves, and take back this tower. Be warned, while my men will not harm you, the undead";text3 = "that my mother left behind will. I hope that you do not die._ Rolar-Tel smiles warmly.";begintalknode 3;state = 2;nextstate = -1;question = "_Why do you want to help us?_";text1 = "_I have already given you the answer to this. The war against your people is meaningless, and only";text2 = "contaminates the Vahnatai. I cannot allow that to happen anymore. Rentar-Ihnro broke many laws, such";text3 = "as the laws of succesiom, for example. I am only a Tel of our race. There are many Ihnros about, but";text4 = "she decided that I should be leader of the Vahnatai once she was gone._ he sighs. _Obviously she did";text5 = "not expect me to try to make peace with humans. She beleived that I was a firm supporter of her fight";text6 = "against humans. It was safer that way, anyone who did not agree with her was killed, or exiled.";text7 = "You may have already found this out, but some of the exiled lords became bandits, and have a small base";text8 = "near the trees. You may also reach it by travelling past the great Vahnatai Spiral. Good luck!_";begintalknode 4;state = 2;condition = get_flag(25,17) == 0;nextstate = -1;question = "_Is there any quests and such that I can do for you?_";text1 = "_Perhaps. There is a Vahnvoi Torturer in the cellars. Eliminate it, and I will reward you well._";code = toggle_quest(3,1);break;begintalknode 6;state = 2;nextstate = 3;question = "_How do I leave the Tower?_";text1 = "_By opening the Portcullises to the great Vahnatai Spiral, which leads to your lands._";break;begintalknode 8;state = 3;nextstate = -1;question = "_How do I do open the Portcullises?_";text1 = "_The control room is in the cellars. Pull the levers to open or close the Tower's Gates._";break;begintalknode 5;state = 2;condition = get_flag(25,17) == 1;nextstate = -1;question = "_I have killed the beast for you._";text1 = "_You have done your part, and I will do mine._ (he waves an arm over you, and you all feel much brighter!)";code = toggle_quest(3,0);       toggle_quest(4,1);       set_flag(25,17,2);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       award_party_xp(2500,25);       break;begintalknode 7;state = 2;condition = get_flag(25,17) == 2;nextstate = -1;question = "_The Undead has been killed_";text1 = "_Yes, I already know. And you have already been rewarded. Now go and warn the Empire of this attack!_"; 
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